Player Matchup

Serqet
Serqet
 
Serqet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CrObInStInE
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,529 Elo+
Solo
Merlin
Merlin
SleepySnowman
Merlin
Level 147
God Stats
11W - 4L
1,693 SR
Queue Stats
613W - 643L
1,633 Elo+
Solo
Eset
Eset
XIXIHH
Eset
Level 101
God Stats
3W - 3L
1,285 SR
Queue Stats
268W - 270L
1,480 Elo+
Solo
Tyr
Tyr
YT Chazmania
Tyr
Level 95
God Stats
3W - 3L
1,715 SR
Queue Stats
62W - 73L
1,590 Elo+
Solo
Team Averages
Level 95
1,539 SR
1,546 Elo+

VS

Team Averages
Level 93
1,500 SR
1,477 Elo+
Merlin
Merlin
BOUBOU EL CAMPO
Merlin
Level 154
God Stats
5W - 2L
1,500 SR
Queue Stats
270W - 278L
1,532 Elo+
Solo
Hel
Hel
DoneyBonez
Hel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
MMVolnutt
Kumbhakarna
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 80L
1,469 Elo+
Solo
Arachne
Arachne
MisterMoisty
Arachne
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
314W - 316L
1,431 Elo+
Solo
The Morrigan
The Morrigan
whitneyhoustoned
The Morrigan
Level 109
God Stats
5W - 11L
1,500 SR
Queue Stats
879W - 842L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
4 / 5 / 12
11,104
653
9,128
25,308
31,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 0 / 11
10,136
596
4,910
9,120
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 3 / 9
12,182
717
28,814
18,861
8,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
XIXIHH
Eset
16
1 / 8 / 6
9,863
580
12,282
23,906
10,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 8
11,297
665
12,252
33,815
23,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 10
14,267
839
37,957
11,935
5,871
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 3 / 12
11,885
699
14,394
14,181
10,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
MMVolnutt
Kumbhakarna
20
4 / 2 / 13
13,205
777
15,121
26,437
37,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
MisterMoisty
Arachne
16
5 / 7 / 5
11,105
653
14,043
18,123
7,997
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
whitneyhoustoned
The Morrigan
18
1 / 3 / 15
11,304
665
14,615
15,355
7,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
75
18
Kills
20
20
Deaths
18
46
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
5
12
2
W
7
3
10
4
L
0
0
11
5.5
W
3
3
12
3
W
Kumbhakarna
MMVolnutt
Kumbhakarna
4
2
13
5.25
W
Arachne
MisterMoisty
Arachne
5
7
5
1.07
L
8
3
9
4.17
L
Eset
XIXIHH
Eset
1
8
6
0.5
L
5
4
8
2.25
W
The Morrigan
whitneyhoustoned
The Morrigan
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,386
Damage
96,130
111,010
Taken
86,031
78,156
Mitigated
68,913
61,150
Healing
45,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,128
1,494
2,350
3,448
25,308
31,263
0
17,903
7,405
0
11,665
W
37,957
646
2,686
1,295
11,935
5,871
576
5,777
5,445
75,060
0
L
4,910
397
25,185
6,843
9,120
4,827
187
7,227
1,842
26,972
0
W
14,394
245
18,786
8,214
14,181
10,576
777
8,041
5,782
37,950
0
W
Kumbhakarna
MMVolnutt
Kumbhakarna
15,121
1,036
1,945
4,870
26,437
37,205
695
11,858
13,735
25,149
0
W
Arachne
MisterMoisty
Arachne
14,043
10,628
2,369
2,082
18,123
7,997
2,506
9,976
7,588
0
20,776
L
28,814
1,905
1,142
1,787
18,861
8,029
882
16,155
2,706
73,463
0
L
Eset
XIXIHH
Eset
12,282
536
3,265
4,013
23,906
10,969
651
17,950
5,956
29,786
0
L
12,252
2,365
1,361
11,756
33,815
23,068
0
22,354
11,158
0
33,922
W
The Morrigan
whitneyhoustoned
The Morrigan
14,615
3,718
1,680
1,209
15,355
7,264
1,078
10,251
5,012
28,697
144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,582
Gold Earned
61,766
232
Minions Killed
177
0
Camps Cleared
0
1,592,273
Distance Traveled
1,731,966
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,104
653
16
1
0
328,618
1
W
Merlin
14,267
839
79
5
0
333,036
0
L
Hel
10,136
596
49
3
0
402,383
2
W
Hel
11,885
699
57
3
0
356,763
0
W
Kumbhakarna
13,205
777
11
1
0
371,639
4
W
Arachne
11,105
653
3
0
0
359,438
4
L
Merlin
12,182
717
85
5
0
279,887
1
L
Eset
9,863
580
35
2
0
264,422
0
L
Tyr
11,297
665
47
3
0
316,963
0
W
The Morrigan
11,304
665
27
2
0
311,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role