Player Matchup

Set
Set
Heniizzz
Set
Level 95
God Stats
33W - 18L
1,634 SR
Queue Stats
180W - 134L
1,584 Elo+
Party 2
Neith
Neith
Yppoo
Neith
Level 16
God Stats
1W - 1L
1,241 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
jopa873
Ymir
Level 16
God Stats
1W - 0L
1,241 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
puddepirat
Gilgamesh
Level 69
God Stats
6W - 4L
1,531 SR
Queue Stats
142W - 117L
1,688 Elo+
Party 2
Discordia
Discordia
vicim
Discordia
Level 63
God Stats
48W - 21L
1,626 SR
Queue Stats
197W - 152L
1,607 Elo+
Party 2
Team Averages
Level 52
1,454 SR
1,576 Elo+

VS

Team Averages
Level 23
1,463 SR
1,367 Elo+
Loki
Loki
Balmares
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,431 Elo+
Party 1
Achilles
Achilles
Ftrakers
Achilles
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Khramalo
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 1
Neith
Neith
Maramiroo
Neith
Level 16
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 4L
1,431 Elo+
Party 1
Atlas
Atlas
老字号丶比巴卜
Atlas
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 0 / 4
10,697
713
14,298
9,701
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Yppoo
Neith
12
4 / 4 / 6
7,890
526
8,013
5,990
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ymir
jopa873
Ymir
10
2 / 5 / 10
6,912
461
4,732
11,290
6,871
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
puddepirat
Gilgamesh
15
3 / 3 / 3
8,549
570
7,868
11,606
7,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
vicim
Discordia
16
3 / 3 / 8
9,466
631
5,994
7,526
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 6 / 2
6,951
463
3,227
9,729
2,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Ftrakers
Achilles
13
5 / 4 / 0
8,197
546
9,923
14,502
9,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Khramalo
Morgan Le Fay
12
2 / 4 / 0
7,295
486
3,446
6,640
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Maramiroo
Neith
11
3 / 7 / 3
6,951
463
6,372
9,331
2,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 6 / 5
7,489
499
4,683
15,438
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
27
Kills
15
15
Deaths
27
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
2
6
2
0.5
L
Achilles
Ftrakers
Achilles
5
4
0
1.25
W
15
0
4
17
L
Morgan Le Fay
Khramalo
Morgan Le Fay
2
4
0
0.5
L
Neith
Maramiroo
Neith
3
7
3
0.64
W
Neith
Yppoo
Neith
4
4
6
1.75
W
Ymir
jopa873
Ymir
2
5
10
1.4
W
Gilgamesh
puddepirat
Gilgamesh
3
3
3
1.5
W
Discordia
vicim
Discordia
3
3
8
2.33
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
27,651
46,113
Taken
55,640
23,232
Mitigated
29,402
8,205
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,227
665
0
1,456
9,729
2,291
480
1,265
8,464
0
36,436
L
Achilles
Ftrakers
Achilles
9,923
2,407
0
4,626
14,502
9,430
92
485
14,017
2,579
34,012
W
14,298
6,483
0
1,917
9,701
4,447
1,014
426
9,269
0
74,562
L
Morgan Le Fay
Khramalo
Morgan Le Fay
3,446
59
0
368
6,640
1,833
0
2,165
4,475
32,035
0
L
Neith
Maramiroo
Neith
6,372
2,877
0
1,495
9,331
2,361
0
2,744
6,587
0
37,224
W
Neith
Yppoo
Neith
8,013
4,044
0
1,549
5,990
2,263
78
1,279
4,711
0
44,394
W
Ymir
jopa873
Ymir
4,732
1,627
0
580
11,290
6,871
0
3,324
7,922
11,242
0
W
Gilgamesh
puddepirat
Gilgamesh
7,868
2,819
0
2,707
11,606
7,230
456
550
11,056
0
42,799
W
Discordia
vicim
Discordia
5,994
766
0
1,452
7,526
2,421
0
2,918
4,262
61,816
0
L
4,683
1,962
0
1,151
15,438
13,487
0
4,067
11,371
16,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,514
Gold Earned
36,883
421
Minions Killed
310
0
Camps Cleared
0
1,503,109
Distance Traveled
1,430,628
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,951
463
65
4
0
311,967
1
L
Achilles
8,197
546
81
5
0
293,969
0
W
Set
10,697
713
136
9
0
368,004
3
L
Morgan Le Fay
7,295
486
76
5
0
292,777
1
L
Neith
6,951
463
73
5
0
273,361
5
W
Neith
7,890
526
73
5
0
288,921
3
W
Ymir
6,912
461
14
1
0
271,363
1
W
Gilgamesh
8,549
570
78
5
0
297,341
2
W
Discordia
9,466
631
120
8
0
277,480
5
L
Atlas
7,489
499
15
1
0
258,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role