Player Matchup

Fenrir
Fenrir
LunarXInfinity
Fenrir
Level 40
God Stats
3W - 1L
1,754 SR
Queue Stats
142W - 139L
1,446 Elo+
Solo
Mulan
Mulan
RedLad_96
Mulan
Level 86
God Stats
15W - 11L
1,679 SR
Queue Stats
77W - 73L
1,402 Elo+
Solo
Freya
Freya
joaoalves899
Freya
Level 34
God Stats
1W - 2L
1,699 SR
Queue Stats
10W - 15L
1,536 Elo+
Solo
Scylla
Scylla
simon72_
Scylla
Level 30
God Stats
0W - 3L
1,339 SR
Queue Stats
8W - 20L
1,486 Elo+
Solo
Amaterasu
Amaterasu
will1pembs
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,617 Elo+
Solo
Team Averages
Level 43
1,594 SR
1,497 Elo+

VS

Team Averages
Level 69
1,446 SR
1,371 Elo+
Achilles
Achilles
Bondos_b
Achilles
Level 94
God Stats
2W - 1L
1,590 SR
Queue Stats
20W - 26L
1,226 Elo+
Solo
Chernobog
Chernobog
LeszyGM
Chernobog
Level 64
God Stats
3W - 6L
1,204 SR
Queue Stats
11W - 14L
1,366 Elo+
Party 1
Freya
Freya
Notos8391
Freya
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 20L
1,392 Elo+
Party 1
Anubis
Anubis
Poireventrue
Anubis
Level 139
God Stats
5W - 7L
1,435 SR
Queue Stats
76W - 95L
1,441 Elo+
Solo
Fenrir
Fenrir
drej11
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 7
11,306
707
12,949
19,363
11,514
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
RedLad_96
Mulan
18
6 / 7 / 12
12,140
759
21,885
35,211
29,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 8 / 9
11,355
710
16,992
22,758
8,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
simon72_
Scylla
19
7 / 3 / 4
11,669
729
13,443
14,867
4,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
will1pembs
Amaterasu
18
2 / 7 / 10
11,616
726
8,772
27,146
23,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bondos_b
Achilles
20
6 / 0 / 20
12,829
802
16,961
23,071
33,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
LeszyGM
Chernobog
20
12 / 3 / 10
13,535
846
22,710
15,421
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Notos8391
Freya
19
5 / 7 / 15
12,312
770
25,161
20,159
9,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
19
4 / 6 / 14
12,155
760
20,646
18,427
10,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
drej11
Fenrir
18
4 / 8 / 16
11,957
747
11,239
19,084
18,866
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
106
24
Kills
31
31
Deaths
24
42
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bondos_b
Achilles
6
0
20
16
W
Chernobog
LeszyGM
Chernobog
12
3
10
5.67
L
5
6
7
1.42
W
Freya
Notos8391
Freya
5
7
15
1.79
W
Anubis
4
6
14
1.83
L
Mulan
RedLad_96
Mulan
6
7
12
1.71
W
Fenrir
drej11
Fenrir
4
8
16
1.5
L
4
8
9
1.06
L
Scylla
simon72_
Scylla
7
3
4
3
L
Amaterasu
will1pembs
Amaterasu
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,041
Damage
96,717
119,345
Taken
96,162
77,766
Mitigated
79,359
31,160
Healing
30,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bondos_b
Achilles
16,961
3,800
0
12,254
23,071
33,203
383
8,462
13,180
509
43,161
W
Chernobog
LeszyGM
Chernobog
22,710
17,562
0
5,495
15,421
7,682
7,262
4,124
11,174
0
45,128
L
12,949
1,932
385
5,009
19,363
11,514
0
6,879
12,369
0
36,747
W
Freya
Notos8391
Freya
25,161
10,768
0
4,783
20,159
9,111
1,912
6,727
13,271
42,027
0
W
Anubis
20,646
784
0
7,261
18,427
10,497
348
6,063
12,228
51,794
0
L
Mulan
RedLad_96
Mulan
21,885
2,938
0
5,681
35,211
29,650
429
16,000
18,965
737
38,149
W
Fenrir
drej11
Fenrir
11,239
2,780
0
566
19,084
18,866
1,335
5,744
13,132
0
19,464
L
16,992
6,677
0
6,197
22,758
8,573
117
6,925
15,712
52,638
0
L
Scylla
simon72_
Scylla
13,443
1,065
267
4,450
14,867
4,927
0
4,988
9,879
34,740
0
L
Amaterasu
will1pembs
Amaterasu
8,772
2,626
2,785
6,386
27,146
23,102
0
11,042
16,104
0
23,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,086
Gold Earned
62,788
206
Minions Killed
203
0
Camps Cleared
0
1,394,530
Distance Traveled
1,609,283
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,829
802
45
3
0
352,748
2
W
Chernobog
13,535
846
48
3
0
315,380
1
L
Fenrir
11,306
707
32
2
0
288,860
1
W
Freya
12,312
770
29
2
0
323,837
1
W
Anubis
12,155
760
62
4
0
289,076
2
L
Mulan
12,140
759
35
2
0
291,216
2
W
Fenrir
11,957
747
19
1
0
328,242
0
L
Freya
11,355
710
55
3
0
276,515
0
L
Scylla
11,669
729
55
3
0
262,098
3
L
Amaterasu
11,616
726
29
2
0
275,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role