Player Matchup

Cthulhu
Cthulhu
BloddyKnife
Cthulhu
Level 28
God Stats
4W - 1L
1,688 SR
Queue Stats
13W - 10L
1,527 Elo+
Party 1
Neith
Neith
LowArawn
Neith
Level 13
God Stats
8W - 3L
1,855 SR
Queue Stats
14W - 11L
1,527 Elo+
Party 1
Da Ji
Da Ji
StryTexxyZ
Da Ji
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SyndicateSupreme
Morgan Le Fay
Level 21
God Stats
9W - 4L
1,889 SR
Queue Stats
13W - 10L
1,527 Elo+
Party 1
Bellona
Bellona
WiadroMonter96
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,369 Elo+
Solo
Team Averages
Level 22
1,686 SR
1,495 Elo+

VS

Team Averages
Level 42
1,531 SR
1,518 Elo+
Khepri
Khepri
FangDead
Khepri
Level 44
God Stats
1W - 1L
1,589 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo
Merlin
Merlin
GoneWithAPoof
Merlin
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 71L
1,272 Elo+
Solo
Rama
Rama
Kubixxl
Rama
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,689 Elo+
Party 2
Vamana
Vamana
kamijordan
Vamana
Level 68
God Stats
8W - 4L
1,564 SR
Queue Stats
44W - 45L
1,523 Elo+
Solo
Bakasura
Bakasura
xkiller123410
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BloddyKnife
Cthulhu
19
8 / 4 / 18
12,809
801
17,907
25,706
21,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
LowArawn
Neith
20
10 / 3 / 11
13,893
868
23,701
14,580
7,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
20
11 / 5 / 11
14,223
889
16,675
15,296
6,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SyndicateSupreme
Morgan Le Fay
20
14 / 4 / 11
14,055
878
30,327
16,859
8,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 6 / 22
12,178
761
8,092
25,531
25,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FangDead
Khepri
16
0 / 10 / 7
10,018
626
5,423
15,833
15,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 10 / 5
10,463
654
10,328
19,956
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Kubixxl
Rama
19
6 / 7 / 7
12,395
775
12,671
15,030
5,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
kamijordan
Vamana
19
4 / 11 / 10
12,171
761
18,815
32,001
25,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
xkiller123410
Bakasura
20
10 / 6 / 7
13,915
870
19,569
21,540
10,085
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
58
44
Kills
22
22
Deaths
44
73
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BloddyKnife
Cthulhu
8
4
18
4.25
L
Khepri
FangDead
Khepri
0
10
7
0.35
L
2
10
5
0.45
L
Rama
Kubixxl
Rama
6
7
7
1.36
W
Neith
LowArawn
Neith
10
3
11
5.17
W
Da Ji
11
5
11
3.3
W
Morgan Le Fay
SyndicateSupreme
Morgan Le Fay
14
4
11
4.88
W
1
6
22
2
L
Vamana
kamijordan
Vamana
4
11
10
0.82
L
Bakasura
xkiller123410
Bakasura
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,702
Damage
66,806
97,972
Taken
104,360
69,325
Mitigated
62,626
29,721
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BloddyKnife
Cthulhu
17,907
2,499
1,432
7,652
25,706
21,201
414
5,211
19,823
37,813
0
L
Khepri
FangDead
Khepri
5,423
219
612
517
15,833
15,153
0
8,347
7,201
11,524
0
L
10,328
373
515
1,810
19,956
6,569
378
9,696
9,806
34,969
0
L
Rama
Kubixxl
Rama
12,671
7,103
0
1,690
15,030
5,526
1,143
8,411
6,451
0
40,898
W
Neith
LowArawn
Neith
23,701
9,371
698
4,994
14,580
7,252
3,373
2,018
11,862
0
79,995
W
Da Ji
16,675
7,557
0
2,451
15,296
6,951
716
1,930
12,548
0
51,914
W
Morgan Le Fay
SyndicateSupreme
Morgan Le Fay
30,327
4,473
0
4,949
16,859
8,419
1,276
3,796
12,773
67,337
0
W
8,092
2,129
2,239
5,306
25,531
25,502
556
4,757
20,539
0
18,238
L
Vamana
kamijordan
Vamana
18,815
8,441
378
8,367
32,001
25,293
0
14,745
16,693
4,713
33,778
L
Bakasura
xkiller123410
Bakasura
19,569
13,477
0
4,204
21,540
10,085
910
5,346
15,911
0
38,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,158
Gold Earned
58,962
300
Minions Killed
217
0
Camps Cleared
0
1,604,816
Distance Traveled
1,409,464
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,809
801
37
2
0
350,520
2
L
Khepri
10,018
626
12
1
0
285,093
1
L
Merlin
10,463
654
48
3
0
263,593
1
L
Rama
12,395
775
58
4
0
259,810
0
W
Neith
13,893
868
109
7
0
315,147
5
W
Da Ji
14,223
889
64
4
0
312,423
1
W
Morgan Le Fay
14,055
878
77
5
0
318,853
0
W
Bellona
12,178
761
13
1
0
307,873
2
L
Vamana
12,171
761
32
2
0
238,639
1
L
Bakasura
13,915
870
67
4
0
362,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role