Player Matchup

Khepri
Khepri
 
Khepri
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Nosuol
King Arthur
Level 27
God Stats
1W - 3L
1,248 SR
Queue Stats
65W - 80L
1,216 Elo+
Party 3
Baron Samedi
Baron Samedi
RivenAwe
Baron Samedi
Level 42
God Stats
41W - 40L
1,183 SR
Queue Stats
74W - 89L
1,268 Elo+
Party 3
Neith
Neith
TommiDi
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,341 Elo+
Party 2
Ah Puch
Ah Puch
bekmndo
Ah Puch
Level 27
God Stats
0W - 2L
1,316 SR
Queue Stats
4W - 10L
1,391 Elo+
Party 2
Team Averages
Level 33
1,349 SR
1,343 Elo+

VS

Team Averages
Level 88
1,500 SR
1,543 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
IcexDav
King Arthur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 68L
1,551 Elo+
Solo
Bacchus
Bacchus
Midichlorian
Bacchus
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 49L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
Slotop
Nu Wa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 8 / 1
11,304
1,130
6,048
23,337
28,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Nosuol
King Arthur
16
2 / 7 / 3
10,296
1,030
7,647
22,446
18,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
RivenAwe
Baron Samedi
15
0 / 5 / 2
9,695
970
6,828
12,888
9,470
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
TommiDi
Neith
16
1 / 4 / 3
10,569
1,057
9,713
10,929
4,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
bekmndo
Ah Puch
15
2 / 7 / 1
10,535
1,054
9,808
13,708
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

152

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
15 / 1 / 12
13,743
1,374
26,937
9,243
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
 
Janus
18
7 / 1 / 15
12,578
1,258
16,288
4,662
1,817
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
IcexDav
King Arthur
17
2 / 2 / 14
10,555
1,056
7,826
14,367
14,162
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Midichlorian
Bacchus
18
5 / 1 / 25
12,070
1,207
12,727
12,284
9,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Slotop
Nu Wa
17
2 / 1 / 22
11,099
1,110
15,911
4,409
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
119
6
Kills
31
31
Deaths
6
10
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
8
1
0.19
W
Izanami
 
Izanami
15
1
12
21
W
Janus
 
Janus
7
1
15
14.5
W
King Arthur
IcexDav
King Arthur
2
2
14
4.5
W
Bacchus
Midichlorian
Bacchus
5
1
25
17.5
L
King Arthur
Nosuol
King Arthur
2
7
3
0.5
L
Baron Samedi
RivenAwe
Baron Samedi
0
5
2
0.2
W
Nu Wa
Slotop
Nu Wa
2
1
22
13
L
Neith
TommiDi
Neith
1
4
3
0.63
L
Ah Puch
bekmndo
Ah Puch
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,044
Damage
79,689
83,308
Taken
44,965
66,672
Mitigated
31,242
9,204
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,048
674
0
1,388
23,337
28,372
0
10,284
12,541
19,255
0
W
Izanami
 
Izanami
26,937
23,387
0
2,378
9,243
3,655
0
3,565
5,678
0
62,169
W
Janus
 
Janus
16,288
1,314
0
733
4,662
1,817
0
3,752
910
24,487
0
W
King Arthur
IcexDav
King Arthur
7,826
264
0
0
14,367
14,162
0
8,178
6,189
2,630
14,653
W
Bacchus
Midichlorian
Bacchus
12,727
2,100
420
2,175
12,284
9,912
0
3,964
8,320
20,611
0
L
King Arthur
Nosuol
King Arthur
7,647
617
949
1,663
22,446
18,493
0
11,560
10,694
0
10,498
L
Baron Samedi
RivenAwe
Baron Samedi
6,828
979
1,856
2,033
12,888
9,470
0
9,045
3,722
23,745
0
W
Nu Wa
Slotop
Nu Wa
15,911
2,577
0
0
4,409
1,696
0
3,225
1,184
31,103
0
L
Neith
TommiDi
Neith
9,713
3,809
0
831
10,929
4,178
0
6,143
4,584
0
40,682
L
Ah Puch
bekmndo
Ah Puch
9,808
734
0
484
13,708
6,159
0
7,730
5,854
46,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,399
Gold Earned
60,045
223
Minions Killed
210
4
Camps Cleared
10
852,945
Distance Traveled
899,399
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,304
1,130
21
2
1
183,920
1
W
Izanami
13,743
1,374
113
11
4
176,414
0
W
Janus
12,578
1,258
23
2
4
152,832
0
W
King Arthur
10,555
1,056
22
2
0
209,175
0
W
Bacchus
12,070
1,207
22
2
0
192,058
1
L
King Arthur
10,296
1,030
8
1
2
161,720
0
L
Baron Samedi
9,695
970
34
3
0
155,467
0
W
Nu Wa
11,099
1,110
30
3
2
168,920
0
L
Neith
10,569
1,057
79
8
1
178,500
1
L
Ah Puch
10,535
1,054
81
8
0
173,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role