Player Matchup

Bacchus
Bacchus
CheEeTah
Bacchus
Level 80
God Stats
10W - 8L
1,733 SR
Queue Stats
422W - 437L
1,489 Elo+
Solo
Anhur
Anhur
KaPaHDaLII
Anhur
Level 65
God Stats
6W - 4L
1,500 SR
Queue Stats
190W - 194L
1,528 Elo+
Solo
Ravana
Ravana
Schmierpopel09
Ravana
Level 124
God Stats
1W - 3L
1,266 SR
Queue Stats
254W - 237L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
pullerpeter
Sylvanus
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 68L
1,487 Elo+
Party 1
Bakasura
Bakasura
瀚海浸月
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,293 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,453 Elo+

VS

Team Averages
Level 98
1,500 SR
1,553 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Neswind
Anubis
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 12L
1,522 Elo+
Solo
Horus
Horus
Pitioten
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 80L
1,447 Elo+
Solo
Hercules
Hercules
WimpelGimpelPL
Hercules
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,815 Elo+
Solo
Danzaburou
Danzaburou
eldrazer
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 102L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CheEeTah
Bacchus
14
0 / 2 / 10
8,071
673
10,406
20,104
19,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
16
5 / 3 / 4
9,399
783
14,860
12,831
5,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 11
8,330
694
6,284
7,771
8,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
pullerpeter
Sylvanus
16
2 / 3 / 7
9,312
776
7,761
13,786
14,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
瀚海浸月
Bakasura
14
4 / 5 / 4
9,204
767
9,985
14,115
6,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 3 / 7
9,713
809
12,167
11,086
4,447
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Neswind
Anubis
17
5 / 1 / 6
10,546
879
19,405
8,842
4,237
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Pitioten
Horus
14
0 / 1 / 14
8,409
701
5,289
11,673
12,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
14
0 / 3 / 13
9,024
752
10,304
14,819
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
eldrazer
Danzaburou
17
3 / 3 / 8
9,987
832
11,494
8,633
3,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
11
Kills
14
14
Deaths
11
36
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
3
7
3.17
L
Bacchus
CheEeTah
Bacchus
0
2
10
2.5
L
Anhur
5
3
4
2.33
W
Anubis
Neswind
Anubis
5
1
6
8
W
Horus
Pitioten
Horus
0
1
14
7
L
0
1
11
5.5
W
Hercules
0
3
13
2.17
W
Danzaburou
eldrazer
Danzaburou
3
3
8
2.33
L
Sylvanus
pullerpeter
Sylvanus
2
3
7
1.83
L
Bakasura
瀚海浸月
Bakasura
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,296
Damage
58,659
68,607
Taken
55,053
53,519
Mitigated
34,367
25,106
Healing
29,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,167
6,521
934
2,010
11,086
4,447
1,649
3,207
7,669
0
19,826
L
Bacchus
CheEeTah
Bacchus
10,406
488
1,124
7,162
20,104
19,246
106
4,293
15,811
16,249
0
L
Anhur
14,860
6,020
195
355
12,831
5,280
984
3,954
8,877
0
33,112
W
Anubis
Neswind
Anubis
19,405
880
2,768
3,077
8,842
4,237
988
2,898
4,818
35,319
0
W
Horus
Pitioten
Horus
5,289
1,927
6,593
4,558
11,673
12,127
273
4,063
7,276
0
7,795
L
6,284
1,428
1,812
1,806
7,771
8,454
126
1,834
5,937
0
16,780
W
Hercules
10,304
4,410
1,223
4,963
14,819
10,025
210
4,322
9,983
801
13,201
W
Danzaburou
eldrazer
Danzaburou
11,494
4,843
1,670
2,006
8,633
3,531
571
3,677
4,886
0
42,048
L
Sylvanus
pullerpeter
Sylvanus
7,761
1,322
3,697
3,888
13,786
14,303
324
4,238
9,548
18,877
0
L
Bakasura
瀚海浸月
Bakasura
9,985
6,890
1,832
3,235
14,115
6,236
180
5,729
8,386
0
10,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,316
Gold Earned
47,679
124
Minions Killed
149
0
Camps Cleared
0
1,096,463
Distance Traveled
1,102,306
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,713
809
22
2
0
197,685
0
L
Bacchus
8,071
673
8
1
0
228,537
3
L
Anhur
9,399
783
58
5
0
185,532
1
W
Anubis
10,546
879
41
3
0
198,653
6
W
Horus
8,409
701
2
0
0
256,989
0
L
Ravana
8,330
694
9
1
0
229,928
1
W
Hercules
9,024
752
15
1
0
233,748
3
W
Danzaburou
9,987
832
69
6
0
215,231
0
L
Sylvanus
9,312
776
30
3
0
203,503
0
L
Bakasura
9,204
767
19
2
0
248,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role