Player Matchup

Tiamat
Tiamat
DethPK
Tiamat
Level 109
God Stats
4W - 3L
1,598 SR
Queue Stats
298W - 322L
1,578 Elo+
Solo
Aphrodite
Aphrodite
RoonMalHo
Aphrodite
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
235W - 231L
1,491 Elo+
Solo
Medusa
Medusa
SunnySyn
Medusa
Level 120
God Stats
52W - 48L
1,447 SR
Queue Stats
782W - 741L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
raffika09
Sun Wukong
Level 120
God Stats
3W - 2L
1,705 SR
Queue Stats
32W - 32L
1,565 Elo+
Solo
Mercury
Mercury
sosasamaaa
Mercury
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 90L
1,559 Elo+
Solo
Team Averages
Level 130
1,550 SR
1,536 Elo+

VS

Team Averages
Level 131
1,504 SR
1,552 Elo+
Chaac
Chaac
JhondaCelis
Chaac
Level 145
God Stats
4W - 2L
1,655 SR
Queue Stats
63W - 60L
1,574 Elo+
Solo
Ra
Ra
Job_UuU
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Athena
Athena
Nymphac
Athena
Level 142
God Stats
8W - 5L
1,619 SR
Queue Stats
57W - 61L
1,550 Elo+
Solo
Kali
Kali
Sinaaq
Kali
Level 128
God Stats
2W - 2L
1,641 SR
Queue Stats
7W - 4L
1,674 Elo+
Solo
Apollo
Apollo
gravestein
Apollo
Level 112
God Stats
36W - 30L
1,105 SR
Queue Stats
269W - 266L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DethPK
Tiamat
12
4 / 0 / 0
7,227
723
4,566
2,855
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
RoonMalHo
Aphrodite
9
0 / 0 / 4
5,784
578
4,294
5,861
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Medusa
SunnySyn
Medusa
10
3 / 2 / 0
6,105
611
6,373
6,137
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
raffika09
Sun Wukong
10
2 / 1 / 1
6,040
604
5,469
7,019
2,897
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
sosasamaaa
Mercury
9
2 / 0 / 3
5,753
575
5,191
5,675
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,303
530
4,431
11,249
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
4,363
436
207
3,679
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Nymphac
Athena
6
1 / 2 / 0
4,670
467
2,099
9,100
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
Sinaaq
Kali
9
1 / 1 / 0
5,204
520
3,012
8,330
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
gravestein
Apollo
8
0 / 3 / 1
4,682
468
5,505
6,454
1,220

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DethPK
Tiamat
4
0
0
4
L
1
2
0
0.5
L
0
3
0
0
L
Athena
Nymphac
Athena
1
2
0
0.5
W
Aphrodite
RoonMalHo
Aphrodite
0
0
4
2
L
Kali
Sinaaq
Kali
1
1
0
1
W
Medusa
SunnySyn
Medusa
3
2
0
1.5
L
Apollo
gravestein
Apollo
0
3
1
0.17
W
Sun Wukong
raffika09
Sun Wukong
2
1
1
2.5
W
Mercury
sosasamaaa
Mercury
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
15,254
27,547
Taken
38,812
12,408
Mitigated
13,248
12,991
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DethPK
Tiamat
4,566
924
0
1,798
2,855
1,348
208
304
2,511
41,356
2,967
L
4,431
450
0
5,462
11,249
5,125
0
1,811
9,438
0
25,835
L
207
141
0
754
3,679
884
0
1,153
2,526
14,472
0
L
Athena
Nymphac
Athena
2,099
961
248
2,377
9,100
3,466
0
2,707
6,393
8,954
0
W
Aphrodite
RoonMalHo
Aphrodite
4,294
1,295
2,216
4,348
5,861
4,993
0
788
5,040
19,604
0
L
Kali
Sinaaq
Kali
3,012
1,477
0
2,254
8,330
2,553
0
1,417
6,893
0
22,399
W
Medusa
SunnySyn
Medusa
6,373
2,970
0
2,065
6,137
1,538
340
974
5,163
0
38,193
L
Apollo
gravestein
Apollo
5,505
2,745
0
1,397
6,454
1,220
0
1,331
5,123
0
27,344
W
Sun Wukong
raffika09
Sun Wukong
5,469
937
0
2,288
7,019
2,897
0
0
6,366
0
29,611
W
Mercury
sosasamaaa
Mercury
5,191
2,595
0
276
5,675
1,632
279
224
5,422
0
35,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
24,222
318
Minions Killed
219
0
Camps Cleared
0
1,037,150
Distance Traveled
884,971
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,227
723
104
10
0
215,388
3
L
Chaac
5,303
530
49
5
0
191,395
0
L
Ra
4,363
436
41
4
0
108,470
2
L
Athena
4,670
467
16
2
0
189,130
1
W
Aphrodite
5,784
578
29
3
0
184,530
3
L
Kali
5,204
520
60
6
0
217,758
6
W
Medusa
6,105
611
70
7
0
191,714
4
L
Apollo
4,682
468
53
5
0
178,218
1
W
Sun Wukong
6,040
604
54
5
0
202,498
0
W
Mercury
5,753
575
61
6
0
243,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role