Player Matchup

Nu Wa
Nu Wa
FINI87
Nu Wa
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 69L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
InfinityCloud243
Gilgamesh
Level 38
God Stats
3W - 6L
1,500 SR
Queue Stats
94W - 111L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Johnnybeastx1
Jormungandr
Level 102
God Stats
2W - 0L
1,794 SR
Queue Stats
73W - 93L
1,601 Elo+
Solo
Bakasura
Bakasura
VeedNation
Bakasura
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 42L
1,619 Elo+
Solo
Neith
Neith
doublejo78675
Neith
Level 122
God Stats
52W - 64L
1,140 SR
Queue Stats
138W - 158L
972 Elo+
Solo
Team Averages
Level 86
1,487 SR
1,423 Elo+

VS

Team Averages
Level 89
1,641 SR
1,634 Elo+
Fafnir
Fafnir
AceWHOOOODINI
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,850 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ArticPrier
Cu Chulainn
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,570 Elo+
Solo
Danzaburou
Danzaburou
ISOFroggy Fresh
Danzaburou
Level 127
God Stats
2W - 1L
1,976 SR
Queue Stats
16W - 9L
1,700 Elo+
Party 1
Ares
Ares
Koopakiah
Ares
Level 15
God Stats
0W - 1L
1,727 SR
Queue Stats
9W - 5L
1,663 Elo+
Party 1
Baron Samedi
Baron Samedi
NooberVN
Baron Samedi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FINI87
Nu Wa
20
9 / 2 / 9
14,775
509
30,114
15,915
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
19
8 / 3 / 10
13,427
463
28,157
27,461
13,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Johnnybeastx1
Jormungandr
20
12 / 1 / 13
16,774
578
24,606
23,467
29,081
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
VeedNation
Bakasura
20
10 / 3 / 10
16,800
579
25,852
29,102
12,963
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
5 / 1 / 9
15,815
545
15,208
18,363
7,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 5
11,914
411
10,626
32,466
39,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
ArticPrier
Cu Chulainn
14
0 / 12 / 3
9,721
335
6,751
35,158
16,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ISOFroggy Fresh
Danzaburou
16
0 / 5 / 5
10,426
360
12,618
25,206
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
19
5 / 3 / 5
12,468
430
17,049
28,746
28,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
NooberVN
Baron Samedi
18
3 / 14 / 6
12,738
439
20,318
30,023
11,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
44
Kills
10
10
Deaths
44
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
L
Cu Chulainn
ArticPrier
Cu Chulainn
0
12
3
0.13
W
Nu Wa
FINI87
Nu Wa
9
2
9
6.75
L
Danzaburou
ISOFroggy Fresh
Danzaburou
0
5
5
0.5
W
Gilgamesh
8
3
10
4.33
W
Jormungandr
Johnnybeastx1
Jormungandr
12
1
13
18.5
L
Ares
5
3
5
2.5
L
Baron Samedi
NooberVN
Baron Samedi
3
14
6
0.43
W
Bakasura
VeedNation
Bakasura
10
3
10
5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,937
Damage
67,362
114,308
Taken
151,599
67,625
Mitigated
103,283
38,621
Healing
31,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,626
1,737
1,257
7,437
32,466
39,982
80
10,858
20,362
43,055
0
L
Cu Chulainn
ArticPrier
Cu Chulainn
6,751
1,355
0
7,037
35,158
16,618
0
13,133
21,020
0
49,220
W
Nu Wa
FINI87
Nu Wa
30,114
6,376
116
2,409
15,915
5,467
824
8,968
6,559
101,170
0
L
Danzaburou
ISOFroggy Fresh
Danzaburou
12,618
4,341
0
6,516
25,206
7,159
846
7,942
16,707
0
78,522
W
Gilgamesh
28,157
6,423
0
3,282
27,461
13,039
88
11,939
15,382
0
91,833
W
Jormungandr
Johnnybeastx1
Jormungandr
24,606
7,265
116
7,329
23,467
29,081
1,244
10,439
12,910
114,586
0
L
Ares
17,049
647
0
2,428
28,746
28,311
69
7,373
20,792
98,704
0
L
Baron Samedi
NooberVN
Baron Samedi
20,318
757
3,194
3,984
30,023
11,213
696
15,414
13,867
86,040
0
W
Bakasura
VeedNation
Bakasura
25,852
20,583
0
16,574
29,102
12,963
0
12,055
16,678
0
137,074
W
15,208
5,509
1,256
7,539
18,363
7,075
11,970
7,827
10,404
0
142,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,591
Gold Earned
57,267
773
Minions Killed
528
0
Camps Cleared
0
2,823,732
Distance Traveled
2,553,318
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,914
411
61
2
0
504,501
4
L
Cu Chulainn
9,721
335
75
3
0
461,250
1
W
Nu Wa
14,775
509
101
3
0
524,288
12
L
Danzaburou
10,426
360
118
4
0
538,169
0
W
Gilgamesh
13,427
463
78
3
0
562,018
1
W
Jormungandr
16,774
578
178
6
0
525,243
2
L
Ares
12,468
430
119
4
0
594,152
0
L
Baron Samedi
12,738
439
155
5
0
455,246
9
W
Bakasura
16,800
579
195
7
0
684,763
0
W
Neith
15,815
545
221
8
0
527,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role