Player Matchup

Neith
Neith
LxSlayer
Neith
Level 60
God Stats
42W - 35L
1,591 SR
Queue Stats
272W - 290L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
psychohoe
Baron Samedi
Level 105
God Stats
8W - 5L
1,700 SR
Queue Stats
34W - 45L
1,435 Elo+
Solo
Ares
Ares
willeuw
Ares
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 120L
1,399 Elo+
Solo
Team Averages
Level 96
1,597 SR
1,438 Elo+

VS

Team Averages
Level 113
1,671 SR
1,598 Elo+
Ares
Ares
AndreiBar
Ares
Level 72
God Stats
2W - 3L
1,715 SR
Queue Stats
14W - 16L
1,706 Elo+
Solo
Hou Yi
Hou Yi
FIGHTXME
Hou Yi
Level 160
God Stats
4W - 3L
1,683 SR
Queue Stats
43W - 19L
1,769 Elo+
Solo
Merlin
Merlin
RikaTem
Merlin
Level 107
God Stats
4W - 3L
1,614 SR
Queue Stats
63W - 82L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LxSlayer
Neith
18
4 / 4 / 13
13,074
726
16,908
16,323
8,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
psychohoe
Baron Samedi
20
13 / 2 / 3
14,756
820
18,450
17,084
11,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
willeuw
Ares
16
3 / 4 / 15
12,861
715
14,990
23,415
32,726
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 9 / 4
11,252
625
7,194
23,885
24,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
FIGHTXME
Hou Yi
19
6 / 6 / 4
13,025
724
15,810
15,111
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
RikaTem
Merlin
16
1 / 5 / 7
11,158
620
17,559
16,385
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
20
Kills
10
10
Deaths
20
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
3
9
4
0.56
L
Hou Yi
FIGHTXME
Hou Yi
6
6
4
1.33
W
Neith
LxSlayer
Neith
4
4
13
2.63
L
Merlin
RikaTem
Merlin
1
5
7
0.9
W
Baron Samedi
psychohoe
Baron Samedi
13
2
3
7.25
W
Ares
willeuw
Ares
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,348
Damage
40,563
56,822
Taken
55,381
52,367
Mitigated
37,414
18,900
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,194
192
0
0
23,885
24,040
0
15,452
8,433
11,596
0
L
Hou Yi
FIGHTXME
Hou Yi
15,810
6,396
0
3,158
15,111
7,240
0
9,742
5,369
0
57,996
W
Neith
LxSlayer
Neith
16,908
5,413
0
4,124
16,323
8,203
1,046
8,200
7,697
0
59,235
L
Merlin
RikaTem
Merlin
17,559
233
81
2,266
16,385
6,134
0
8,915
7,470
55,686
0
W
Baron Samedi
psychohoe
Baron Samedi
18,450
590
3,515
7,682
17,084
11,438
1,558
9,937
6,998
80,593
0
W
Ares
willeuw
Ares
14,990
1,223
0
3,579
23,415
32,726
401
7,389
15,402
23,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,691
Gold Earned
35,435
215
Minions Killed
183
11
Camps Cleared
5
904,368
Distance Traveled
844,333
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,252
625
12
1
0
274,111
4
L
Hou Yi
13,025
724
106
6
4
291,776
0
W
Neith
13,074
726
86
5
6
281,299
2
L
Merlin
11,158
620
65
4
1
278,446
2
W
Baron Samedi
14,756
820
114
6
5
301,788
5
W
Ares
12,861
715
15
1
0
321,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role