Player Matchup

Zeus
Zeus
Dylsy96
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,704 Elo+
Solo
Tiamat
Tiamat
Keryvel
Tiamat
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,571 Elo+
Solo
Bastet
Bastet
OddDuckk
Bastet
Level 89
God Stats
8W - 10L
1,497 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo
Skadi
Skadi
ffdsedf00
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
hiivaa3
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Team Averages
Level 86
1,499 SR
1,555 Elo+

VS

Team Averages
Level 132
1,723 SR
1,481 Elo+
Ne Zha
Ne Zha
Flaminj2
Ne Zha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,531 Elo+
Party 2
Athena
Athena
ManiacalHobo24
Athena
Level 145
God Stats
15W - 6L
1,987 SR
Queue Stats
56W - 64L
1,501 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ottsel787
Morgan Le Fay
Level 135
God Stats
9W - 7L
1,601 SR
Queue Stats
63W - 70L
1,524 Elo+
Party 3
Vulcan
Vulcan
Ulysses7107
Vulcan
Level 146
God Stats
4W - 1L
1,796 SR
Queue Stats
25W - 18L
1,405 Elo+
Party 2
Guan Yu
Guan Yu
zenku2085
Guan Yu
Level 111
God Stats
8W - 1L
1,729 SR
Queue Stats
373W - 344L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dylsy96
Zeus
18
0 / 9 / 2
10,927
683
19,836
16,474
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Keryvel
Tiamat
17
1 / 11 / 4
11,058
691
6,974
16,034
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
OddDuckk
Bastet
17
6 / 11 / 1
11,129
696
12,928
19,683
7,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
ffdsedf00
Skadi
16
0 / 6 / 2
9,682
605
4,985
12,697
4,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
hiivaa3
Osiris
18
3 / 8 / 4
11,601
725
5,863
26,047
10,141
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Flaminj2
Ne Zha
20
7 / 2 / 21
13,049
816
16,574
16,480
15,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 2 / 34
13,613
851
11,408
22,433
22,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Ottsel787
Morgan Le Fay
20
11 / 3 / 16
13,319
832
19,471
14,701
6,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
20
14 / 0 / 15
13,686
855
26,593
11,455
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
zenku2085
Guan Yu
20
8 / 3 / 14
12,963
810
8,444
21,398
25,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
144
10
Kills
44
45
Deaths
10
13
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Zeus
Dylsy96
Zeus
0
9
2
0.11
W
Ne Zha
Flaminj2
Ne Zha
7
2
21
8.75
L
Tiamat
Keryvel
Tiamat
1
11
4
0.27
W
4
2
34
10.5
L
Bastet
OddDuckk
Bastet
6
11
1
0.59
W
Morgan Le Fay
Ottsel787
Morgan Le Fay
11
3
16
6.33
W
Vulcan
14
0
15
21.5
L
Skadi
ffdsedf00
Skadi
0
6
2
0.17
L
Osiris
hiivaa3
Osiris
3
8
4
0.63
W
Guan Yu
zenku2085
Guan Yu
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,586
Damage
82,490
90,935
Taken
86,467
34,134
Mitigated
75,286
5,399
Healing
34,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Dylsy96
Zeus
19,836
2,351
149
1,482
16,474
5,495
0
10,685
5,409
75,059
0
W
Ne Zha
Flaminj2
Ne Zha
16,574
4,473
0
4,584
16,480
15,455
1,837
5,372
11,108
0
65,224
L
Tiamat
Keryvel
Tiamat
6,974
365
187
1,413
16,034
7,006
108
11,330
3,717
21,728
0
W
11,408
2,419
4,431
7,467
22,433
22,899
1,429
6,698
15,735
23,488
0
L
Bastet
OddDuckk
Bastet
12,928
3,196
0
1,374
19,683
7,059
407
11,113
7,992
0
18,379
W
Morgan Le Fay
Ottsel787
Morgan Le Fay
19,471
810
0
2,936
14,701
6,957
3,325
6,858
7,843
51,091
0
W
Vulcan
26,593
6,494
194
2,083
11,455
4,746
2,100
4,772
6,683
57,397
0
L
Skadi
ffdsedf00
Skadi
4,985
1,908
0
794
12,697
4,433
321
9,579
2,796
0
22,342
L
Osiris
hiivaa3
Osiris
5,863
2,529
0
0
26,047
10,141
1,020
14,873
9,990
0
28,155
W
Guan Yu
zenku2085
Guan Yu
8,444
974
3,965
8,781
21,398
25,229
980
3,110
18,288
9,904
36,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,397
Gold Earned
66,630
234
Minions Killed
333
0
Camps Cleared
0
1,375,537
Distance Traveled
1,716,286
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,927
683
113
7
0
263,530
1
W
Ne Zha
13,049
816
75
5
0
340,337
4
L
Tiamat
11,058
691
35
2
0
263,447
0
W
Athena
13,613
851
28
2
0
351,702
1
L
Bastet
11,129
696
9
1
0
269,514
0
W
Morgan Le Fay
13,319
832
84
5
0
338,115
2
W
Vulcan
13,686
855
76
5
0
373,274
1
L
Skadi
9,682
605
37
2
0
281,744
0
L
Osiris
11,601
725
40
3
0
297,302
0
W
Guan Yu
12,963
810
70
4
0
312,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role