Player Matchup

Neith
Neith
EzUllrAxe
Neith
Level 129
God Stats
11W - 1L
1,837 SR
Queue Stats
177W - 67L
1,788 Elo+
Party 1
Atlas
Atlas
elfacu02facundof
Atlas
Level 123
God Stats
1W - 1L
1,246 SR
Queue Stats
35W - 42L
1,423 Elo+
Solo
Merlin
Merlin
ziveeh
Merlin
Level 69
God Stats
1W - 1L
1,171 SR
Queue Stats
1W - 1L
1,130 Elo+
Party 1
Team Averages
Level 107
1,418 SR
1,447 Elo+

VS

Team Averages
Level 134
1,479 SR
1,525 Elo+
Atlas
Atlas
RNS KOJACK
Atlas
Level 128
God Stats
11W - 10L
1,327 SR
Queue Stats
131W - 154L
1,377 Elo+
Solo
Heimdallr
Heimdallr
SirPumpkin7
Heimdallr
Level 117
God Stats
5W - 5L
1,585 SR
Queue Stats
65W - 46L
1,681 Elo+
Solo
Scylla
Scylla
Xx-13-elnino-xX
Scylla
Level 158
God Stats
7W - 4L
1,526 SR
Queue Stats
201W - 211L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EzUllrAxe
Neith
20
11 / 2 / 7
14,456
803
22,060
16,131
6,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 16
13,701
761
10,170
22,108
30,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
ziveeh
Merlin
18
6 / 3 / 7
12,753
709
13,466
9,758
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 8 / 4
11,103
617
7,551
22,879
26,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
SirPumpkin7
Heimdallr
17
3 / 6 / 3
11,737
652
15,874
16,753
6,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 6 / 4
11,758
653
14,389
15,577
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
20
Kills
7
7
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
EzUllrAxe
Neith
11
2
7
7.25
L
Atlas
1
8
4
0.38
L
Heimdallr
SirPumpkin7
Heimdallr
3
6
3
0.75
L
3
6
4
0.83
W
3
2
16
5.5
W
Merlin
ziveeh
Merlin
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,696
Damage
37,814
47,997
Taken
55,209
41,046
Mitigated
37,805
8,981
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EzUllrAxe
Neith
22,060
10,533
0
6,232
16,131
6,508
3,243
7,536
8,309
0
72,118
L
Atlas
7,551
1,584
0
1,140
22,879
26,145
0
8,090
14,789
20,009
0
L
Heimdallr
SirPumpkin7
Heimdallr
15,874
6,844
0
1,953
16,753
6,645
0
7,752
9,001
0
56,532
L
14,389
546
108
3,080
15,577
5,015
34
8,529
7,048
54,422
0
W
10,170
2,397
264
2,485
22,108
30,866
37
8,070
13,500
25,204
0
W
Merlin
ziveeh
Merlin
13,466
1,007
0
0
9,758
3,672
96
5,426
4,147
40,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,910
Gold Earned
34,598
192
Minions Killed
192
7
Camps Cleared
9
1,080,939
Distance Traveled
911,857
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,456
803
103
6
3
369,588
5
L
Atlas
11,103
617
19
1
0
300,646
4
L
Heimdallr
11,737
652
102
6
4
296,155
1
L
Scylla
11,758
653
71
4
5
315,056
2
W
Atlas
13,701
761
23
1
0
356,584
2
W
Merlin
12,753
709
66
4
4
354,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role