Player Matchup

Freya
Freya
Guilloseph
Freya
Level 160
God Stats
6W - 6L
1,849 SR
Queue Stats
153W - 139L
1,656 Elo+
Solo
Tsukuyomi
Tsukuyomi
Malcastór
Tsukuyomi
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 33L
1,591 Elo+
Solo
Mulan
Mulan
RustEPipes
Mulan
Level 128
God Stats
2W - 1L
1,724 SR
Queue Stats
55W - 58L
1,657 Elo+
Solo
Geb
Geb
SterIsCold
Geb
Level 160
God Stats
1W - 1L
1,324 SR
Queue Stats
112W - 142L
1,405 Elo+
Solo
Izanami
Izanami
danielptate
Izanami
Level 160
God Stats
4W - 3L
1,271 SR
Queue Stats
179W - 188L
1,546 Elo+
Solo
Team Averages
Level 153
1,534 SR
1,571 Elo+

VS

Team Averages
Level 138
1,596 SR
1,548 Elo+
He Bo
He Bo
AIexithymia
He Bo
Level 158
God Stats
3W - 5L
1,869 SR
Queue Stats
266W - 264L
1,610 Elo+
Solo
Hercules
Hercules
CaboDios
Hercules
Level 108
God Stats
0W - 3L
1,285 SR
Queue Stats
455W - 454L
1,547 Elo+
Solo
Serqet
Serqet
Chef
Serqet
Level 160
God Stats
9W - 3L
1,825 SR
Queue Stats
374W - 197L
1,699 Elo+
Party 1
Ah Puch
Ah Puch
FedExDeliversTP
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,583 Elo+
Solo
Ullr
Ullr
Lukonium
Ullr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
5 / 4 / 1
6,273
627
5,443
6,841
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Malcastór
Tsukuyomi
11
6 / 0 / 0
6,730
673
3,538
4,738
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mulan
12
0 / 0 / 2
6,824
682
2,521
3,735
1,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 7
5,592
559
2,483
6,175
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
danielptate
Izanami
11
4 / 2 / 2
7,045
705
5,112
5,277
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,222
522
1,791
6,336
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
CaboDios
Hercules
10
0 / 2 / 0
5,223
522
1,363
7,416
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serqet
Chef
Serqet
8
2 / 3 / 5
5,401
540
4,572
8,506
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

2
0 / 1 / 0
3,475
348
180
809
135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
11
6 / 3 / 1
6,303
630
7,071
6,017
1,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
15
Kills
8
8
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Hercules
CaboDios
Hercules
0
2
0
0
L
Serqet
Chef
Serqet
2
3
5
1.5
L
0
1
0
0
W
Freya
5
4
1
1.38
L
Ullr
6
3
1
2.17
W
Tsukuyomi
Malcastór
Tsukuyomi
6
0
0
6
W
Mulan
0
0
2
1
W
0
2
7
1.75
W
Izanami
danielptate
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,097
Damage
14,977
26,766
Taken
29,084
8,596
Mitigated
8,594
7,900
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,791
0
0
497
6,336
996
0
995
5,341
27,371
0
L
Hercules
CaboDios
Hercules
1,363
264
0
1,778
7,416
3,345
0
0
7,416
0
26,830
L
Serqet
Chef
Serqet
4,572
1,151
0
1,244
8,506
2,615
0
3,544
4,962
0
13,268
L
180
68
0
133
809
135
0
0
809
1,833
0
W
Freya
5,443
2,431
0
1,957
6,841
1,502
0
163
6,506
30,589
0
L
Ullr
7,071
2,855
0
645
6,017
1,503
0
3,004
3,013
0
29,430
W
Tsukuyomi
Malcastór
Tsukuyomi
3,538
797
0
602
4,738
1,298
0
0
4,579
0
40,596
W
Mulan
2,521
383
0
1,256
3,735
1,555
0
0
3,577
0
41,840
W
2,483
273
357
1,978
6,175
2,723
0
85
6,054
7,385
2,861
W
Izanami
danielptate
Izanami
5,112
2,988
0
1,750
5,277
1,518
237
1,541
3,447
0
46,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,464
Gold Earned
25,624
362
Minions Killed
203
0
Camps Cleared
0
1,057,331
Distance Traveled
799,792
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,222
522
64
6
0
178,642
4
L
Hercules
5,223
522
62
6
0
195,709
2
L
Serqet
5,401
540
20
2
0
211,100
1
L
Ah Puch
3,475
348
5
1
0
18,987
0
W
Freya
6,273
627
60
6
0
187,130
3
L
Ullr
6,303
630
52
5
0
195,354
1
W
Tsukuyomi
6,730
673
80
8
0
231,691
1
W
Mulan
6,824
682
115
12
0
229,610
4
W
Geb
5,592
559
6
1
0
218,828
5
W
Izanami
7,045
705
101
10
0
190,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role