Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Evolyck
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
Kidsloverjoe
Izanami
Level 34
God Stats
6W - 1L
1,822 SR
Queue Stats
100W - 100L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
PlumpPlatypus
Gilgamesh
Level 84
God Stats
2W - 3L
1,156 SR
Queue Stats
51W - 45L
1,577 Elo+
Party 1
Khepri
Khepri
T3nsBoli
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 52
1,495 SR
1,539 Elo+

VS

Team Averages
Level 53
1,501 SR
1,436 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Greg401
Ullr
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
46W - 69L
1,189 Elo+
Party 2
He Bo
He Bo
Hipp_Babybrei
He Bo
Level 64
God Stats
3W - 6L
1,691 SR
Queue Stats
79W - 87L
1,484 Elo+
Party 2
Yemoja
Yemoja
PhantomRaz1
Yemoja
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
309W - 320L
1,520 Elo+
Solo
Hun Batz
Hun Batz
Setrielite
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 105L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 8
7,820
652
5,557
3,842
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Evolyck
Bellona
11
2 / 3 / 3
6,658
555
3,682
5,521
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Kidsloverjoe
Izanami
11
4 / 1 / 2
6,568
547
6,857
4,702
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
PlumpPlatypus
Gilgamesh
13
9 / 1 / 3
8,017
668
8,715
8,674
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
T3nsBoli
Khepri
9
1 / 1 / 4
5,962
497
3,628
9,357
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 4 / 1
6,492
541
3,617
11,704
8,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Greg401
Ullr
7
0 / 4 / 1
5,004
417
4,087
8,914
2,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 4 / 0
7,252
604
4,187
8,526
2,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
8
0 / 1 / 2
5,605
467
2,317
7,397
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
Setrielite
Hun Batz
9
2 / 5 / 3
6,293
524
5,361
9,696
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
7
7
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
8
6
L
Guan Yu
 
Guan Yu
2
4
1
0.63
W
Bellona
Evolyck
Bellona
2
3
3
1.17
L
Ullr
Greg401
Ullr
0
4
1
0.13
L
3
4
0
0.75
W
Izanami
Kidsloverjoe
Izanami
4
1
2
5
L
Yemoja
0
1
2
1
W
Gilgamesh
PlumpPlatypus
Gilgamesh
9
1
3
10.5
L
Hun Batz
Setrielite
Hun Batz
2
5
3
0.7
W
Khepri
T3nsBoli
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,439
Damage
19,569
32,096
Taken
46,237
16,161
Mitigated
19,069
8,376
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,557
991
0
1,438
3,842
1,104
686
1,235
2,570
37,303
0
L
Guan Yu
 
Guan Yu
3,617
235
85
3,590
11,704
8,105
442
1,073
10,567
0
26,307
W
Bellona
Evolyck
Bellona
3,682
702
0
736
5,521
4,107
1,030
0
5,050
5,535
19,571
L
Ullr
Greg401
Ullr
4,087
1,614
1
2,896
8,914
2,539
0
2,801
6,053
0
18,399
L
4,187
532
0
3,139
8,526
2,370
31
1,392
6,998
42,705
0
W
Izanami
Kidsloverjoe
Izanami
6,857
5,265
0
1,199
4,702
1,670
402
1,659
2,983
0
44,084
L
Yemoja
2,317
260
371
1,924
7,397
3,517
0
1,811
5,512
13,674
0
W
Gilgamesh
PlumpPlatypus
Gilgamesh
8,715
3,336
0
1,490
8,674
4,073
0
1,037
7,451
0
45,318
L
Hun Batz
Setrielite
Hun Batz
5,361
1,249
0
1,897
9,696
2,538
227
2,204
7,318
0
33,531
W
Khepri
T3nsBoli
Khepri
3,628
335
160
3,353
9,357
5,207
0
2,573
6,368
14,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
30,646
316
Minions Killed
268
0
Camps Cleared
0
1,201,662
Distance Traveled
1,110,830
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,820
652
86
7
0
225,835
6
L
Guan Yu
6,492
541
68
6
0
205,440
5
W
Bellona
6,658
555
55
5
0
223,675
3
L
Ullr
5,004
417
32
3
0
192,739
6
L
He Bo
7,252
604
81
7
0
229,109
1
W
Izanami
6,568
547
78
7
0
228,103
6
L
Yemoja
5,605
467
19
2
0
230,903
6
W
Gilgamesh
8,017
668
76
6
0
282,279
2
L
Hun Batz
6,293
524
68
6
0
252,639
3
W
Khepri
5,962
497
21
2
0
241,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role