Player Matchup

Cerberus
Cerberus
DoctorYanota
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,042 Elo+
Party 2
Bakasura
Bakasura
ShopPlaceq
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Artemis
Artemis
WiadroMonter96
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,763 Elo+
Solo
Nu Wa
Nu Wa
iYentl
Nu Wa
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 9L
1,407 Elo+
Solo
Zeus
Zeus
rodi1
Zeus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,042 Elo+
Party 2
Team Averages
Level 15
1,500 SR
1,351 Elo+

VS

Team Averages
Level 70
1,573 SR
1,452 Elo+
Danzaburou
Danzaburou
Iwaldi
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,523 Elo+
Party 1
Ares
Ares
JimmeMoriarty
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Norillo
Zhong Kui
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 73L
1,474 Elo+
Party 1
King Arthur
King Arthur
RasLMPP
King Arthur
Level 37
God Stats
12W - 12L
1,568 SR
Queue Stats
105W - 110L
1,374 Elo+
Solo
Nox
Nox
V1latChampion
Nox
Level 27
God Stats
3W - 1L
1,798 SR
Queue Stats
13W - 19L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoctorYanota
Cerberus
13
0 / 3 / 1
6,806
681
2,785
11,476
6,624
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
ShopPlaceq
Bakasura
11
0 / 12 / 0
6,678
668
1,856
15,403
5,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 8 / 1
6,801
680
7,311
10,230
3,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
iYentl
Nu Wa
15
1 / 5 / 0
8,114
811
9,463
9,665
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
rodi1
Zeus
12
0 / 6 / 0
6,596
660
8,146
9,207
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iwaldi
Danzaburou
18
12 / 0 / 9
10,179
1,018
17,345
7,469
3,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 0 / 14
8,727
873
5,420
8,984
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Norillo
Zhong Kui
15
9 / 0 / 13
9,278
928
15,196
9,208
6,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
RasLMPP
King Arthur
16
4 / 2 / 14
8,621
862
7,602
15,212
11,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 0 / 8
9,118
912
4,915
4,648
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
91
2
Kills
33
34
Deaths
2
2
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DoctorYanota
Cerberus
0
3
1
0.17
W
Danzaburou
Iwaldi
Danzaburou
12
0
9
16.5
W
3
0
14
10
W
Zhong Kui
Norillo
Zhong Kui
9
0
13
15.5
W
King Arthur
RasLMPP
King Arthur
4
2
14
5.5
L
Bakasura
ShopPlaceq
Bakasura
0
12
0
0
W
5
0
8
9
L
1
8
1
0.19
L
Nu Wa
iYentl
Nu Wa
1
5
0
0.2
L
Zeus
rodi1
Zeus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
50,478
55,981
Taken
45,521
22,466
Mitigated
31,706
8,890
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DoctorYanota
Cerberus
2,785
208
336
3,485
11,476
6,624
0
6,731
4,534
13,159
0
W
Danzaburou
Iwaldi
Danzaburou
17,345
8,316
0
3,734
7,469
3,041
2,548
2,689
4,490
0
58,985
W
5,420
342
0
2,744
8,984
7,937
557
4,119
4,840
9,568
0
W
Zhong Kui
Norillo
Zhong Kui
15,196
3,099
162
4,173
9,208
6,922
1,435
4,635
4,518
31,285
0
W
King Arthur
RasLMPP
King Arthur
7,602
301
0
3,928
15,212
11,893
366
6,836
8,376
0
23,345
L
Bakasura
ShopPlaceq
Bakasura
1,856
1,206
443
1,187
15,403
5,532
34
5,627
9,710
0
5,031
W
4,915
420
534
998
4,648
1,913
766
2,115
2,533
29,665
0
L
7,311
2,625
0
867
10,230
3,623
0
4,052
6,027
0
15,188
L
Nu Wa
iYentl
Nu Wa
9,463
2,459
0
928
9,665
3,517
186
4,029
5,520
40,580
0
L
Zeus
rodi1
Zeus
8,146
968
364
1,280
9,207
3,170
0
5,092
3,890
18,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,995
Gold Earned
45,923
158
Minions Killed
234
0
Camps Cleared
0
863,869
Distance Traveled
1,167,415
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,806
681
28
3
0
200,419
0
W
Danzaburou
10,179
1,018
90
9
0
233,897
1
W
Ares
8,727
873
9
1
0
233,665
1
W
Zhong Kui
9,278
928
43
4
0
234,068
3
W
King Arthur
8,621
862
23
2
0
239,736
3
L
Bakasura
6,678
668
12
1
0
158,231
1
W
Nox
9,118
912
69
7
0
226,049
1
L
Artemis
6,801
680
26
3
0
136,675
1
L
Nu Wa
8,114
811
71
7
0
184,223
4
L
Zeus
6,596
660
21
2
0
184,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role