Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Dakuririsu
Sun Wukong
Level 113
God Stats
2W - 3L
1,991 SR
Queue Stats
11W - 19L
1,584 Elo+
Party 1
Pele
Pele
ExSnake35
Pele
Level 13
God Stats
0W - 1L
1,662 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 2
Neith
Neith
lightYagami1606
Neith
Level 22
God Stats
1W - 3L
1,391 SR
Queue Stats
5W - 10L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xX_j1sus_Xx
Morgan Le Fay
Level 85
God Stats
8W - 3L
1,570 SR
Queue Stats
40W - 48L
1,539 Elo+
Party 2
Team Averages
Level 58
1,623 SR
1,522 Elo+

VS

Team Averages
Level 103
1,407 SR
1,337 Elo+
Aphrodite
Aphrodite
B_erfin
Aphrodite
Level 44
God Stats
12W - 24L
1,232 SR
Queue Stats
29W - 52L
1,048 Elo+
Solo
Cupid
Cupid
CockneySlags
Cupid
Level 87
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 2L
1,325 Elo+
Solo
Zeus
Zeus
DaCrash96LFC
Zeus
Level 158
God Stats
7W - 2L
1,306 SR
Queue Stats
83W - 86L
1,307 Elo+
Solo
Kali
Kali
Enycto
Kali
Level 88
God Stats
12W - 9L
1,715 SR
Queue Stats
251W - 254L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Riley_Smoke
Danzaburou
Level 140
God Stats
44W - 34L
1,514 SR
Queue Stats
378W - 390L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 10 / 11
11,278
434
6,838
27,923
23,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Dakuririsu
Sun Wukong
19
7 / 5 / 11
12,912
497
27,918
37,194
33,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
17
3 / 13 / 5
11,668
449
9,111
25,404
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 10 / 9
10,514
404
9,844
17,445
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
xX_j1sus_Xx
Morgan Le Fay
18
12 / 10 / 2
13,255
510
26,765
23,841
9,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
B_erfin
Aphrodite
18
6 / 5 / 26
14,115
543
10,393
21,558
22,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 5 / 8
13,089
503
11,235
19,487
7,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 5 / 13
15,526
597
31,157
16,862
6,360
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Enycto
Kali
20
12 / 4 / 17
15,885
611
19,144
24,873
17,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Riley_Smoke
Danzaburou
20
15 / 5 / 21
16,713
643
34,797
30,661
14,290
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
133
24
Kills
48
48
Deaths
24
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
10
11
0.65
W
Aphrodite
B_erfin
Aphrodite
6
5
26
3.8
W
2
5
8
1.2
W
13
5
13
3.9
L
Sun Wukong
Dakuririsu
Sun Wukong
7
5
11
2.5
W
Kali
Enycto
Kali
12
4
17
5.13
L
Pele
3
13
5
0.42
W
Danzaburou
Riley_Smoke
Danzaburou
15
5
21
5.1
L
1
10
9
0.55
L
Morgan Le Fay
xX_j1sus_Xx
Morgan Le Fay
12
10
2
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,476
Damage
106,726
131,807
Taken
113,441
81,734
Mitigated
68,590
25,675
Healing
50,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,838
795
3,390
4,444
27,923
23,937
75
10,547
17,376
25,699
0
W
Aphrodite
B_erfin
Aphrodite
10,393
1,599
7,977
8,537
21,558
22,433
1,021
9,286
11,906
42,438
0
W
11,235
4,866
1,214
8,776
19,487
7,524
1,347
1,892
17,515
0
78,018
W
31,157
4,237
0
945
16,862
6,360
1,069
5,838
10,608
120,521
0
L
Sun Wukong
Dakuririsu
Sun Wukong
27,918
4,963
0
8,109
37,194
33,905
50
9,544
27,650
0
82,843
W
Kali
Enycto
Kali
19,144
8,111
0
11,654
24,873
17,983
597
8,997
15,148
0
118,641
L
Pele
9,111
938
0
6,110
25,404
8,451
0
6,925
18,479
0
69,972
W
Danzaburou
Riley_Smoke
Danzaburou
34,797
17,433
0
11,828
30,661
14,290
7,616
6,170
24,315
0
126,449
L
9,844
3,853
0
2,141
17,445
6,359
1,022
3,652
13,793
0
47,334
L
Morgan Le Fay
xX_j1sus_Xx
Morgan Le Fay
26,765
2,556
0
1,481
23,841
9,082
0
10,882
12,959
78,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
75,328
459
Minions Killed
664
0
Camps Cleared
0
2,319,062
Distance Traveled
2,303,585
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,278
434
22
1
0
512,407
1
W
Aphrodite
14,115
543
66
3
0
461,222
3
W
Cupid
13,089
503
118
5
0
410,199
2
W
Zeus
15,526
597
165
6
0
458,427
2
L
Sun Wukong
12,912
497
135
5
0
482,693
3
W
Kali
15,885
611
141
5
0
562,941
4
L
Pele
11,668
449
91
4
0
452,244
1
W
Danzaburou
16,713
643
174
7
0
410,796
3
L
Neith
10,514
404
91
4
0
439,013
4
L
Morgan Le Fay
13,255
510
120
5
0
432,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role