Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Sighkix
Ymir
Level 43
God Stats
34W - 29L
1,716 SR
Queue Stats
159W - 169L
1,627 Elo+
Solo
Olorun
Olorun
izo001
Olorun
Level 40
God Stats
2W - 0L
1,817 SR
Queue Stats
10W - 3L
1,736 Elo+
Solo
Team Averages
Level 63
1,607 SR
1,573 Elo+

VS

Team Averages
Level 70
1,500 SR
1,510 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Arkan06
Amaterasu
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 169L
1,531 Elo+
Party 2
Chang'e
Chang'e
ImmaGayAsian
Chang'e
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 134L
1,559 Elo+
Solo
Atlas
Atlas
superninjab0y
Atlas
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 23L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 0 / 8
8,808
629
9,817
4,868
1,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
14
5 / 3 / 1
8,619
616
5,981
11,480
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
 
Chaac
10
0 / 6 / 2
6,888
492
7,500
10,829
4,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
Sighkix
Ymir
12
1 / 0 / 10
8,470
605
6,410
12,817
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
izo001
Olorun
15
9 / 1 / 0
9,493
678
13,002
15,042
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 5 / 1
7,146
510
5,392
9,830
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
 
Nemesis
6
0 / 7 / 1
5,043
360
2,211
7,940
1,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Arkan06
Amaterasu
14
6 / 2 / 1
8,411
601
10,923
14,199
10,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
ImmaGayAsian
Chang'e
12
4 / 4 / 0
7,453
532
9,786
10,582
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
6,129
438
5,325
14,449
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
10
10
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
8
8
W
Arachne
 
Arachne
5
3
1
1.83
W
Chaac
 
Chaac
0
6
2
0.17
L
Izanami
 
Izanami
0
5
1
0.1
L
Nemesis
 
Nemesis
0
7
1
0.07
L
Amaterasu
Arkan06
Amaterasu
6
2
1
3.25
L
Chang'e
ImmaGayAsian
Chang'e
4
4
0
1
W
Ymir
Sighkix
Ymir
1
0
10
6
W
Olorun
izo001
Olorun
9
1
0
9
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,710
Damage
33,637
55,036
Taken
57,000
26,884
Mitigated
24,819
21,315
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,817
3,350
213
1,859
4,868
1,622
2,019
1,432
3,338
52,749
0
W
Arachne
 
Arachne
5,981
4,042
0
1,936
11,480
3,551
0
4,031
7,252
0
47,123
W
Chaac
 
Chaac
7,500
2,238
0
3,094
10,829
4,372
534
1,056
9,737
0
28,272
L
Izanami
 
Izanami
5,392
3,642
0
790
9,830
2,998
0
5,668
4,162
0
58,750
L
Nemesis
 
Nemesis
2,211
678
0
289
7,940
1,694
0
4,958
2,982
0
12,074
L
Amaterasu
Arkan06
Amaterasu
10,923
6,767
0
4,137
14,199
10,345
554
4,421
9,778
0
49,208
L
Chang'e
ImmaGayAsian
Chang'e
9,786
287
830
3,451
10,582
3,667
0
4,006
6,576
48,882
0
W
Ymir
Sighkix
Ymir
6,410
913
403
2,081
12,817
11,686
0
4,465
7,946
32,727
0
W
Olorun
izo001
Olorun
13,002
8,988
766
10,963
15,042
5,653
2,657
3,506
11,445
70,954
0
L
5,325
2,143
358
3,942
14,449
6,115
0
10,176
4,273
17,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,278
Gold Earned
34,182
393
Minions Killed
352
0
Camps Cleared
0
1,313,159
Distance Traveled
1,277,036
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,808
629
88
6
0
251,243
2
W
Arachne
8,619
616
80
6
0
306,743
2
W
Chaac
6,888
492
53
4
0
238,896
0
L
Izanami
7,146
510
119
9
0
243,998
2
L
Nemesis
5,043
360
24
2
0
206,834
2
L
Amaterasu
8,411
601
87
6
0
278,215
1
L
Chang'e
7,453
532
101
7
0
251,753
4
W
Ymir
8,470
605
65
5
0
265,575
5
W
Olorun
9,493
678
107
8
0
250,702
1
L
Atlas
6,129
438
21
2
0
296,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role