Player Matchup

Gilgamesh
Gilgamesh
BonkerHonker
Gilgamesh
Level 97
God Stats
8W - 4L
1,653 SR
Queue Stats
132W - 111L
1,601 Elo+
Party 1
Ares
Ares
GandalfDaCooked
Ares
Level 108
God Stats
1W - 0L
1,785 SR
Queue Stats
70W - 44L
1,584 Elo+
Party 1
Neith
Neith
Kingslayerrr0
Neith
Level 21
God Stats
12W - 10L
1,767 SR
Queue Stats
12W - 12L
1,679 Elo+
Party 1
Baron Samedi
Baron Samedi
julioguerrero14j
Baron Samedi
Level 25
God Stats
25W - 24L
1,550 SR
Queue Stats
82W - 136L
1,374 Elo+
Solo
Janus
Janus
zZHorrorQueenZz
Janus
Level 106
God Stats
7W - 8L
1,645 SR
Queue Stats
185W - 163L
1,598 Elo+
Party 1
Team Averages
Level 71
1,680 SR
1,567 Elo+

VS

Team Averages
Level 27
1,526 SR
1,531 Elo+
Kuzenbo
Kuzenbo
T-e-M-p-E-s-T-97
Kuzenbo
Level 124
God Stats
3W - 6L
1,628 SR
Queue Stats
145W - 140L
1,656 Elo+
Solo
Guan Yu
Guan Yu
ppk11898
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
tsunghuan
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
yydsBanBanJi
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
twkilmo
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BonkerHonker
Gilgamesh
16
12 / 0 / 12
9,372
937
12,501
10,445
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 1 / 20
7,947
795
4,439
11,431
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 0 / 9
8,260
826
6,670
2,654
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
julioguerrero14j
Baron Samedi
14
4 / 1 / 8
8,144
814
5,011
4,671
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 0 / 16
8,730
873
11,759
5,335
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
6,933
693
8,336
11,003
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
ppk11898
Guan Yu
9
0 / 6 / 1
5,835
584
595
7,014
2,991
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Neith
tsunghuan
Neith
11
0 / 8 / 0
6,175
618
5,468
10,523
2,603
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
11
0 / 6 / 1
6,112
611
3,705
9,138
2,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 1
6,256
626
4,443
7,697
1,778
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
5
30
Kills
2
2
Deaths
30
65
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BonkerHonker
Gilgamesh
12
0
12
18
W
1
1
20
11
W
7
0
9
11.5
L
2
3
0
0.67
W
Baron Samedi
julioguerrero14j
Baron Samedi
4
1
8
8
L
Guan Yu
ppk11898
Guan Yu
0
6
1
0.08
L
Neith
tsunghuan
Neith
0
8
0
0
L
Hou Yi
0
6
1
0.08
W
6
0
16
14
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,380
Damage
22,547
34,536
Taken
45,375
21,053
Mitigated
22,257
12,962
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BonkerHonker
Gilgamesh
12,501
3,586
254
2,502
10,445
5,517
0
3,084
7,213
0
31,748
W
4,439
173
64
5,184
11,431
8,810
500
4,762
6,329
15,120
0
W
6,670
2,639
0
917
2,654
1,110
1,324
565
2,055
0
20,052
L
8,336
2,482
0
2,651
11,003
12,630
12
6,012
4,991
19,923
0
W
Baron Samedi
julioguerrero14j
Baron Samedi
5,011
762
2,018
1,355
4,671
3,727
398
1,727
2,828
21,506
0
L
Guan Yu
ppk11898
Guan Yu
595
285
727
650
7,014
2,991
0
1,735
5,279
0
1,050
L
Neith
tsunghuan
Neith
5,468
1,833
0
626
10,523
2,603
0
4,322
6,201
0
12,849
L
Hou Yi
3,705
1,911
0
73
9,138
2,255
0
4,646
4,492
0
6,041
W
11,759
1,109
0
668
5,335
1,889
0
1,817
3,332
36,652
0
L
4,443
498
0
235
7,697
1,778
0
4,494
3,203
13,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,453
Gold Earned
31,311
212
Minions Killed
85
0
Camps Cleared
0
964,542
Distance Traveled
735,904
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,372
937
41
4
0
230,108
1
W
Ares
7,947
795
16
2
0
185,087
0
W
Neith
8,260
826
39
4
0
183,659
0
L
Kuzenbo
6,933
693
31
3
0
201,063
3
W
Baron Samedi
8,144
814
44
4
0
143,375
6
L
Guan Yu
5,835
584
0
0
0
95,632
0
L
Neith
6,175
618
20
2
0
136,324
1
L
Hou Yi
6,112
611
11
1
0
171,720
0
W
Janus
8,730
873
72
7
0
222,313
2
L
Kukulkan
6,256
626
23
2
0
131,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role