Player Matchup

Ra
Ra
AIcohoIocaust
Ra
Level 17
God Stats
1W - 2L
1,270 SR
Queue Stats
1W - 4L
1,268 Elo+
Solo
Jing Wei
Jing Wei
Badwarmax
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,468 Elo+
Party 1
Geb
Geb
DanekinSkywalker
Geb
Level 49
God Stats
22W - 22L
1,559 SR
Queue Stats
39W - 48L
1,466 Elo+
Party 1
Nemesis
Nemesis
Marquispante
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,408 Elo+
Solo
Nox
Nox
MrTouchBalls
Nox
Level 100
God Stats
1W - 1L
1,506 SR
Queue Stats
55W - 65L
1,214 Elo+
Solo
Team Averages
Level 58
1,467 SR
1,365 Elo+

VS

Team Averages
Level 82
1,551 SR
1,563 Elo+
Mulan
Mulan
GreyWolf92
Mulan
Level 127
God Stats
12W - 14L
1,500 SR
Queue Stats
101W - 137L
1,468 Elo+
Party 3
Rama
Rama
Jilinonk
Rama
Level 84
God Stats
5W - 4L
1,715 SR
Queue Stats
36W - 36L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Loopie
Ao Kuang
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,858 Elo+
Party 2
Hel
Hel
TheFrigo
Hel
Level 68
God Stats
14W - 11L
1,542 SR
Queue Stats
36W - 42L
1,472 Elo+
Party 3
Athena
Athena
deShinigami
Athena
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
6,954
695
4,147
6,566
2,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Badwarmax
Jing Wei
14
1 / 3 / 0
7,536
754
7,586
12,351
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 1
7,200
720
6,417
14,343
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Marquispante
Nemesis
11
0 / 5 / 1
6,332
633
2,825
7,783
5,552
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 1
7,116
712
5,235
8,229
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
5 / 0 / 13
8,616
862
8,570
7,649
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
17
7 / 0 / 7
9,035
904
9,290
7,500
3,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
Loopie
Ao Kuang
16
8 / 1 / 9
8,823
882
8,922
7,983
3,587
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 0 / 13
8,040
804
9,728
7,377
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
13
1 / 0 / 12
7,917
792
5,988
11,336
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
77
1
Kills
23
23
Deaths
1
4
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Jing Wei
Badwarmax
Jing Wei
1
3
0
0.33
L
0
7
1
0.07
W
Mulan
5
0
13
11.5
W
Rama
7
0
7
10.5
W
Ao Kuang
Loopie
Ao Kuang
8
1
9
12.5
L
Nemesis
Marquispante
Nemesis
0
5
1
0.1
L
0
4
1
0.13
W
2
0
13
8.5
W
Athena
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,210
Damage
42,498
49,272
Taken
41,845
26,652
Mitigated
26,892
7,727
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,147
630
364
1,047
6,566
2,832
0
4,631
1,808
20,984
0
L
Jing Wei
Badwarmax
Jing Wei
7,586
4,002
0
3,008
12,351
4,307
612
6,001
6,129
0
33,654
L
6,417
593
0
1,583
14,343
10,293
0
8,002
6,096
17,205
0
W
Mulan
8,570
942
0
1,809
7,649
6,036
280
2,553
5,096
2,857
24,361
W
Rama
9,290
7,932
0
4,122
7,500
3,110
2,571
2,992
4,508
0
40,322
W
Ao Kuang
Loopie
Ao Kuang
8,922
3,158
0
1,744
7,983
3,587
0
2,584
5,399
24,025
0
L
Nemesis
Marquispante
Nemesis
2,825
970
111
614
7,783
5,552
0
2,657
4,960
0
4,696
L
5,235
599
0
1,000
8,229
3,668
0
3,528
4,631
24,308
0
W
9,728
331
2,757
5,216
7,377
3,305
306
3,718
3,659
34,485
0
W
Athena
5,988
1,459
775
1,705
11,336
10,854
14
3,952
7,384
12,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
42,431
154
Minions Killed
213
0
Camps Cleared
0
901,114
Distance Traveled
1,103,207
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,954
695
48
5
0
159,820
0
L
Jing Wei
7,536
754
44
4
0
208,436
2
L
Geb
7,200
720
9
1
0
214,153
0
W
Mulan
8,616
862
36
4
0
218,943
0
W
Rama
9,035
904
85
9
0
209,433
2
W
Ao Kuang
8,823
882
21
2
0
225,464
0
L
Nemesis
6,332
633
7
1
0
110,417
1
L
Nox
7,116
712
46
5
0
208,288
2
W
Hel
8,040
804
58
6
0
230,142
1
W
Athena
7,917
792
13
1
0
219,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role