Player Matchup

Erlang Shen
Erlang Shen
Silver II
Cano160405
Erlang Shen
Silver II
Level 64
God Stats
11W - 11L
1,529 SR
Queue Stats
125W - 134L
1,542 MMR
Solo
Ymir
Ymir
Bronze III
Danikillpro1957
Ymir
Bronze III
Level 109
God Stats
3W - 3L
1,723 SR
Queue Stats
26W - 38L
1,539 MMR
Solo
Bakasura
Bakasura
Silver I
KINGDON94
Bakasura
Silver I
Level 123
God Stats
8W - 3L
1,777 SR
Queue Stats
71W - 67L
1,570 MMR
Party 2
Hera
Hera
Silver I
cvdonkyle
Hera
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,546 MMR
Party 2
Medusa
Medusa
Gold IV
spa-wdam
Medusa
Gold IV
Level 151
God Stats
3W - 1L
1,651 SR
Queue Stats
53W - 49L
1,523 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,636 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,640 SR
1,543 MMR
Susano
Susano
Gold II
Arklegend88
Susano
Gold II
Level 105
God Stats
99W - 63L
1,624 SR
Queue Stats
464W - 456L
1,665 MMR
Party 1
Izanami
Izanami
Bronze III
EdUuRoJaS
Izanami
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Athena
Athena
Silver I
Lord7th__
Athena
Silver I
Level 133
God Stats
2W - 4L
1,978 SR
Queue Stats
138W - 139L
1,495 MMR
Party 1
Scylla
Scylla
Gold V
SteuerbordMario
Scylla
Gold V
Level 131
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 202L
1,553 MMR
Solo
Tyr
Tyr
Silver I
Toxict1t13
Tyr
Silver I
Level 89
God Stats
3W - 4L
1,600 SR
Queue Stats
90W - 95L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cano160405
Erlang Shen
19
6 / 1 / 8
13,779
574
17,683
23,141
28,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 17
12,922
538
11,485
22,689
32,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
KINGDON94
Bakasura
20
14 / 1 / 4
15,890
662
19,305
16,247
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
20
3 / 3 / 6
13,983
583
9,602
9,809
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
spa-wdam
Medusa
20
8 / 2 / 10
15,371
640
33,113
17,366
7,801
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
KaliLokiAchillesGeb

VS

Bans
King ArthurGilgameshBastetArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
7 / 4 / 1
12,277
512
17,002
20,669
8,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
EdUuRoJaS
Izanami
18
1 / 6 / 4
11,495
479
8,681
17,501
6,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
Lord7th__
Athena
13
0 / 10 / 2
8,741
364
3,768
28,705
28,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
0 / 4 / 0
10,242
427
11,280
14,723
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 9 / 1
9,024
376
6,476
27,608
21,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
33
Kills
8
8
Deaths
33
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
7
4
1
1.88
W
Erlang Shen
Cano160405
Erlang Shen
6
1
8
10
W
2
1
17
10.5
L
Izanami
EdUuRoJaS
Izanami
1
6
4
0.5
W
Bakasura
KINGDON94
Bakasura
14
1
4
16
L
Athena
Lord7th__
Athena
0
10
2
0.1
L
0
4
0
0
L
0
9
1
0.06
W
Hera
3
3
6
2
W
Medusa
spa-wdam
Medusa
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,188
Damage
47,207
89,252
Taken
109,206
80,918
Mitigated
69,728
35,993
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
17,002
4,722
0
5,862
20,669
8,717
0
2,361
17,686
0
90,706
W
Erlang Shen
Cano160405
Erlang Shen
17,683
9,286
0
12,024
23,141
28,699
1,019
4,476
18,665
0
82,801
W
11,485
1,810
0
5,604
22,689
32,326
208
6,211
16,478
37,688
0
L
Izanami
EdUuRoJaS
Izanami
8,681
6,467
0
2,157
17,501
6,543
0
2,441
14,811
0
80,122
W
Bakasura
KINGDON94
Bakasura
19,305
13,820
0
7,414
16,247
8,403
3,947
3,732
12,515
0
121,354
L
Athena
Lord7th__
Athena
3,768
615
676
3,499
28,705
28,398
0
8,166
19,164
13,737
0
L
11,280
830
0
1,601
14,723
4,938
0
3,006
11,035
94,488
0
L
6,476
1,045
0
3,240
27,608
21,132
355
4,818
21,954
11,658
36,510
W
Hera
9,602
1,982
81
2,541
9,809
3,689
3,843
2,251
7,558
108,116
0
W
Medusa
spa-wdam
Medusa
33,113
17,586
0
8,329
17,366
7,801
6,425
1,817
15,549
0
140,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,945
Gold Earned
51,779
768
Minions Killed
598
0
Camps Cleared
0
2,445,336
Distance Traveled
2,219,600
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,277
512
143
6
0
492,506
9
W
Erlang Shen
13,779
574
123
5
0
479,560
4
W
Ymir
12,922
538
37
2
0
471,111
7
L
Izanami
11,495
479
166
7
0
394,572
3
W
Bakasura
15,890
662
220
9
0
595,866
2
L
Athena
8,741
364
19
1
0
461,766
9
L
Scylla
10,242
427
180
8
0
456,257
4
L
Tyr
9,024
376
90
4
0
414,499
2
W
Hera
13,983
583
199
8
0
441,732
3
W
Medusa
15,371
640
189
8
0
457,067
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role