Player Matchup

Terra
Terra
Chipetta
Terra
Level 144
God Stats
6W - 5L
1,727 SR
Queue Stats
273W - 260L
1,474 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordPlume
Morgan Le Fay
Level 144
God Stats
13W - 8L
1,627 SR
Queue Stats
231W - 238L
1,386 Elo+
Solo
Da Ji
Da Ji
MrRoyal95
Da Ji
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 325L
1,398 Elo+
Party 2
Cu Chulainn
Cu Chulainn
P0h15
Cu Chulainn
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 22L
997 Elo+
Solo
Medusa
Medusa
S0L4RFL4RE
Medusa
Level 150
God Stats
17W - 8L
1,594 SR
Queue Stats
345W - 330L
1,535 Elo+
Party 2
Team Averages
Level 129
1,546 SR
1,358 Elo+

VS

Team Averages
Level 96
1,475 SR
1,724 Elo+
Agni
Agni
BJJgMid
Agni
Level 68
God Stats
14W - 3L
1,611 SR
Queue Stats
431W - 330L
1,566 Elo+
Party 1
Fenrir
Fenrir
SunMoonWorking
Fenrir
Level 149
God Stats
3W - 2L
1,247 SR
Queue Stats
15W - 12L
1,728 Elo+
Party 1
Artemis
Artemis
咕哒丶子
Artemis
Level 58
God Stats
4W - 3L
1,519 SR
Queue Stats
421W - 338L
1,648 Elo+
Party 1
Zhong Kui
Zhong Kui
爱吃鱼卷
Zhong Kui
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 60L
1,925 Elo+
Party 1
Ymir
Ymir
衾寒茶暖
Ymir
Level 160
God Stats
14W - 9L
1,500 SR
Queue Stats
799W - 652L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Chipetta
Terra
15
0 / 10 / 6
10,152
390
6,432
28,651
26,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
LordPlume
Morgan Le Fay
16
4 / 9 / 2
11,108
427
10,438
21,264
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
MrRoyal95
Da Ji
18
1 / 13 / 2
11,107
427
6,399
25,134
7,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
P0h15
Cu Chulainn
19
6 / 8 / 3
13,086
503
20,481
29,318
32,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
S0L4RFL4RE
Medusa
20
5 / 6 / 2
13,392
515
16,540
17,278
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BJJgMid
Agni
20
19 / 2 / 6
17,232
663
33,315
14,257
5,803
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 8 / 11
12,423
478
9,042
18,637
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
咕哒丶子
Artemis
20
11 / 2 / 13
16,458
633
29,209
21,858
10,628
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
爱吃鱼卷
Zhong Kui
20
7 / 5 / 9
14,383
553
16,966
24,902
23,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 0 / 27
15,211
585
10,142
29,651
52,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
16
Kills
44
46
Deaths
17
15
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Agni
BJJgMid
Agni
19
2
6
11
L
Terra
Chipetta
Terra
0
10
6
0.3
L
Morgan Le Fay
LordPlume
Morgan Le Fay
4
9
2
0.56
L
Da Ji
MrRoyal95
Da Ji
1
13
2
0.15
L
Cu Chulainn
P0h15
Cu Chulainn
6
8
3
0.94
L
Medusa
S0L4RFL4RE
Medusa
5
6
2
1
W
2
8
11
0.94
W
Artemis
咕哒丶子
Artemis
11
2
13
8.75
W
Zhong Kui
爱吃鱼卷
Zhong Kui
7
5
9
2.3
W
5
0
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,290
Damage
98,674
121,645
Taken
109,305
77,928
Mitigated
100,660
19,534
Healing
47,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
BJJgMid
Agni
33,315
2,375
721
4,753
14,257
5,803
4,781
4,621
9,370
153,677
0
L
Terra
Chipetta
Terra
6,432
340
1,174
3,121
28,651
26,826
0
14,465
14,026
20,291
0
L
Morgan Le Fay
LordPlume
Morgan Le Fay
10,438
395
0
2,546
21,264
4,957
0
10,297
10,859
69,709
0
L
Da Ji
MrRoyal95
Da Ji
6,399
949
0
5,961
25,134
7,962
0
10,917
14,164
0
86,674
L
Cu Chulainn
P0h15
Cu Chulainn
20,481
3,096
198
2,841
29,318
32,983
0
17,628
10,759
15,833
71,124
L
Medusa
S0L4RFL4RE
Medusa
16,540
6,956
0
3,693
17,278
5,200
0
5,818
11,414
0
112,167
W
9,042
1,895
0
2,251
18,637
7,674
0
2,695
15,816
0
74,652
W
Artemis
咕哒丶子
Artemis
29,209
16,075
0
14,325
21,858
10,628
4,358
5,408
16,335
0
157,680
W
Zhong Kui
爱吃鱼卷
Zhong Kui
16,966
1,945
0
11,869
24,902
23,888
4,187
4,977
19,772
88,485
0
W
10,142
1,329
1,530
11,686
29,651
52,667
628
5,404
23,716
52,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,845
Gold Earned
75,707
645
Minions Killed
811
0
Camps Cleared
0
2,181,218
Distance Traveled
2,305,718
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
17,232
663
255
10
0
534,212
9
L
Terra
10,152
390
22
1
0
448,184
13
L
Morgan Le Fay
11,108
427
122
5
0
388,832
15
L
Da Ji
11,107
427
137
5
0
456,734
2
L
Cu Chulainn
13,086
503
145
6
0
423,861
0
L
Medusa
13,392
515
219
8
0
463,607
3
W
Fenrir
12,423
478
106
4
0
411,526
3
W
Artemis
16,458
633
232
9
0
481,367
4
W
Zhong Kui
14,383
553
161
6
0
410,128
3
W
Ymir
15,211
585
57
2
0
468,485
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role