Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BenVibeZ
Heimdallr
Level 160
God Stats
7W - 4L
1,500 SR
Queue Stats
293W - 134L
1,712 Elo+
Party 1
Fenrir
Fenrir
Raphael880
Fenrir
Level 160
God Stats
8W - 1L
1,973 SR
Queue Stats
511W - 310L
1,741 Elo+
Party 1
Merlin
Merlin
Sacrificier
Merlin
Level 86
God Stats
3W - 4L
1,605 SR
Queue Stats
99W - 103L
1,648 Elo+
Party 1
Achilles
Achilles
SunnyMaggs
Achilles
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 107L
1,703 Elo+
Party 1
Team Averages
Level 140
1,616 SR
1,661 Elo+

VS

Team Averages
Level 134
1,644 SR
1,715 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kayℓeg
Hel
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
184W - 185L
1,650 Elo+
Solo
Horus
Horus
Noipa
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,528 Elo+
Solo
Thoth
Thoth
ZæœZ
Thoth
Level 118
God Stats
21W - 0L
1,905 SR
Queue Stats
24W - 1L
2,122 Elo+
Solo
Neith
Neith
purpleCORNYsyrup
Neith
Level 153
God Stats
12W - 3L
1,814 SR
Queue Stats
221W - 217L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
1
0 / 0 / 0
3,088
386
0
0
0
Heimdallr
BenVibeZ
Heimdallr
10
3 / 1 / 0
5,418
677
5,780
5,469
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Raphael880
Fenrir
8
3 / 3 / 2
5,213
652
5,084
7,082
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
8
0 / 2 / 1
4,509
564
877
3,237
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SunnyMaggs
Achilles
8
0 / 3 / 3
4,664
583
990
6,184
3,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
5 / 0 / 1
6,097
762
3,640
4,423
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 2 / 1
4,753
594
1,743
4,737
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Noipa
Horus
8
0 / 0 / 2
4,926
616
1,439
4,101
1,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
ZæœZ
Thoth
10
2 / 2 / 2
5,706
713
4,401
3,797
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
5,044
631
2,273
4,589
943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
9
9
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Cliodhna
 
Cliodhna
5
0
1
5.5
L
Heimdallr
BenVibeZ
Heimdallr
3
1
0
3
W
0
2
1
0.25
W
Horus
Noipa
Horus
0
0
2
1
L
Fenrir
Raphael880
Fenrir
3
3
2
1.33
L
Merlin
0
2
1
0.25
L
Achilles
SunnyMaggs
Achilles
0
3
3
0.5
W
Thoth
ZæœZ
Thoth
2
2
2
1.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,731
Damage
13,496
21,972
Taken
21,647
7,661
Mitigated
5,569
7,037
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
 
Cliodhna
3,640
807
0
2,974
4,423
976
0
0
4,423
0
33,722
L
Heimdallr
BenVibeZ
Heimdallr
5,780
3,733
0
1,799
5,469
1,616
0
360
5,109
0
30,813
W
1,743
225
276
2,011
4,737
1,079
426
599
3,978
22,246
0
W
Horus
Noipa
Horus
1,439
830
338
2,168
4,101
1,745
0
0
4,101
0
13,680
L
Fenrir
Raphael880
Fenrir
5,084
1,690
0
3,107
7,082
2,097
0
1,054
6,028
0
25,115
L
Merlin
877
127
0
500
3,237
846
0
995
2,242
20,886
0
L
Achilles
SunnyMaggs
Achilles
990
169
0
1,631
6,184
3,102
0
3,735
2,449
0
19,025
W
Thoth
ZæœZ
Thoth
4,401
96
0
370
3,797
826
0
0
3,616
33,148
0
W
2,273
711
0
1,728
4,589
943
0
108
4,471
0
25,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,892
Gold Earned
26,526
184
Minions Killed
285
0
Camps Cleared
0
635,482
Distance Traveled
877,131
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,088
386
0
0
0
0
0
W
Cliodhna
6,097
762
86
11
0
205,107
3
L
Heimdallr
5,418
677
56
7
0
150,147
2
W
Hel
4,753
594
49
6
0
165,158
2
W
Horus
4,926
616
28
4
0
181,633
4
L
Fenrir
5,213
652
44
6
0
176,035
3
L
Merlin
4,509
564
49
6
0
144,079
1
L
Achilles
4,664
583
35
4
0
165,221
1
W
Thoth
5,706
713
74
9
0
184,373
1
W
Neith
5,044
631
48
6
0
140,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role