Player Matchup

Hercules
Hercules
Dopewhale
Hercules
Level 84
God Stats
23W - 23L
1,440 SR
Queue Stats
404W - 422L
1,408 Elo+
Solo
Skadi
Skadi
OneTHICcChud
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2
Da Ji
Da Ji
ThePainTrain973
Da Ji
Level 86
God Stats
14W - 15L
1,431 SR
Queue Stats
118W - 139L
1,645 Elo+
Solo
Zeus
Zeus
bigahe
Zeus
Level 63
God Stats
98W - 92L
1,452 SR
Queue Stats
179W - 190L
1,351 Elo+
Solo
Atlas
Atlas
ninja956
Atlas
Level 82
God Stats
2W - 9L
1,500 SR
Queue Stats
37W - 41L
1,500 Elo+
Party 2
Team Averages
Level 68
1,465 SR
1,481 Elo+

VS

Team Averages
Level 62
1,478 SR
1,435 Elo+
Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Malotrix
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Mariquilla17
Anubis
Level 85
God Stats
247W - 180L
1,390 SR
Queue Stats
427W - 431L
1,345 Elo+
Solo
Bakasura
Bakasura
Xysper
Bakasura
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,187 Elo+
Solo
Athena
Athena
javierthomas777
Athena
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 66L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dopewhale
Hercules
14
0 / 5 / 0
8,247
434
8,373
19,473
21,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 1
6,459
340
5,048
5,664
1,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 7 / 2
7,722
406
5,309
11,174
3,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
bigahe
Zeus
13
3 / 3 / 1
8,529
449
3,868
5,175
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
ninja956
Atlas
12
0 / 3 / 2
7,793
410
6,118
16,014
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 1 / 1
9,935
523
11,615
12,450
16,044
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Malotrix
Neith
16
2 / 1 / 5
9,998
526
8,298
5,933
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
17
6 / 2 / 2
11,396
600
6,120
9,537
4,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Xysper
Bakasura
20
8 / 1 / 5
12,093
636
10,804
11,745
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 10
9,646
508
6,533
19,853
21,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
22
22
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
1
3.5
L
Hercules
Dopewhale
Hercules
0
5
0
0
W
Neith
Malotrix
Neith
2
1
5
4.5
W
Anubis
6
2
2
3.5
L
0
4
1
0.13
L
3
7
2
0.57
W
Bakasura
Xysper
Bakasura
8
1
5
10.5
L
Zeus
bigahe
Zeus
3
3
1
1.17
W
3
1
10
8
L
Atlas
ninja956
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
43,370
57,500
Taken
59,518
38,173
Mitigated
49,049
15,476
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,615
3,522
0
1,978
12,450
16,044
500
449
11,963
0
51,405
L
Hercules
Dopewhale
Hercules
8,373
2,285
0
8,002
19,473
21,854
0
2,015
16,961
711
45,765
W
Neith
Malotrix
Neith
8,298
4,287
0
3,469
5,933
2,038
3,004
2,702
3,169
0
63,247
W
Anubis
6,120
44
0
4,335
9,537
4,770
3,119
2,504
6,935
71,167
0
L
5,048
3,433
216
503
5,664
1,108
0
1,277
4,277
0
27,695
L
5,309
1,063
0
415
11,174
3,065
0
2,787
7,865
0
29,171
W
Bakasura
Xysper
Bakasura
10,804
8,026
0
1,932
11,745
4,924
904
1,345
10,358
0
89,669
L
Zeus
bigahe
Zeus
3,868
320
61
1,358
5,175
943
130
872
4,082
37,041
0
W
6,533
1,323
259
4,711
19,853
21,273
264
3,288
16,459
24,876
0
L
Atlas
ninja956
Atlas
6,118
1,702
307
4,614
16,014
11,203
0
5,702
10,241
33,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
53,068
330
Minions Killed
552
0
Camps Cleared
0
1,373,634
Distance Traveled
1,886,937
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,935
523
96
5
0
381,311
1
L
Hercules
8,247
434
102
5
0
324,360
0
W
Neith
9,998
526
131
7
0
305,574
2
W
Anubis
11,396
600
145
8
0
342,981
6
L
Skadi
6,459
340
49
3
0
255,882
0
L
Da Ji
7,722
406
45
2
0
225,485
4
W
Bakasura
12,093
636
149
8
0
456,531
1
L
Zeus
8,529
449
87
5
0
209,500
2
W
Athena
9,646
508
31
2
0
400,540
1
L
Atlas
7,793
410
47
2
0
358,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role