Player Matchup

Jormungandr
Jormungandr
RazeRCHoP
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
VECHER
Danzaburou
Level 101
God Stats
9W - 6L
1,575 SR
Queue Stats
26W - 34L
1,470 Elo+
Party 1
Vulcan
Vulcan
Villo4ka
Vulcan
Level 23
God Stats
8W - 8L
1,604 SR
Queue Stats
17W - 16L
1,503 Elo+
Party 1
Team Averages
Level 77
1,560 SR
1,458 Elo+

VS

Team Averages
Level 83
1,394 SR
1,388 Elo+
Tyr
Tyr
BCup
Tyr
Level 36
God Stats
0W - 2L
1,182 SR
Queue Stats
22W - 16L
1,491 Elo+
Solo
Bellona
Bellona
BoooBoooApproves
Bellona
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 17L
1,493 Elo+
Solo
Chaac
Chaac
middakr
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RazeRCHoP
Jormungandr
15
7 / 1 / 10
11,557
826
16,340
11,245
12,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
VECHER
Danzaburou
16
9 / 1 / 6
11,933
852
12,611
10,258
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Villo4ka
Vulcan
14
2 / 3 / 12
10,057
718
14,390
7,386
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BCup
Tyr
14
2 / 6 / 1
8,954
640
6,032
17,774
11,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 4
8,556
611
10,040
17,697
14,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
middakr
Chaac
13
2 / 6 / 3
8,671
619
8,651
18,292
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
5
5
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
BCup
Tyr
2
6
1
0.42
L
1
6
4
0.5
W
Jormungandr
RazeRCHoP
Jormungandr
7
1
10
12
W
Danzaburou
VECHER
Danzaburou
9
1
6
12
W
Vulcan
Villo4ka
Vulcan
2
3
12
2.67
L
Chaac
middakr
Chaac
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,341
Damage
24,723
28,889
Taken
53,763
18,948
Mitigated
40,207
5,613
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
BCup
Tyr
6,032
752
0
4,083
17,774
11,928
0
9,449
8,061
0
30,516
L
10,040
2,153
0
2,138
17,697
14,577
0
9,216
8,125
0
29,015
W
Jormungandr
RazeRCHoP
Jormungandr
16,340
5,045
918
2,042
11,245
12,548
419
231
10,618
38,265
0
W
Danzaburou
VECHER
Danzaburou
12,611
4,713
441
1,962
10,258
3,738
1,460
73
9,984
0
39,685
W
Vulcan
Villo4ka
Vulcan
14,390
6,321
0
250
7,386
2,662
910
0
7,178
33,075
0
L
Chaac
middakr
Chaac
8,651
1,307
138
5,536
18,292
13,702
0
11,366
6,638
0
32,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
26,181
148
Minions Killed
120
6
Camps Cleared
5
862,923
Distance Traveled
817,768
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,954
640
47
3
1
306,901
5
L
Bellona
8,556
611
32
2
2
259,162
2
W
Jormungandr
11,557
826
31
2
3
277,618
0
W
Danzaburou
11,933
852
67
5
3
288,632
0
W
Vulcan
10,057
718
50
4
0
296,673
3
L
Chaac
8,671
619
41
3
2
251,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role