Player Matchup

Geb
Geb
Bronze III
 
Geb
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
AckermanBCL13
Susano
Gold V
Level 124
God Stats
35W - 35L
1,456 SR
Queue Stats
122W - 123L
1,385 MMR
Solo
Hou Yi
Hou Yi
Silver IV
AlkoStas
Hou Yi
Silver IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 63L
966 MMR
Solo
Hercules
Hercules
Gold V
spook27
Hercules
Gold V
Level 78
God Stats
8W - 12L
1,466 SR
Queue Stats
78W - 80L
1,384 MMR
Solo
Chang'e
Chang'e
Bronze III
zZ-_JoSe_-Xx
Chang'e
Bronze III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 299L
1,385 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,484 SR
1,324 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,414 SR
1,270 MMR
Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
AhmetOmerCam
Bacchus
Silver IV
Level 68
God Stats
20W - 15L
1,469 SR
Queue Stats
108W - 161L
1,064 MMR
Solo
Neith
Neith
Bronze IV
GeyikSihun
Neith
Bronze IV
Level 80
God Stats
4W - 21L
1,101 SR
Queue Stats
169W - 200L
971 MMR
Solo
Fenrir
Fenrir
Silver III
Karate_Kid_77
Fenrir
Silver III
Level 145
God Stats
6W - 6L
1,500 SR
Queue Stats
120W - 127L
1,409 MMR
Solo
Vamana
Vamana
Bronze IV
vaki_carina
Vamana
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 1 / 14
9,239
513
3,678
12,255
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 1 / 6
11,481
638
16,380
14,034
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
AlkoStas
Hou Yi
13
3 / 5 / 5
8,589
477
4,912
13,356
5,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
spook27
Hercules
15
4 / 2 / 11
10,537
585
8,202
14,524
14,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
zZ-_JoSe_-Xx
Chang'e
14
4 / 5 / 7
9,401
522
7,235
11,135
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesApolloKaliArtio

VS

Bans
LokiBastetMulanCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
7 / 6 / 1
9,478
527
9,709
13,483
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
AhmetOmerCam
Bacchus
12
1 / 5 / 6
8,202
456
7,150
15,427
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
1 / 4 / 6
8,754
486
5,423
9,016
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 4 / 2
9,397
522
7,143
13,991
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
10
0 / 4 / 0
7,078
393
3,489
8,131
3,819
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
23
Kills
13
14
Deaths
23
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
14
7
L
Chronos
 
Chronos
7
6
1
1.25
W
12
1
6
15
L
Bacchus
AhmetOmerCam
Bacchus
1
5
6
0.8
W
Hou Yi
AlkoStas
Hou Yi
3
5
5
1.1
L
Neith
1
4
6
1
L
4
4
2
1.25
W
Hercules
spook27
Hercules
4
2
11
4.75
L
Vamana
0
4
0
0
W
Chang'e
zZ-_JoSe_-Xx
Chang'e
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,407
Damage
32,914
65,304
Taken
60,048
45,621
Mitigated
31,234
24,639
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,678
261
0
2,204
12,255
15,270
330
1,645
10,610
19,224
0
L
Chronos
 
Chronos
9,709
2,723
0
2,674
13,483
3,534
0
3,230
10,205
57,841
0
W
16,380
3,455
0
5,495
14,034
6,600
3,017
2,104
11,930
0
87,604
L
Bacchus
AhmetOmerCam
Bacchus
7,150
493
0
2,100
15,427
15,108
0
4,089
10,928
20,830
0
W
Hou Yi
AlkoStas
Hou Yi
4,912
2,211
279
3,341
13,356
5,004
1,144
5,108
8,248
0
39,460
L
Neith
5,423
1,457
0
2,384
9,016
3,184
780
1,612
7,359
0
60,074
L
7,143
1,586
0
851
13,991
5,589
118
654
13,209
0
65,850
W
Hercules
spook27
Hercules
8,202
1,478
912
5,437
14,524
14,638
1,020
3,036
10,680
0
49,950
L
Vamana
3,489
928
0
1,632
8,131
3,819
0
1,328
6,480
4,163
22,941
W
Chang'e
zZ-_JoSe_-Xx
Chang'e
7,235
527
3,562
3,409
11,135
4,109
1,977
5,841
5,294
45,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,247
Gold Earned
42,909
427
Minions Killed
417
0
Camps Cleared
0
1,736,141
Distance Traveled
1,556,973
36
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,239
513
22
1
0
403,639
10
L
Chronos
9,478
527
110
6
0
323,243
3
W
Susano
11,481
638
131
7
0
394,027
8
L
Bacchus
8,202
456
24
1
0
325,848
1
W
Hou Yi
8,589
477
73
4
0
269,967
5
L
Neith
8,754
486
110
6
0
324,387
7
L
Fenrir
9,397
522
110
6
0
372,217
5
W
Hercules
10,537
585
110
6
0
331,371
6
L
Vamana
7,078
393
63
4
0
211,278
3
W
Chang'e
9,401
522
91
5
0
337,137
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role