Player Matchup

Zeus
Zeus
Ifgrit
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,690 Elo+
Solo
Mercury
Mercury
MrTurdSandwich
Mercury
Level 47
God Stats
10W - 9L
1,429 SR
Queue Stats
96W - 87L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
OGCarltonBanks
Erlang Shen
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,598 Elo+
Solo
Merlin
Merlin
januarious
Merlin
Level 45
God Stats
19W - 9L
1,485 SR
Queue Stats
586W - 299L
1,721 Elo+
Party 1
Neith
Neith
kréam
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 57
1,483 SR
1,615 Elo+

VS

Team Averages
Level 95
1,588 SR
1,507 Elo+
Poseidon
Poseidon
CKaufingBalls
Poseidon
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,269 Elo+
Solo
Atlas
Atlas
Echoil
Atlas
Level 105
God Stats
6W - 2L
1,898 SR
Queue Stats
64W - 52L
1,672 Elo+
Solo
Tyr
Tyr
Mitchell Guza
Tyr
Level 108
God Stats
1W - 0L
1,436 SR
Queue Stats
8W - 5L
1,763 Elo+
Solo
Arachne
Arachne
MoonnMoonn
Arachne
Level 107
God Stats
3W - 1L
1,608 SR
Queue Stats
77W - 97L
1,498 Elo+
Solo
Nemesis
Nemesis
chucboris
Nemesis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ifgrit
Zeus
19
6 / 11 / 8
12,723
707
12,721
21,090
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 6 / 7
13,606
756
11,270
20,396
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
OGCarltonBanks
Erlang Shen
16
2 / 9 / 7
11,189
622
8,426
14,600
7,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
januarious
Merlin
20
3 / 4 / 9
12,929
718
22,735
15,199
5,460
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
kréam
Neith
17
1 / 11 / 9
11,079
616
9,791
17,196
6,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CKaufingBalls
Poseidon
20
5 / 2 / 21
14,315
795
15,056
17,532
6,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Echoil
Atlas
20
13 / 2 / 18
15,313
851
20,741
26,019
13,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 4 / 10
14,205
789
11,029
14,979
13,569
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
MoonnMoonn
Arachne
20
10 / 5 / 14
14,755
820
13,386
18,324
11,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
chucboris
Nemesis
20
5 / 6 / 17
14,313
795
20,507
22,702
9,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
121
19
Kills
41
41
Deaths
19
40
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CKaufingBalls
Poseidon
5
2
21
7.75
W
Atlas
Echoil
Atlas
13
2
18
11
L
Zeus
Ifgrit
Zeus
6
11
8
0.91
W
8
4
10
3.25
W
Arachne
MoonnMoonn
Arachne
10
5
14
3.4
L
7
6
7
1.75
L
Erlang Shen
OGCarltonBanks
Erlang Shen
2
9
7
0.61
W
Nemesis
chucboris
Nemesis
5
6
17
2.25
L
Merlin
januarious
Merlin
3
4
9
1.88
L
Neith
kréam
Neith
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,943
Damage
80,719
88,481
Taken
99,556
32,527
Mitigated
54,665
8,574
Healing
33,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CKaufingBalls
Poseidon
15,056
2,396
1,148
7,531
17,532
6,734
1,328
7,796
9,636
68,047
0
W
Atlas
Echoil
Atlas
20,741
4,013
0
9,271
26,019
13,262
208
9,377
16,367
54,911
0
L
Zeus
Ifgrit
Zeus
12,721
1,786
154
1,915
21,090
6,461
0
7,247
13,633
39,902
0
W
11,029
613
0
3,294
14,979
13,569
7,528
5,324
9,456
0
42,881
W
Arachne
MoonnMoonn
Arachne
13,386
8,472
0
6,716
18,324
11,456
715
4,045
14,166
0
57,804
L
11,270
4,204
0
3,256
20,396
7,099
163
9,144
11,031
0
38,126
L
Erlang Shen
OGCarltonBanks
Erlang Shen
8,426
3,197
0
1,580
14,600
7,182
0
5,374
9,122
0
16,775
W
Nemesis
chucboris
Nemesis
20,507
7,970
0
5,952
22,702
9,644
424
8,914
13,703
0
70,219
L
Merlin
januarious
Merlin
22,735
676
0
625
15,199
5,460
0
6,316
8,686
81,687
0
L
Neith
kréam
Neith
9,791
2,781
0
1,044
17,196
6,325
0
7,080
9,887
0
25,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,526
Gold Earned
72,901
295
Minions Killed
350
0
Camps Cleared
0
1,499,841
Distance Traveled
1,917,496
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,315
795
92
5
0
390,467
4
W
Atlas
15,313
851
64
4
0
361,102
1
L
Zeus
12,723
707
51
3
0
264,627
0
W
Tyr
14,205
789
58
3
0
395,628
1
W
Arachne
14,755
820
48
3
0
398,092
3
L
Mercury
13,606
756
59
3
0
405,472
2
L
Erlang Shen
11,189
622
20
1
0
202,846
0
W
Nemesis
14,313
795
88
5
0
372,207
0
L
Merlin
12,929
718
130
7
0
354,130
7
L
Neith
11,079
616
35
2
0
272,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role