Player Matchup

Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AlphaWitcher
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Cagasian
Cabrakan
Level 97
God Stats
1W - 0L
1,733 SR
Queue Stats
8W - 4L
1,516 Elo+
Party 2
Agni
Agni
Cr3va1n
Agni
Level 38
God Stats
3W - 1L
1,396 SR
Queue Stats
33W - 38L
1,553 Elo+
Solo
Team Averages
Level 72
1,526 SR
1,514 Elo+

VS

Team Averages
Level 41
1,584 SR
1,503 Elo+
Neith
Neith
AgendPanda
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,351 Elo+
Solo
Thor
Thor
Ohmymymy
Thor
Level 27
God Stats
4W - 5L
1,611 SR
Queue Stats
27W - 24L
1,597 Elo+
Party 1
Khepri
Khepri
SehZuTyp
Khepri
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
264W - 264L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
Trolinghere
Zhong Kui
Level 43
God Stats
6W - 7L
1,852 SR
Queue Stats
204W - 195L
1,534 Elo+
Solo
Aphrodite
Aphrodite
丶Linda
Aphrodite
Level 54
God Stats
2W - 3L
1,456 SR
Queue Stats
51W - 57L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
12 / 1 / 6
10,401
693
13,855
13,584
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 4 / 6
7,501
500
4,119
6,279
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
AlphaWitcher
Bacchus
12
1 / 4 / 5
7,635
509
3,216
13,146
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Cagasian
Cabrakan
13
3 / 1 / 4
8,414
561
6,198
11,012
8,296
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
Cr3va1n
Agni
15
8 / 2 / 6
9,816
654
12,268
7,903
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
8 / 4 / 1
7,672
511
10,304
8,702
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
13
1 / 5 / 6
7,717
514
5,790
9,844
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
SehZuTyp
Khepri
10
2 / 5 / 8
7,132
475
3,284
14,346
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Trolinghere
Zhong Kui
10
0 / 3 / 0
6,505
434
4,823
6,663
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
丶Linda
Aphrodite
11
1 / 7 / 3
6,986
466
4,173
12,415
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
24
Kills
12
12
Deaths
24
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
1
6
15
W
Ah Muzen Cab
 
Ah Muzen Cab
0
4
6
0.75
L
Neith
8
4
1
2.13
W
Bacchus
AlphaWitcher
Bacchus
1
4
5
0.88
W
Cabrakan
Cagasian
Cabrakan
3
1
4
5
W
Agni
Cr3va1n
Agni
8
2
6
5.5
L
Thor
1
5
6
0.8
L
Khepri
SehZuTyp
Khepri
2
5
8
1.2
L
Zhong Kui
Trolinghere
Zhong Kui
0
3
0
0
L
Aphrodite
丶Linda
Aphrodite
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,656
Damage
28,374
51,924
Taken
51,970
27,198
Mitigated
23,275
17,909
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,855
3,886
0
7,664
13,584
4,824
0
3,082
10,300
0
69,601
W
Ah Muzen Cab
 
Ah Muzen Cab
4,119
1,010
0
1,485
6,279
1,393
746
1,093
5,180
0
34,410
L
Neith
10,304
5,926
0
1,319
8,702
3,245
0
3,111
5,495
0
34,973
W
Bacchus
AlphaWitcher
Bacchus
3,216
482
0
2,400
13,146
10,083
75
1,371
11,744
24,620
0
W
Cabrakan
Cagasian
Cabrakan
6,198
1,082
225
3,333
11,012
8,296
0
4,245
6,767
45,512
0
W
Agni
Cr3va1n
Agni
12,268
438
0
2,802
7,903
2,602
640
1,699
6,032
58,814
0
L
Thor
5,790
1,592
0
2,252
9,844
3,152
0
4,334
5,294
0
51,435
L
Khepri
SehZuTyp
Khepri
3,284
604
54
2,370
14,346
8,859
0
2,933
11,311
21,340
0
L
Zhong Kui
Trolinghere
Zhong Kui
4,823
915
0
2,745
6,663
4,000
0
4,755
1,902
28,576
5,153
L
Aphrodite
丶Linda
Aphrodite
4,173
186
1,719
4,911
12,415
4,019
19
5,729
6,286
30,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,767
Gold Earned
36,012
394
Minions Killed
336
0
Camps Cleared
0
1,435,946
Distance Traveled
1,250,938
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,401
693
111
7
0
328,385
4
W
Ah Muzen Cab
7,501
500
59
4
0
279,652
2
L
Neith
7,672
511
51
3
0
255,190
4
W
Bacchus
7,635
509
33
2
0
238,109
6
W
Cabrakan
8,414
561
89
6
0
292,655
7
W
Agni
9,816
654
102
7
0
297,145
8
L
Thor
7,717
514
108
7
0
296,899
1
L
Khepri
7,132
475
31
2
0
263,853
0
L
Zhong Kui
6,505
434
71
5
0
171,144
2
L
Aphrodite
6,986
466
75
5
0
263,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role