Player Matchup

Tiamat
Tiamat
Bazurki
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
BielK19
Da Ji
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 141L
1,466 Elo+
Solo
Chaac
Chaac
Christmas9518
Chaac
Level 26
God Stats
40W - 24L
1,637 SR
Queue Stats
41W - 24L
1,613 Elo+
Solo
Danzaburou
Danzaburou
NorIKa5476
Danzaburou
Level 38
God Stats
5W - 5L
1,500 SR
Queue Stats
32W - 49L
1,011 Elo+
Party 1
Rama
Rama
YeeterJones
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 126L
1,188 Elo+
Party 1
Team Averages
Level 70
1,527 SR
1,356 Elo+

VS

Team Averages
Level 63
1,443 SR
1,563 Elo+
Guan Yu
Guan Yu
GEDIANZIN
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,878 Elo+
Solo
Vamana
Vamana
HOAQUIM2016
Vamana
Level 159
God Stats
2W - 2L
1,382 SR
Queue Stats
38W - 38L
1,387 Elo+
Solo
Chiron
Chiron
XTheUnHo1y0neX
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,694 Elo+
Solo
Agni
Agni
reperea
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Merlin
Merlin
xvxWICKxvx
Merlin
Level 129
God Stats
10W - 13L
1,333 SR
Queue Stats
60W - 69L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bazurki
Tiamat
20
7 / 2 / 17
12,980
811
18,655
15,092
8,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
BielK19
Da Ji
20
9 / 3 / 14
12,835
802
16,352
12,253
5,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
9 / 1 / 12
12,953
810
20,683
20,552
27,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
NorIKa5476
Danzaburou
18
3 / 2 / 14
11,616
726
6,618
12,433
7,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
10 / 2 / 6
13,193
825
17,439
16,087
6,656
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GEDIANZIN
Guan Yu
15
1 / 11 / 0
9,420
589
3,419
18,858
18,960
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
17
2 / 4 / 4
11,046
690
14,689
22,490
22,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
3 / 3 / 2
11,227
702
12,205
12,877
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
reperea
Agni
17
2 / 14 / 6
10,851
678
8,652
19,743
7,150
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
xvxWICKxvx
Merlin
18
2 / 6 / 1
11,273
705
14,468
17,019
7,042
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
38
Kills
10
10
Deaths
38
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bazurki
Tiamat
7
2
17
7.75
W
Da Ji
BielK19
Da Ji
9
3
14
5.33
W
9
1
12
15
L
Guan Yu
GEDIANZIN
Guan Yu
1
11
0
0.09
L
Vamana
2
4
4
1
W
Danzaburou
NorIKa5476
Danzaburou
3
2
14
5
L
3
3
2
1.33
W
10
2
6
6.5
L
Agni
reperea
Agni
2
14
6
0.36
L
Merlin
xvxWICKxvx
Merlin
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,747
Damage
53,433
76,417
Taken
90,987
55,630
Mitigated
61,293
32,394
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bazurki
Tiamat
18,655
2,697
0
8,577
15,092
8,765
1,418
6,365
8,727
52,063
0
W
Da Ji
BielK19
Da Ji
16,352
6,088
0
1,023
12,253
5,200
2,082
4,474
7,632
0
32,285
W
20,683
5,908
164
13,112
20,552
27,505
1,381
5,512
15,040
0
48,277
L
Guan Yu
GEDIANZIN
Guan Yu
3,419
930
152
1,362
18,858
18,960
0
2,468
15,800
0
12,013
L
Vamana
14,689
4,595
1,396
6,273
22,490
22,858
0
4,578
17,003
555
37,795
W
Danzaburou
NorIKa5476
Danzaburou
6,618
1,945
0
2,121
12,433
7,504
1,832
2,655
9,778
0
38,661
L
12,205
5,149
945
3,977
12,877
5,283
0
1,298
11,099
0
57,129
W
17,439
13,359
0
7,397
16,087
6,656
4,044
4,432
11,655
329
70,133
L
Agni
reperea
Agni
8,652
2,281
179
364
19,743
7,150
0
5,095
14,366
17,882
0
L
Merlin
xvxWICKxvx
Merlin
14,468
575
170
1,563
17,019
7,042
0
4,051
12,580
52,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,577
Gold Earned
53,817
339
Minions Killed
246
0
Camps Cleared
0
1,645,389
Distance Traveled
1,309,454
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,980
811
95
6
0
323,988
3
W
Da Ji
12,835
802
31
2
0
332,731
0
W
Chaac
12,953
810
68
4
0
355,259
0
L
Guan Yu
9,420
589
14
1
0
181,742
3
L
Vamana
11,046
690
36
2
0
332,397
2
W
Danzaburou
11,616
726
52
3
0
311,238
0
L
Chiron
11,227
702
89
6
0
304,015
1
W
Rama
13,193
825
93
6
0
322,173
1
L
Agni
10,851
678
28
2
0
225,197
0
L
Merlin
11,273
705
79
5
0
266,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role