Player Matchup

Da Ji
Da Ji
DarkDemons
Da Ji
Level 155
God Stats
5W - 4L
1,658 SR
Queue Stats
48W - 42L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
HERCULES_XXVl
Baron Samedi
Level 142
God Stats
5W - 5L
1,539 SR
Queue Stats
294W - 282L
1,614 Elo+
Solo
Vamana
Vamana
PopaJay
Vamana
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 9L
1,296 Elo+
Solo
Skadi
Skadi
VashZK
Skadi
Level 159
God Stats
8W - 5L
1,565 SR
Queue Stats
74W - 80L
1,681 Elo+
Solo
Atlas
Atlas
legomaniac112
Atlas
Level 68
God Stats
7W - 5L
1,688 SR
Queue Stats
63W - 53L
1,669 Elo+
Solo
Team Averages
Level 131
1,590 SR
1,519 Elo+

VS

Team Averages
Level 132
1,500 SR
1,454 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
NinjaZombie1128
Khepri
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 78L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
3 / 4 / 5
8,575
780
6,284
10,454
4,551
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
HERCULES_XXVl
Baron Samedi
15
2 / 1 / 5
8,365
760
6,953
7,317
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
PopaJay
Vamana
16
1 / 2 / 2
8,651
786
4,591
11,345
10,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
VashZK
Skadi
15
2 / 1 / 2
8,549
777
8,984
7,209
2,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 5
8,798
800
8,248
11,178
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
4 / 2 / 3
9,277
843
8,187
8,291
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
 
Agni
16
3 / 2 / 2
8,823
802
15,568
6,654
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
 
Thor
14
0 / 1 / 4
7,470
679
2,941
9,100
6,508
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
 
Charybdis
12
1 / 2 / 1
7,341
667
2,499
6,774
2,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 1
7,071
643
2,565
11,220
9,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
11
Kills
8
8
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
2
3
2.75
L
Agni
 
Agni
3
2
2
2
L
Thor
 
Thor
0
1
4
2
L
Charybdis
 
Charybdis
1
2
1
0.75
W
Da Ji
3
4
5
1.38
W
Baron Samedi
HERCULES_XXVl
Baron Samedi
2
1
5
4.5
L
0
4
1
0.13
W
Vamana
PopaJay
Vamana
1
2
2
1
W
Skadi
VashZK
Skadi
2
1
2
3
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,060
Damage
31,760
47,503
Taken
42,039
30,645
Mitigated
23,962
16,749
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,187
3,155
0
2,761
8,291
3,339
156
2,984
5,154
0
52,694
L
Agni
 
Agni
15,568
756
0
60
6,654
2,357
0
2,347
4,139
41,004
0
L
Thor
 
Thor
2,941
615
0
750
9,100
6,508
0
3,395
5,468
0
15,863
L
Charybdis
 
Charybdis
2,499
1,620
0
988
6,774
2,365
78
2,586
4,078
0
14,293
W
Da Ji
6,284
1,581
691
1,068
10,454
4,551
1,430
1,961
8,493
0
20,119
W
Baron Samedi
HERCULES_XXVl
Baron Samedi
6,953
183
1,918
2,678
7,317
3,855
205
3,324
3,993
23,673
0
L
2,565
177
90
105
11,220
9,393
0
2,958
7,999
6,716
0
W
Vamana
PopaJay
Vamana
4,591
2,273
0
5,813
11,345
10,536
1,685
4,224
7,121
0
32,003
W
Skadi
VashZK
Skadi
8,984
3,592
0
836
7,209
2,267
1,083
4,595
2,614
0
37,932
W
8,248
2,376
405
3,340
11,178
9,436
161
4,029
7,149
23,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
39,982
253
Minions Killed
225
0
Camps Cleared
0
1,199,166
Distance Traveled
1,053,189
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,277
843
100
9
0
233,798
2
L
Agni
8,823
802
68
6
0
230,806
3
L
Thor
7,470
679
26
2
0
237,143
0
L
Charybdis
7,341
667
22
2
0
138,196
0
W
Da Ji
8,575
780
23
2
0
244,947
0
W
Baron Samedi
8,365
760
56
5
0
241,277
1
L
Khepri
7,071
643
9
1
0
213,246
0
W
Vamana
8,651
786
63
6
0
219,563
1
W
Skadi
8,549
777
72
7
0
237,826
0
W
Atlas
8,798
800
39
4
0
255,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role