Player Matchup

Poseidon
Poseidon
CachitoDavila
Poseidon
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
306W - 310L
1,507 Elo+
Solo
King Arthur
King Arthur
LameKidddd2971
King Arthur
Level 116
God Stats
7W - 8L
1,691 SR
Queue Stats
166W - 181L
1,512 Elo+
Solo
Izanami
Izanami
MdnightSunburst
Izanami
Level 66
God Stats
15W - 13L
1,466 SR
Queue Stats
35W - 39L
1,360 Elo+
Solo
Fenrir
Fenrir
ethan_fuf
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 80L
1,367 Elo+
Party 1
Nike
Nike
xTHEASSASSIN134x
Nike
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 1
Team Averages
Level 92
1,531 SR
1,416 Elo+

VS

Team Averages
Level 82
1,533 SR
1,527 Elo+
Osiris
Osiris
Anervous Sniper
Osiris
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,745 Elo+
Solo
Atlas
Atlas
Clowniac
Atlas
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 135L
1,595 Elo+
Solo
Charybdis
Charybdis
NerdyWizard
Charybdis
Level 107
God Stats
0W - 2L
1,485 SR
Queue Stats
74W - 74L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
WOLFDOTSON
Tsukuyomi
Level 83
God Stats
7W - 9L
1,304 SR
Queue Stats
430W - 439L
1,416 Elo+
Solo
Merlin
Merlin
曾经的你
Merlin
Level 47
God Stats
7W - 3L
1,878 SR
Queue Stats
33W - 39L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CachitoDavila
Poseidon
13
4 / 3 / 3
8,897
523
7,664
9,652
3,255
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
LameKidddd2971
King Arthur
15
2 / 1 / 4
9,020
531
5,216
9,207
8,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 4
9,013
530
6,351
9,089
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
ethan_fuf
Fenrir
14
7 / 3 / 6
9,321
548
7,648
13,533
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 7
7,886
464
4,341
12,831
7,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
6,408
377
1,688
3,971
2,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
Clowniac
Atlas
11
3 / 2 / 9
8,449
497
7,259
17,954
15,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
NerdyWizard
Charybdis
13
5 / 3 / 4
8,216
483
4,746
8,253
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
WOLFDOTSON
Tsukuyomi
13
2 / 7 / 3
7,867
463
5,204
12,432
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
5 / 4 / 6
8,454
497
11,404
8,590
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
17
Kills
15
15
Deaths
17
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Poseidon
CachitoDavila
Poseidon
4
3
3
1.83
L
Atlas
Clowniac
Atlas
3
2
9
3.75
W
King Arthur
LameKidddd2971
King Arthur
2
1
4
4
W
3
3
4
1.67
L
Charybdis
NerdyWizard
Charybdis
5
3
4
2.33
L
Tsukuyomi
WOLFDOTSON
Tsukuyomi
2
7
3
0.5
W
Fenrir
ethan_fuf
Fenrir
7
3
6
3.33
W
1
5
7
0.9
L
Merlin
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
30,301
54,312
Taken
51,200
27,353
Mitigated
28,239
12,591
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,688
190
0
750
3,971
2,894
0
0
3,971
0
22,645
W
Poseidon
CachitoDavila
Poseidon
7,664
1,004
106
2,121
9,652
3,255
48
5,249
4,067
46,794
0
L
Atlas
Clowniac
Atlas
7,259
2,464
1,882
4,504
17,954
15,074
124
3,435
14,519
21,176
0
W
King Arthur
LameKidddd2971
King Arthur
5,216
432
0
0
9,207
8,250
0
2,143
6,967
51
45,574
W
6,351
4,531
0
2,773
9,089
2,939
1,817
2,920
5,950
0
73,724
L
Charybdis
NerdyWizard
Charybdis
4,746
2,894
0
2,349
8,253
2,398
585
2,150
6,103
0
46,132
L
Tsukuyomi
WOLFDOTSON
Tsukuyomi
5,204
873
0
1,012
12,432
4,420
22
1,117
11,315
0
48,879
W
Fenrir
ethan_fuf
Fenrir
7,648
3,308
0
4,540
13,533
5,087
976
3,238
10,083
0
38,479
W
4,341
286
410
2,641
12,831
7,822
292
4,206
8,437
6,888
26,393
L
Merlin
11,404
478
0
600
8,590
3,453
128
1,595
6,995
38,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
39,394
457
Minions Killed
322
0
Camps Cleared
0
1,667,080
Distance Traveled
1,437,909
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,408
377
50
3
0
186,203
3
W
Poseidon
8,897
523
90
5
0
331,145
3
L
Atlas
8,449
497
21
1
0
303,119
8
W
King Arthur
9,020
531
104
6
0
322,815
5
W
Izanami
9,013
530
133
8
0
286,931
2
L
Charybdis
8,216
483
98
6
0
312,252
1
L
Tsukuyomi
7,867
463
80
5
0
330,623
0
W
Fenrir
9,321
548
67
4
0
383,841
4
W
Nike
7,886
464
63
4
0
342,348
4
L
Merlin
8,454
497
73
4
0
305,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role