Player Matchup

Mercury
Mercury
BigHeadBowen
Mercury
Level 105
God Stats
11W - 11L
1,680 SR
Queue Stats
60W - 56L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
Bronzzkid
Cthulhu
Level 159
God Stats
12W - 14L
1,803 SR
Queue Stats
281W - 258L
1,652 Elo+
Party 2
The Morrigan
The Morrigan
Buff Cupid
The Morrigan
Level 117
God Stats
3W - 7L
1,197 SR
Queue Stats
595W - 554L
1,378 Elo+
Party 2
Sylvanus
Sylvanus
Jager MoNs3r
Sylvanus
Level 77
God Stats
5W - 16L
1,373 SR
Queue Stats
349W - 376L
1,548 Elo+
Party 2
Charybdis
Charybdis
ThePapiSenpai
Charybdis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,561 Elo+
Party 2
Team Averages
Level 123
1,511 SR
1,508 Elo+

VS

Team Averages
Level 132
1,562 SR
1,556 Elo+
Ymir
Ymir
CouchPatato69
Ymir
Level 141
God Stats
3W - 4L
1,289 SR
Queue Stats
262W - 236L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
JackDaRipperLoL
Danzaburou
Level 125
God Stats
11W - 13L
1,597 SR
Queue Stats
198W - 219L
1,450 Elo+
Solo
Sol
Sol
RayClawV2
Sol
Level 135
God Stats
9W - 2L
1,666 SR
Queue Stats
193W - 188L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RifT RELAPSE15
Tsukuyomi
Level 141
God Stats
6W - 4L
1,711 SR
Queue Stats
291W - 276L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
SeventyBuffalo1
Sylvanus
Level 118
God Stats
3W - 2L
1,549 SR
Queue Stats
9W - 3L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigHeadBowen
Mercury
10
1 / 3 / 2
5,977
460
1,894
10,251
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Bronzzkid
Cthulhu
11
1 / 2 / 1
6,573
506
7,297
8,564
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Buff Cupid
The Morrigan
9
1 / 5 / 1
5,789
445
6,389
8,654
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Jager MoNs3r
Sylvanus
9
1 / 6 / 3
5,717
440
4,925
12,839
6,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ThePapiSenpai
Charybdis
9
0 / 6 / 2
5,192
399
3,190
9,636
1,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
8,278
637
4,606
9,106
7,517
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JackDaRipperLoL
Danzaburou
13
4 / 1 / 4
8,150
627
8,691
8,167
2,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 4
8,757
674
7,790
9,589
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
RifT RELAPSE15
Tsukuyomi
14
9 / 0 / 3
8,570
659
7,979
5,567
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
1 / 1 / 4
7,469
575
3,946
7,641
5,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
4
Kills
22
22
Deaths
4
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigHeadBowen
Mercury
1
3
2
0.67
L
Cthulhu
Bronzzkid
Cthulhu
1
2
1
0.75
L
The Morrigan
Buff Cupid
The Morrigan
1
5
1
0.3
W
3
0
1
3.5
W
Danzaburou
JackDaRipperLoL
Danzaburou
4
1
4
6
L
Sylvanus
Jager MoNs3r
Sylvanus
1
6
3
0.42
W
5
2
4
3.5
W
Tsukuyomi
RifT RELAPSE15
Tsukuyomi
9
0
3
10.5
W
Sylvanus
1
1
4
3
L
Charybdis
ThePapiSenpai
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
33,012
49,944
Taken
40,070
18,365
Mitigated
20,440
12,684
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigHeadBowen
Mercury
1,894
361
0
3,097
10,251
2,645
0
1,629
8,622
0
28,945
L
Cthulhu
Bronzzkid
Cthulhu
7,297
716
114
2,184
8,564
4,745
0
3,716
4,848
32,857
0
L
The Morrigan
Buff Cupid
The Morrigan
6,389
1,159
2
1,539
8,654
2,492
0
4,759
3,855
30,098
928
W
4,606
1,160
0
3,212
9,106
7,517
150
5,239
3,125
46,556
0
W
Danzaburou
JackDaRipperLoL
Danzaburou
8,691
4,930
0
2,793
8,167
2,850
2,642
2,455
5,586
0
50,642
L
Sylvanus
Jager MoNs3r
Sylvanus
4,925
2,338
1,129
3,209
12,839
6,670
0
4,125
8,714
19,555
8,633
W
7,790
2,336
0
4,136
9,589
3,031
2,736
5,009
4,144
50,507
0
W
Tsukuyomi
RifT RELAPSE15
Tsukuyomi
7,979
1,749
0
3,359
5,567
1,825
0
1,479
3,980
0
49,231
W
Sylvanus
3,946
1,657
2,120
3,579
7,641
5,217
310
1,754
5,807
26,078
0
L
Charybdis
ThePapiSenpai
Charybdis
3,190
2,136
0
1,410
9,636
1,813
0
2,073
7,563
0
23,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,248
Gold Earned
41,224
275
Minions Killed
418
0
Camps Cleared
0
1,203,050
Distance Traveled
1,232,414
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,977
460
69
5
0
274,381
0
L
Cthulhu
6,573
506
68
5
0
277,398
3
L
The Morrigan
5,789
445
53
4
0
236,138
1
W
Ymir
8,278
637
96
7
0
219,679
3
W
Danzaburou
8,150
627
87
7
0
245,643
3
L
Sylvanus
5,717
440
38
3
0
214,523
0
W
Sol
8,757
674
106
8
0
242,484
6
W
Tsukuyomi
8,570
659
85
7
0
332,513
0
W
Sylvanus
7,469
575
44
3
0
192,095
5
L
Charybdis
5,192
399
47
4
0
200,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role