Player Matchup

Raijin
Raijin
 
Raijin
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DaeMonsDevils
Freya
Level 108
God Stats
3W - 7L
1,527 SR
Queue Stats
230W - 222L
1,513 Elo+
Solo
Bacchus
Bacchus
Jenny-Jinna
Bacchus
Level 158
God Stats
5W - 2L
1,495 SR
Queue Stats
221W - 222L
1,448 Elo+
Party 2
Pele
Pele
Renkoto
Pele
Level 134
God Stats
5W - 7L
1,500 SR
Queue Stats
448W - 452L
1,550 Elo+
Solo
Thanatos
Thanatos
ladouille_alors
Thanatos
Level 69
God Stats
9W - 10L
1,176 SR
Queue Stats
526W - 529L
1,500 Elo+
Party 2
Team Averages
Level 112
1,440 SR
1,502 Elo+

VS

Team Averages
Level 67
1,414 SR
1,477 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DTino94
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
ScheyGay
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TF9527
Zhong Kui
Level 144
God Stats
10W - 18L
1,285 SR
Queue Stats
786W - 780L
1,458 Elo+
Solo
Tiamat
Tiamat
Кафка
Tiamat
Level 75
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 19L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
5 / 5 / 15
9,028
903
7,534
8,748
3,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 1 / 13
9,279
928
11,789
6,829
2,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Jenny-Jinna
Bacchus
15
1 / 2 / 30
9,386
939
6,583
18,110
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Renkoto
Pele
15
10 / 4 / 17
9,466
947
9,043
9,235
3,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
17
12 / 0 / 15
10,051
1,005
10,786
6,756
3,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 8 / 2
8,486
849
6,918
9,271
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
13
2 / 9 / 3
7,419
742
2,940
10,679
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
14
1 / 8 / 4
7,606
761
2,250
10,631
3,793
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
TF9527
Zhong Kui
12
0 / 6 / 4
7,101
710
6,094
9,217
4,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Кафка
Tiamat
14
2 / 5 / 2
7,664
766
6,972
9,033
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
24
36
Kills
9
12
Deaths
36
90
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
5
15
2.5
L
Janus
 
Janus
4
8
2
0.63
L
Set
2
9
3
0.39
W
8
1
13
14.5
W
Bacchus
Jenny-Jinna
Bacchus
1
2
30
8
W
Pele
Renkoto
Pele
10
4
17
4.63
L
Kali
1
8
4
0.38
L
Zhong Kui
TF9527
Zhong Kui
0
6
4
0.33
W
Thanatos
12
0
15
19.5
L
Tiamat
Кафка
Tiamat
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
25,174
49,678
Taken
48,831
28,427
Mitigated
19,834
29,067
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,534
1,227
2,087
1,565
8,748
3,625
1,062
4,072
4,533
21,626
0
L
Janus
 
Janus
6,918
261
81
565
9,271
2,687
0
4,463
4,808
20,408
0
L
Set
2,940
541
82
226
10,679
5,172
0
7,085
3,594
0
7,270
W
11,789
3,332
801
2,896
6,829
2,686
1,635
3,948
2,802
17,620
0
W
Bacchus
Jenny-Jinna
Bacchus
6,583
566
933
7,289
18,110
15,275
571
4,302
13,677
14,174
0
W
Pele
Renkoto
Pele
9,043
2,189
1,590
1,286
9,235
3,640
1,170
3,950
5,242
0
16,598
L
Kali
2,250
403
0
464
10,631
3,793
0
5,028
5,603
0
6,182
L
Zhong Kui
TF9527
Zhong Kui
6,094
122
84
1,204
9,217
4,236
0
5,750
3,467
10,732
0
W
Thanatos
10,786
1,549
2,415
8,205
6,756
3,201
1,208
3,712
3,007
0
19,219
L
Tiamat
Кафка
Tiamat
6,972
101
16
1,905
9,033
3,946
0
3,580
5,453
17,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,210
Gold Earned
38,276
103
Minions Killed
74
0
Camps Cleared
0
995,649
Distance Traveled
755,391
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,028
903
34
3
0
154,664
0
L
Janus
8,486
849
26
3
0
149,285
1
L
Set
7,419
742
11
1
0
134,954
0
W
Freya
9,279
928
16
2
0
215,110
0
W
Bacchus
9,386
939
15
2
0
209,176
1
W
Pele
9,466
947
11
1
0
189,820
2
L
Kali
7,606
761
6
1
0
165,513
0
L
Zhong Kui
7,101
710
15
2
0
135,411
4
W
Thanatos
10,051
1,005
27
3
0
226,879
4
L
Tiamat
7,664
766
16
2
0
170,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role