Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BigBad-Boon420
Cliodhna
Level 108
God Stats
15W - 26L
1,373 SR
Queue Stats
112W - 209L
1,246 Elo+
Solo
Kukulkan
Kukulkan
arielvomorais08
Kukulkan
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 5L
1,747 Elo+
Solo
Team Averages
Level 101
1,458 SR
1,498 Elo+

VS

Team Averages
Level 100
1,487 SR
1,468 Elo+
Medusa
Medusa
MATLEY22
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,794 Elo+
Solo
Nox
Nox
PristineJet
Nox
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 188L
1,314 Elo+
Solo
Loki
Loki
siemert2000
Loki
Level 58
God Stats
9W - 16L
1,462 SR
Queue Stats
345W - 569L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 0 / 7
8,094
809
7,977
5,577
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
11
7 / 1 / 5
8,038
804
6,421
4,870
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
3 / 2 / 9
7,819
782
4,064
5,392
2,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MATLEY22
Medusa
10
1 / 4 / 1
6,575
658
7,150
8,519
2,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 5 / 1
5,759
576
1,178
6,437
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 1
6,372
637
2,879
7,801
2,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
3
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
7
7.5
W
Cliodhna
7
1
5
9.5
L
Medusa
MATLEY22
Medusa
1
4
1
0.38
L
0
5
1
0.1
W
Kukulkan
3
2
9
3.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
11,207
15,839
Taken
22,757
6,381
Mitigated
6,606
3,371
Healing
2,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,977
4,508
0
1,422
5,577
2,629
1,922
534
5,043
0
26,128
W
Cliodhna
6,421
282
0
618
4,870
1,622
0
358
4,512
0
10,961
L
Medusa
MATLEY22
Medusa
7,150
2,737
0
415
8,519
2,476
0
1,791
6,728
0
24,814
L
1,178
244
46
106
6,437
1,999
0
1,843
4,594
6,698
0
W
Kukulkan
4,064
282
82
1,249
5,392
2,130
66
619
4,773
23,726
0
L
2,879
374
0
1,670
7,801
2,131
0
1,281
6,520
0
14,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
18,706
112
Minions Killed
71
6
Camps Cleared
3
503,984
Distance Traveled
450,474
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,094
809
49
5
3
163,149
2
W
Cliodhna
8,038
804
9
1
1
176,440
2
L
Medusa
6,575
658
40
4
1
172,506
3
L
Nox
5,759
576
16
2
1
116,139
0
W
Kukulkan
7,819
782
54
5
2
164,395
0
L
Loki
6,372
637
15
2
1
161,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role