Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Addri
Eset
Level 127
God Stats
1W - 0L
1,709 SR
Queue Stats
18W - 17L
1,200 Elo+
Solo
Medusa
Medusa
Angaho
Medusa
Level 123
God Stats
3W - 6L
1,500 SR
Queue Stats
385W - 384L
1,428 Elo+
Solo
Serqet
Serqet
NekuSpirit8844
Serqet
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Scylla
Scylla
Vedz
Scylla
Level 127
God Stats
1W - 0L
1,393 SR
Queue Stats
8W - 11L
1,708 Elo+
Solo
Team Averages
Level 129
1,520 SR
1,467 Elo+

VS

Team Averages
Level 115
1,504 SR
1,451 Elo+
Chaac
Chaac
Bendermapagain
Chaac
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 148L
1,524 Elo+
Solo
Discordia
Discordia
Cysia
Discordia
Level 156
God Stats
0W - 3L
1,305 SR
Queue Stats
49W - 63L
1,476 Elo+
Solo
Thanatos
Thanatos
Nagato4121
Thanatos
Level 107
God Stats
4W - 9L
1,500 SR
Queue Stats
279W - 282L
1,440 Elo+
Solo
Skadi
Skadi
SOLOARTISTO
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,200 Elo+
Solo
Mercury
Mercury
Urocyon
Mercury
Level 124
God Stats
2W - 3L
1,715 SR
Queue Stats
67W - 76L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 1 / 16
9,978
907
6,124
8,840
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
Addri
Eset
16
6 / 1 / 20
10,107
919
10,536
8,700
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Angaho
Medusa
16
6 / 2 / 16
9,946
904
13,081
11,176
5,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
12 / 2 / 15
11,202
1,018
10,433
8,751
7,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Vedz
Scylla
11
1 / 6 / 10
8,234
749
5,148
8,447
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
7,771
706
4,875
11,140
9,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Cysia
Discordia
14
2 / 6 / 4
8,066
733
9,878
10,848
3,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Nagato4121
Thanatos
14
4 / 6 / 4
8,844
804
7,197
9,490
3,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 5
8,250
750
6,860
9,463
3,146
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Urocyon
Mercury
14
2 / 8 / 5
7,957
723
6,770
11,956
6,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
30
Kills
11
12
Deaths
30
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
16
13
W
Eset
Addri
Eset
6
1
20
16
W
Medusa
Angaho
Medusa
6
2
16
7
L
1
4
7
1.13
L
Discordia
Cysia
Discordia
2
6
4
0.67
L
Thanatos
Nagato4121
Thanatos
4
6
4
1
W
12
2
15
9.75
L
2
6
5
0.75
L
Mercury
Urocyon
Mercury
2
8
5
0.56
W
Scylla
Vedz
Scylla
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,322
Damage
35,580
45,914
Taken
52,897
23,771
Mitigated
26,203
17,644
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,124
783
972
2,577
8,840
5,942
715
1,609
7,231
18,333
0
W
Eset
Addri
Eset
10,536
606
3,003
3,764
8,700
3,361
1,191
2,213
6,487
22,281
0
W
Medusa
Angaho
Medusa
13,081
6,065
1,488
3,102
11,176
5,004
2,044
2,201
8,975
0
30,579
L
4,875
313
483
3,760
11,140
9,681
0
3,542
7,247
0
11,110
L
Discordia
Cysia
Discordia
9,878
325
666
2,775
10,848
3,753
0
4,037
6,811
23,198
0
L
Thanatos
Nagato4121
Thanatos
7,197
882
181
3,933
9,490
3,404
0
4,759
4,344
0
12,660
W
10,433
2,065
394
257
8,751
7,132
1,685
1,946
6,805
0
15,089
L
6,860
1,919
576
689
9,463
3,146
0
5,721
3,469
0
21,375
L
Mercury
Urocyon
Mercury
6,770
1,586
198
982
11,956
6,219
0
3,749
8,022
0
13,688
W
Scylla
Vedz
Scylla
5,148
530
852
1,235
8,447
2,332
93
1,909
6,538
13,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,467
Gold Earned
40,888
115
Minions Killed
77
0
Camps Cleared
0
1,106,994
Distance Traveled
858,388
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,978
907
24
2
0
233,417
0
W
Eset
10,107
919
33
3
0
221,167
0
W
Medusa
9,946
904
24
2
0
231,477
2
L
Chaac
7,771
706
12
1
0
147,809
4
L
Discordia
8,066
733
20
2
0
175,041
0
L
Thanatos
8,844
804
10
1
0
189,182
0
W
Serqet
11,202
1,018
9
1
0
228,378
1
L
Skadi
8,250
750
27
2
0
167,019
1
L
Mercury
7,957
723
8
1
0
179,337
0
W
Scylla
8,234
749
25
2
0
192,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role