Player Matchup

Ymir
Ymir
B_erfin
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,067 Elo+
Solo
Apollo
Apollo
KeDerVin
Apollo
Level 34
God Stats
2W - 7L
1,326 SR
Queue Stats
29W - 60L
1,313 Elo+
Party 1
Loki
Loki
LosterDude
Loki
Level 57
God Stats
0W - 3L
1,298 SR
Queue Stats
48W - 85L
1,302 Elo+
Party 1
Scylla
Scylla
enusoyaesta
Scylla
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 32L
1,500 Elo+
Solo
Mulan
Mulan
xPurpleJuice
Mulan
Level 30
God Stats
8W - 17L
1,289 SR
Queue Stats
68W - 116L
1,312 Elo+
Party 1
Team Averages
Level 46
1,383 SR
1,299 Elo+

VS

Team Averages
Level 96
1,483 SR
1,484 Elo+
Da Ji
Da Ji
Cthumlu
Da Ji
Level 117
God Stats
27W - 20L
1,743 SR
Queue Stats
131W - 144L
1,522 Elo+
Party 2
Ra
Ra
GewoonMilan0416
Ra
Level 43
God Stats
4W - 0L
1,552 SR
Queue Stats
17W - 13L
1,510 Elo+
Party 2
Geb
Geb
NOVANICKZ
Geb
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
126W - 111L
1,500 Elo+
Solo
Danzaburou
Danzaburou
willumenowen
Danzaburou
Level 94
God Stats
21W - 18L
1,389 SR
Queue Stats
98W - 98L
1,465 Elo+
Party 2
Tyr
Tyr
zSuperWasya
Tyr
Level 140
God Stats
7W - 5L
1,233 SR
Queue Stats
478W - 532L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B_erfin
Ymir
8
2 / 3 / 3
5,677
516
2,786
10,798
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
KeDerVin
Apollo
9
0 / 3 / 2
4,976
452
3,963
7,148
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 6 / 3
5,762
524
4,438
8,395
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
3 / 4 / 0
5,653
514
2,521
4,909
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
5,690
517
2,892
8,205
3,718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cthumlu
Da Ji
12
16 / 2 / 1
8,352
759
10,763
5,719
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 2
6,764
615
2,928
3,165
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
0 / 1 / 6
5,811
528
2,818
8,008
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
willumenowen
Danzaburou
9
0 / 2 / 7
5,587
508
5,362
5,687
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 2
7,354
669
5,480
8,471
7,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
21
21
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
B_erfin
Ymir
2
3
3
1.17
W
Da Ji
Cthumlu
Da Ji
16
2
1
8.25
W
1
2
2
1
L
Apollo
KeDerVin
Apollo
0
3
2
0.33
L
1
6
3
0.42
W
0
1
6
3
L
Scylla
3
4
0
0.75
W
Danzaburou
willumenowen
Danzaburou
0
2
7
1.75
L
1
5
0
0.2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,600
Damage
27,351
39,455
Taken
31,050
12,397
Mitigated
15,779
9,912
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
B_erfin
Ymir
2,786
792
0
3,521
10,798
4,055
0
2,502
8,213
18,004
0
W
Da Ji
Cthumlu
Da Ji
10,763
3,682
0
2,299
5,719
1,782
0
376
5,271
0
39,321
W
2,928
519
458
886
3,165
915
144
1,386
1,779
35,484
0
L
Apollo
KeDerVin
Apollo
3,963
3,024
383
2,829
7,148
1,517
0
1,592
5,516
0
26,912
L
4,438
1,585
0
1,716
8,395
2,056
0
661
7,669
0
31,054
W
2,818
434
526
2,347
8,008
4,307
188
2,178
5,830
15,772
0
L
Scylla
2,521
84
0
170
4,909
1,051
0
751
4,106
24,120
0
W
Danzaburou
willumenowen
Danzaburou
5,362
2,100
0
850
5,687
1,432
428
1,367
4,320
0
26,094
L
2,892
373
0
1,293
8,205
3,718
0
0
8,205
0
21,179
W
5,480
1,405
0
3,163
8,471
7,343
0
0
8,106
0
38,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,758
Gold Earned
33,868
263
Minions Killed
293
0
Camps Cleared
0
971,882
Distance Traveled
1,068,725
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,677
516
37
3
0
189,250
0
W
Da Ji
8,352
759
52
5
0
251,185
1
W
Ra
6,764
615
87
8
0
214,305
1
L
Apollo
4,976
452
58
5
0
209,823
0
L
Loki
5,762
524
65
6
0
204,488
1
W
Geb
5,811
528
25
2
0
199,813
0
L
Scylla
5,653
514
48
4
0
176,131
0
W
Danzaburou
5,587
508
45
4
0
203,736
2
L
Mulan
5,690
517
55
5
0
192,190
0
W
Tyr
7,354
669
84
8
0
199,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role