Player Matchup

Da Ji
Da Ji
AXMNL
Da Ji
Level 49
God Stats
6W - 6L
1,315 SR
Queue Stats
42W - 34L
1,601 Elo+
Party 2
Fenrir
Fenrir
PlsNerfYasuo
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,765 Elo+
Solo
Ares
Ares
PurpleTwist666
Ares
Level 26
God Stats
2W - 1L
1,844 SR
Queue Stats
32W - 16L
1,678 Elo+
Solo
Bakasura
Bakasura
ShaggytheDevil
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,396 Elo+
Solo
Sol
Sol
sousaguik
Sol
Level 7
God Stats
2W - 10L
1,307 SR
Queue Stats
3W - 15L
1,323 Elo+
Party 2
Team Averages
Level 26
1,493 SR
1,553 Elo+

VS

Team Averages
Level 62
1,505 SR
1,542 Elo+
Poseidon
Poseidon
Anorhayz
Poseidon
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 42L
1,745 Elo+
Party 1
Bacchus
Bacchus
just4fun26
Bacchus
Level 82
God Stats
19W - 6L
1,744 SR
Queue Stats
99W - 52L
1,590 Elo+
Party 1
Neith
Neith
panda-gamer244
Neith
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,334 Elo+
Solo
Serqet
Serqet
soohye
Serqet
Level 17
God Stats
4W - 2L
1,281 SR
Queue Stats
325W - 435L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
АдептеШяо
Morgan Le Fay
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 51L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AXMNL
Da Ji
14
4 / 4 / 2
8,140
740
5,930
9,624
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
14
3 / 7 / 1
7,767
706
6,227
12,596
6,077
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 4 / 5
7,928
721
9,122
14,528
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
13
0 / 5 / 2
7,571
688
802
11,884
5,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
7,347
668
4,177
9,095
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anorhayz
Poseidon
17
5 / 1 / 11
9,667
879
14,616
6,823
2,318
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
just4fun26
Bacchus
15
3 / 2 / 11
8,808
801
5,809
11,881
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
5 / 1 / 6
8,995
818
9,185
4,887
1,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
soohye
Serqet
14
3 / 6 / 9
8,243
749
4,633
8,486
2,963
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
АдептеШяо
Morgan Le Fay
17
9 / 0 / 6
9,544
868
12,559
4,797
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
10
Kills
25
25
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AXMNL
Da Ji
4
4
2
1.25
W
Poseidon
Anorhayz
Poseidon
5
1
11
10.5
L
Fenrir
3
7
1
0.5
L
2
4
5
1.13
L
Bakasura
0
5
2
0.2
W
Bacchus
just4fun26
Bacchus
3
2
11
4.25
W
5
1
6
8
W
Serqet
soohye
Serqet
3
6
9
1.25
L
1
5
3
0.5
W
Morgan Le Fay
АдептеШяо
Morgan Le Fay
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,258
Damage
46,802
57,727
Taken
36,874
33,211
Mitigated
21,176
5,780
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AXMNL
Da Ji
5,930
368
0
934
9,624
3,715
0
3,617
6,007
0
21,524
W
Poseidon
Anorhayz
Poseidon
14,616
2,673
0
515
6,823
2,318
624
740
6,083
54,262
0
L
Fenrir
6,227
955
0
344
12,596
6,077
236
7,982
4,482
0
16,679
L
9,122
78
365
2,094
14,528
14,399
121
8,343
5,651
26,772
0
L
Bakasura
802
624
779
1,074
11,884
5,796
274
7,184
4,700
0
8,316
W
Bacchus
just4fun26
Bacchus
5,809
1,046
404
3,053
11,881
12,173
31
4,177
7,704
10,175
0
W
9,185
2,407
32
796
4,887
1,795
957
1,975
2,901
0
26,939
W
Serqet
soohye
Serqet
4,633
1,841
0
195
8,486
2,963
355
3,618
4,868
0
7,700
L
4,177
2,184
0
190
9,095
3,224
0
5,858
3,237
12,867
0
W
Morgan Le Fay
АдептеШяо
Morgan Le Fay
12,559
1,315
178
1,190
4,797
1,927
1,509
2,789
2,008
36,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,753
Gold Earned
45,257
144
Minions Killed
210
0
Camps Cleared
0
1,006,011
Distance Traveled
1,127,927
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,140
740
34
3
0
220,544
3
W
Poseidon
9,667
879
81
7
0
230,520
1
L
Fenrir
7,767
706
27
2
0
216,836
1
L
Ares
7,928
721
28
3
0
196,070
0
L
Bakasura
7,571
688
31
3
0
211,108
2
W
Bacchus
8,808
801
12
1
0
243,315
0
W
Neith
8,995
818
56
5
0
200,349
2
W
Serqet
8,243
749
8
1
0
219,943
0
L
Sol
7,347
668
24
2
0
161,453
0
W
Morgan Le Fay
9,544
868
53
5
0
233,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role