Player Matchup

Cthulhu
Cthulhu
Abide Striker
Cthulhu
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 26L
1,484 Elo+
Party 2
Nike
Nike
BrandedRook
Nike
Level 69
God Stats
1W - 1L
1,790 SR
Queue Stats
10W - 10L
1,795 Elo+
Party 3
Fenrir
Fenrir
METROHEDRON
Fenrir
Level 104
God Stats
8W - 5L
1,451 SR
Queue Stats
29W - 23L
1,477 Elo+
Party 3
Baron Samedi
Baron Samedi
PapaTom92
Baron Samedi
Level 159
God Stats
13W - 12L
1,500 SR
Queue Stats
381W - 397L
1,618 Elo+
Solo
Danzaburou
Danzaburou
PrimevalFox
Danzaburou
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 12L
1,539 Elo+
Party 2
Team Averages
Level 122
1,505 SR
1,582 Elo+

VS

Team Averages
Level 138
1,589 SR
1,595 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Astolfo2169
Nike
Level 156
God Stats
2W - 0L
1,753 SR
Queue Stats
140W - 148L
1,521 Elo+
Solo
Chiron
Chiron
LouJersey
Chiron
Level 148
God Stats
22W - 10L
1,500 SR
Queue Stats
112W - 97L
1,788 Elo+
Party 1
Tsukuyomi
Tsukuyomi
de5ault
Tsukuyomi
Level 96
God Stats
2W - 0L
1,692 SR
Queue Stats
8W - 3L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 4 / 2
8,641
786
8,481
15,589
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 5
7,644
695
7,279
15,206
7,595
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
14
4 / 5 / 4
8,569
779
5,859
13,504
4,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
PapaTom92
Baron Samedi
15
1 / 4 / 5
8,247
750
10,218
11,277
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PrimevalFox
Danzaburou
15
1 / 4 / 2
9,015
820
4,928
10,789
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 2 / 14
8,944
813
9,323
11,576
15,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nu Wa
 
Nu Wa
16
1 / 0 / 5
8,941
813
6,213
5,279
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 2 / 15
8,947
813
9,347
10,721
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
LouJersey
Chiron
17
9 / 1 / 9
10,042
913
18,659
11,675
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
de5ault
Tsukuyomi
16
8 / 5 / 10
9,509
864
14,921
13,803
9,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
10
Kills
23
23
Deaths
10
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
2
14
4.5
W
Nu Wa
 
Nu Wa
1
0
5
3.5
L
Cthulhu
3
4
2
1
W
3
2
15
5.25
L
1
6
5
0.58
W
Chiron
LouJersey
Chiron
9
1
9
13.5
L
Fenrir
4
5
4
1.2
L
Baron Samedi
PapaTom92
Baron Samedi
1
4
5
0.88
L
Danzaburou
PrimevalFox
Danzaburou
1
4
2
0.5
W
Tsukuyomi
de5ault
Tsukuyomi
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,765
Damage
58,463
66,365
Taken
53,054
34,325
Mitigated
42,175
12,557
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,323
972
0
1,715
11,576
15,710
0
3,562
8,014
23,273
0
W
Nu Wa
 
Nu Wa
6,213
904
0
900
5,279
1,797
1,478
935
4,344
42,228
0
L
Cthulhu
8,481
534
599
2,091
15,589
13,988
0
3,819
11,152
19,899
0
W
9,347
1,252
0
810
10,721
10,535
325
3,781
6,940
0
24,806
L
7,279
939
348
1,082
15,206
7,595
0
3,102
11,688
0
20,009
W
Chiron
LouJersey
Chiron
18,659
9,633
620
6,177
11,675
4,902
2,572
5,061
6,614
0
41,646
L
Fenrir
5,859
2,333
0
409
13,504
4,760
0
3,227
9,913
0
13,013
L
Baron Samedi
PapaTom92
Baron Samedi
10,218
188
2,297
3,178
11,277
4,837
0
2,199
8,771
34,669
0
L
Danzaburou
PrimevalFox
Danzaburou
4,928
2,076
0
2,553
10,789
3,145
0
2,327
8,287
0
35,277
W
Tsukuyomi
de5ault
Tsukuyomi
14,921
3,676
0
602
13,803
9,231
80
5,360
8,443
0
27,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,116
Gold Earned
46,383
215
Minions Killed
225
0
Camps Cleared
0
1,070,068
Distance Traveled
1,196,990
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,944
813
34
3
0
228,133
0
W
Nu Wa
8,941
813
69
6
0
217,354
4
L
Cthulhu
8,641
786
32
3
0
214,561
0
W
Nike
8,947
813
44
4
0
260,412
1
L
Nike
7,644
695
37
3
0
215,318
0
W
Chiron
10,042
913
50
5
0
238,035
4
L
Fenrir
8,569
779
14
1
0
226,446
0
L
Baron Samedi
8,247
750
51
5
0
217,313
2
L
Danzaburou
9,015
820
81
7
0
196,430
4
W
Tsukuyomi
9,509
864
28
3
0
253,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role