Player Matchup

Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Joselitosqui
Hel
Level 69
God Stats
3W - 9L
1,500 SR
Queue Stats
456W - 440L
1,470 Elo+
Solo
Hachiman
Hachiman
The_MazMan
Hachiman
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 59L
1,344 Elo+
Solo
Da Ji
Da Ji
Xxdirtygame
Da Ji
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,487 Elo+
Solo
Skadi
Skadi
padronbal360
Skadi
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
236W - 253L
1,359 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,432 Elo+

VS

Team Averages
Level 112
1,463 SR
1,489 Elo+
Jormungandr
Jormungandr
CrashRaihnin
Jormungandr
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 240L
1,478 Elo+
Solo
Raijin
Raijin
DawnDarkstar
Raijin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,706 Elo+
Solo
Jing Wei
Jing Wei
LUX UNIVERSUM
Jing Wei
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 51L
1,375 Elo+
Solo
Baba Yaga
Baba Yaga
NATIONWIDE HD
Baba Yaga
Level 158
God Stats
9W - 11L
1,314 SR
Queue Stats
706W - 762L
1,386 Elo+
Solo
Aphrodite
Aphrodite
problematixxx
Aphrodite
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
5 / 9 / 7
10,186
728
8,800
15,429
6,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 5 / 12
9,257
661
9,558
16,656
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
The_MazMan
Hachiman
19
5 / 5 / 8
10,817
773
16,430
17,159
7,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 11 / 9
8,227
588
9,019
16,134
6,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 8 / 8
11,180
799
15,743
16,646
7,569
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrashRaihnin
Jormungandr
20
14 / 3 / 18
13,408
958
22,077
24,664
34,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
18
7 / 5 / 18
11,599
829
15,749
13,851
7,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
LUX UNIVERSUM
Jing Wei
18
6 / 2 / 18
11,515
823
10,703
11,811
6,595
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
NATIONWIDE HD
Baba Yaga
18
7 / 2 / 17
11,099
793
8,226
11,155
7,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
problematixxx
Aphrodite
19
4 / 5 / 24
11,283
806
13,496
18,808
11,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
133
16
Kills
38
38
Deaths
17
44
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
9
7
0.94
W
Jormungandr
CrashRaihnin
Jormungandr
14
3
18
7.67
W
Raijin
7
5
18
3.2
L
0
5
12
1.2
W
Jing Wei
LUX UNIVERSUM
Jing Wei
6
2
18
7.5
W
Baba Yaga
NATIONWIDE HD
Baba Yaga
7
2
17
7.75
L
Hachiman
The_MazMan
Hachiman
5
5
8
1.8
L
0
11
9
0.41
L
6
8
8
1.25
W
Aphrodite
problematixxx
Aphrodite
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,550
Damage
70,251
82,024
Taken
80,289
35,271
Mitigated
68,058
24,638
Healing
32,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,800
2,912
704
1,073
15,429
6,883
618
11,366
4,063
0
15,535
W
Jormungandr
CrashRaihnin
Jormungandr
22,077
4,284
887
2,876
24,664
34,747
0
4,576
19,172
42,315
0
W
Raijin
15,749
2,584
931
1,341
13,851
7,020
1,898
1,738
12,113
31,466
0
L
9,558
1,676
7,621
7,190
16,656
7,134
0
14,454
2,202
18,782
0
W
Jing Wei
LUX UNIVERSUM
Jing Wei
10,703
6,337
3,178
3,769
11,811
6,595
1,440
718
11,093
0
28,317
W
Baba Yaga
NATIONWIDE HD
Baba Yaga
8,226
1,569
1,646
4,233
11,155
7,771
641
340
10,815
20,316
0
L
Hachiman
The_MazMan
Hachiman
16,430
12,080
0
4,125
17,159
7,047
1,257
12,488
4,671
0
37,450
L
9,019
252
1,123
1,187
16,134
6,638
0
11,213
4,921
0
12,822
L
15,743
5,324
159
1,456
16,646
7,569
50
10,027
6,619
0
26,519
W
Aphrodite
problematixxx
Aphrodite
13,496
3,248
6,383
7,054
18,808
11,925
675
2,186
16,622
25,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,667
Gold Earned
58,904
93
Minions Killed
152
0
Camps Cleared
0
1,070,792
Distance Traveled
1,285,144
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,186
728
10
1
0
161,318
2
W
Jormungandr
13,408
958
26
2
0
273,787
1
W
Raijin
11,599
829
23
2
0
232,536
0
L
Hel
9,257
661
21
2
0
245,036
0
W
Jing Wei
11,515
823
46
3
0
285,442
2
W
Baba Yaga
11,099
793
28
2
0
260,310
0
L
Hachiman
10,817
773
39
3
0
222,163
1
L
Da Ji
8,227
588
7
1
0
223,446
0
L
Skadi
11,180
799
16
1
0
218,829
0
W
Aphrodite
11,283
806
29
2
0
233,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role