Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CarnagesClown
Heimdallr
Level 112
God Stats
151W - 139L
1,411 SR
Queue Stats
1,489W - 1,493L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jeevo92
Morgan Le Fay
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,316 Elo+
Solo
Geb
Geb
Konstantine2nd
Geb
Level 157
God Stats
272W - 276L
1,568 SR
Queue Stats
273W - 276L
1,573 Elo+
Solo
Team Averages
Level 128
1,496 SR
1,480 Elo+

VS

Team Averages
Level 112
1,344 SR
1,508 Elo+
Rama
Rama
Bischi gotcha
Rama
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 149L
1,570 Elo+
Solo
Danzaburou
Danzaburou
Tamma_Lamma
Danzaburou
Level 104
God Stats
0W - 5L
1,023 SR
Queue Stats
53W - 56L
1,493 Elo+
Solo
Zeus
Zeus
WarnerTorres
Zeus
Level 108
God Stats
65W - 58L
1,501 SR
Queue Stats
69W - 67L
1,439 Elo+
Solo
Merlin
Merlin
bluemudd5
Merlin
Level 152
God Stats
30W - 40L
1,477 SR
Queue Stats
652W - 672L
1,633 Elo+
Solo
Kukulkan
Kukulkan
bouncethatahh
Kukulkan
Level 45
God Stats
0W - 3L
1,219 SR
Queue Stats
16W - 22L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
5 / 0 / 5
12,155
1,216
10,635
9,260
8,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
 
Zeus
17
6 / 1 / 8
11,758
1,176
20,938
6,459
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
CarnagesClown
Heimdallr
17
2 / 2 / 11
10,851
1,085
7,358
8,438
3,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Jeevo92
Morgan Le Fay
17
2 / 1 / 8
11,008
1,101
5,482
4,545
1,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 2 / 9
11,303
1,130
7,311
14,682
8,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
11,299
1,130
6,621
11,036
3,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Tamma_Lamma
Danzaburou
15
0 / 5 / 2
9,524
952
4,431
10,988
3,668
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 1
10,101
1,010
11,981
5,412
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
bluemudd5
Merlin
15
0 / 1 / 2
10,031
1,003
9,527
12,374
4,507
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
bouncethatahh
Kukulkan
15
1 / 7 / 1
9,949
995
6,884
14,214
4,071
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
17
Kills
5
6
Deaths
17
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
5
7.5
W
Zeus
 
Zeus
6
1
8
10
L
2
2
3
1.75
W
Heimdallr
CarnagesClown
Heimdallr
2
2
11
3.75
W
Morgan Le Fay
Jeevo92
Morgan Le Fay
2
1
8
6
W
2
2
9
3.25
L
Danzaburou
Tamma_Lamma
Danzaburou
0
5
2
0.2
L
2
2
1
1.25
L
Merlin
bluemudd5
Merlin
0
1
2
1
L
Kukulkan
bouncethatahh
Kukulkan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,724
Damage
39,444
43,384
Taken
54,024
24,654
Mitigated
17,690
10,819
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,635
3,602
1,859
2,043
9,260
8,899
0
5,280
3,980
839
16,155
W
Zeus
 
Zeus
20,938
468
105
1,329
6,459
2,131
0
4,731
1,728
33,130
0
L
6,621
4,598
0
1,112
11,036
3,653
0
6,848
4,188
0
30,733
W
Heimdallr
CarnagesClown
Heimdallr
7,358
3,228
0
785
8,438
3,161
0
5,274
3,164
0
28,010
W
Morgan Le Fay
Jeevo92
Morgan Le Fay
5,482
80
0
131
4,545
1,586
0
3,347
1,198
26,254
0
W
7,311
382
0
4,567
14,682
8,877
0
9,760
4,922
34,834
0
L
Danzaburou
Tamma_Lamma
Danzaburou
4,431
1,469
0
669
10,988
3,668
0
7,131
3,853
0
12,571
L
11,981
198
0
394
5,412
1,791
0
3,150
2,262
19,543
0
L
Merlin
bluemudd5
Merlin
9,527
748
0
0
12,374
4,507
0
4,587
7,787
39,504
0
L
Kukulkan
bouncethatahh
Kukulkan
6,884
363
0
43
14,214
4,071
0
12,510
1,704
21,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,075
Gold Earned
50,904
209
Minions Killed
207
12
Camps Cleared
6
993,184
Distance Traveled
987,452
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,155
1,216
15
2
3
229,444
0
W
Zeus
11,758
1,176
41
4
1
179,428
0
L
Rama
11,299
1,130
68
7
3
195,029
1
W
Heimdallr
10,851
1,085
50
5
8
177,032
2
W
Morgan Le Fay
11,008
1,101
54
5
0
191,096
0
W
Geb
11,303
1,130
49
5
0
216,184
0
L
Danzaburou
9,524
952
11
1
1
222,082
0
L
Zeus
10,101
1,010
17
2
0
213,148
3
L
Merlin
10,031
1,003
67
7
1
188,735
2
L
Kukulkan
9,949
995
44
4
1
168,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role