Player Matchup

Scylla
Scylla
CitymonkeY
Scylla
Level 15
God Stats
1W - 4L
1,404 SR
Queue Stats
2W - 5L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
DDoubleF_
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Nox
Nox
Desertar
Nox
Level 155
God Stats
0W - 3L
1,817 SR
Queue Stats
109W - 73L
1,302 Elo+
Party 1
Achilles
Achilles
Letolís
Achilles
Level 146
God Stats
0W - 2L
1,817 SR
Queue Stats
13W - 10L
1,336 Elo+
Party 1
Neith
Neith
Wamknowsbetter
Neith
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Team Averages
Level 84
1,608 SR
1,377 Elo+

VS

Team Averages
Level 73
1,585 SR
1,519 Elo+
Cthulhu
Cthulhu
DyablosPT
Cthulhu
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 67L
1,446 Elo+
Solo
Artemis
Artemis
KeironHall24
Artemis
Level 44
God Stats
15W - 19L
1,517 SR
Queue Stats
213W - 206L
1,486 Elo+
Party 3
He Bo
He Bo
Liam2002
He Bo
Level 85
God Stats
17W - 16L
1,500 SR
Queue Stats
349W - 332L
1,538 Elo+
Party 3
Chaac
Chaac
Lydall
Chaac
Level 60
God Stats
36W - 17L
1,760 SR
Queue Stats
272W - 240L
1,604 Elo+
Party 3
Poseidon
Poseidon
PepeStalin
Poseidon
Level 69
God Stats
28W - 21L
1,649 SR
Queue Stats
358W - 337L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CitymonkeY
Scylla
15
1 / 13 / 2
9,995
416
7,354
16,110
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
DDoubleF_
Cthulhu
14
0 / 7 / 4
8,909
371
7,954
20,571
18,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 3 / 9
9,719
405
7,271
17,544
19,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Letolís
Achilles
19
8 / 5 / 2
12,366
515
20,675
26,744
29,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 11 / 5
10,567
440
10,849
14,046
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DyablosPT
Cthulhu
17
5 / 3 / 18
12,912
538
9,107
20,987
23,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
KeironHall24
Artemis
20
8 / 3 / 10
13,340
556
15,165
19,169
8,018
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Liam2002
He Bo
20
11 / 3 / 5
14,781
616
15,518
17,912
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Lydall
Chaac
20
6 / 0 / 10
13,578
566
14,516
23,483
31,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
PepeStalin
Poseidon
20
9 / 2 / 11
14,085
587
19,918
18,535
7,139
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
11
Kills
39
39
Deaths
11
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Scylla
CitymonkeY
Scylla
1
13
2
0.15
L
Cthulhu
DDoubleF_
Cthulhu
0
7
4
0.29
L
0
3
9
1.5
W
Cthulhu
DyablosPT
Cthulhu
5
3
18
4.67
W
Artemis
KeironHall24
Artemis
8
3
10
4.33
L
Achilles
Letolís
Achilles
8
5
2
1.8
W
He Bo
Liam2002
He Bo
11
3
5
4.5
W
Chaac
Lydall
Chaac
6
0
10
11
W
Poseidon
PepeStalin
Poseidon
9
2
11
7.25
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,103
Damage
74,224
95,015
Taken
100,086
77,858
Mitigated
77,868
13,612
Healing
35,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CitymonkeY
Scylla
7,354
0
0
0
16,110
5,076
0
9,444
6,666
49,466
0
L
Cthulhu
DDoubleF_
Cthulhu
7,954
125
454
2,478
20,571
18,781
0
6,396
14,175
39,098
0
L
7,271
1,111
1,148
1,325
17,544
19,617
0
9,248
8,296
48,908
0
W
Cthulhu
DyablosPT
Cthulhu
9,107
834
3,119
2,947
20,987
23,775
582
6,552
14,023
26,358
0
W
Artemis
KeironHall24
Artemis
15,165
8,799
0
6,036
19,169
8,018
3,192
5,967
12,833
0
94,350
L
Achilles
Letolís
Achilles
20,675
4,472
0
7,180
26,744
29,733
0
12,247
14,497
9,955
85,226
W
He Bo
Liam2002
He Bo
15,518
896
0
7,511
17,912
7,456
1,815
3,096
14,733
141,585
0
W
Chaac
Lydall
Chaac
14,516
1,895
0
7,212
23,483
31,480
1,001
4,261
18,763
416
94,391
W
Poseidon
PepeStalin
Poseidon
19,918
4,067
0
8,291
18,535
7,139
2,649
3,934
14,479
112,570
707
L
10,849
4,201
0
1,027
14,046
4,651
664
7,595
6,451
0
58,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
68,696
463
Minions Killed
695
0
Camps Cleared
0
2,123,999
Distance Traveled
2,414,702
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,995
416
98
4
0
390,206
3
L
Cthulhu
8,909
371
60
3
0
402,579
6
L
Nox
9,719
405
62
3
0
459,128
5
W
Cthulhu
12,912
538
30
1
0
507,231
11
W
Artemis
13,340
556
128
5
0
460,712
1
L
Achilles
12,366
515
148
6
0
487,048
5
W
He Bo
14,781
616
189
8
0
470,540
2
W
Chaac
13,578
566
165
7
0
453,540
3
W
Poseidon
14,085
587
183
8
0
522,679
2
L
Neith
10,567
440
95
4
0
385,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role