Player Matchup

Da Ji
Da Ji
BroodingChimp31
Da Ji
Level 138
God Stats
10W - 8L
1,475 SR
Queue Stats
229W - 235L
1,589 Elo+
Solo
Fafnir
Fafnir
Rohnskituen4803
Fafnir
Level 14
God Stats
2W - 8L
1,419 SR
Queue Stats
86W - 153L
998 Elo+
Party 1
Bellona
Bellona
Schmidtdude
Bellona
Level 13
God Stats
1W - 6L
1,419 SR
Queue Stats
2W - 19L
1,109 Elo+
Party 1
Hel
Hel
isabear
Hel
Level 18
God Stats
5W - 9L
1,273 SR
Queue Stats
6W - 29L
1,095 Elo+
Party 1
Medusa
Medusa
sc0undr3l
Medusa
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 35L
998 Elo+
Party 1
Team Averages
Level 39
1,417 SR
1,158 Elo+

VS

Team Averages
Level 131
1,603 SR
1,534 Elo+
The Morrigan
The Morrigan
Allstar_135
The Morrigan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,473 Elo+
Party 2
Anubis
Anubis
SgtMajCukswaggle
Anubis
Level 63
God Stats
10W - 4L
1,863 SR
Queue Stats
45W - 44L
1,625 Elo+
Solo
Hun Batz
Hun Batz
Zobel1229
Hun Batz
Level 144
God Stats
1W - 0L
1,485 SR
Queue Stats
16W - 11L
1,427 Elo+
Solo
King Arthur
King Arthur
prepairthycheeks
King Arthur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,526 Elo+
Party 2
Ganesha
Ganesha
shamrockshake_88
Ganesha
Level 143
God Stats
6W - 8L
1,668 SR
Queue Stats
104W - 112L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
6,777
678
4,427
10,850
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 6 / 1
6,357
636
1,475
7,461
4,096
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Schmidtdude
Bellona
12
0 / 6 / 2
6,310
631
3,246
9,740
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
14
0 / 7 / 2
6,937
694
4,660
10,670
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
sc0undr3l
Medusa
13
1 / 5 / 1
6,817
682
6,016
7,948
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Allstar_135
The Morrigan
16
10 / 1 / 9
9,096
910
10,564
3,576
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 1 / 8
8,088
809
7,833
3,524
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
Zobel1229
Hun Batz
14
1 / 0 / 9
7,585
759
2,643
4,782
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
prepairthycheeks
King Arthur
17
16 / 1 / 8
9,577
958
12,953
9,139
7,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 0 / 28
8,853
885
7,705
10,718
7,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
94
3
Kills
32
32
Deaths
3
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Allstar_135
The Morrigan
10
1
9
14.5
L
2
8
0
0.25
L
0
6
1
0.08
L
Bellona
Schmidtdude
Bellona
0
6
2
0.17
W
5
1
8
9
W
Hun Batz
Zobel1229
Hun Batz
1
0
9
5.5
L
Hel
0
7
2
0.14
W
King Arthur
prepairthycheeks
King Arthur
16
1
8
20
L
Medusa
sc0undr3l
Medusa
1
5
1
0.3
W
0
0
28
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,824
Damage
41,698
46,669
Taken
31,739
17,388
Mitigated
19,545
5,027
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Allstar_135
The Morrigan
10,564
2,271
0
235
3,576
1,381
986
1,222
2,354
30,153
2,949
L
4,427
1,522
0
293
10,850
3,298
0
5,567
5,283
0
15,925
L
1,475
217
0
128
7,461
4,096
0
3,541
3,920
7,934
0
L
Bellona
Schmidtdude
Bellona
3,246
886
0
562
9,740
5,229
0
5,366
4,374
0
9,979
W
7,833
57
0
0
3,524
1,407
1,099
514
3,010
31,985
0
W
Hun Batz
Zobel1229
Hun Batz
2,643
251
0
0
4,782
1,622
1,139
734
4,048
0
24,142
L
Hel
4,660
285
461
2,151
10,670
2,791
0
6,452
4,218
23,336
0
W
King Arthur
prepairthycheeks
King Arthur
12,953
1,730
0
859
9,139
7,525
253
1,392
7,747
5,000
24,810
L
Medusa
sc0undr3l
Medusa
6,016
2,543
0
1,432
7,948
1,974
0
4,405
3,543
0
19,112
W
7,705
382
2,775
4,086
10,718
7,610
32
2,273
8,445
17,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
43,199
135
Minions Killed
233
0
Camps Cleared
0
895,297
Distance Traveled
1,026,697
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,096
910
67
7
0
197,035
0
L
Da Ji
6,777
678
26
3
0
176,653
3
L
Fafnir
6,357
636
14
1
0
172,652
0
L
Bellona
6,310
631
20
2
0
176,365
4
W
Anubis
8,088
809
55
6
0
184,525
4
W
Hun Batz
7,585
759
53
5
0
220,086
0
L
Hel
6,937
694
43
4
0
192,975
2
W
King Arthur
9,577
958
50
5
0
201,813
1
L
Medusa
6,817
682
32
3
0
176,652
2
W
Ganesha
8,853
885
8
1
0
223,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role