Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JazzyXYZ
Sobek
Level 128
God Stats
0W - 7L
1,500 SR
Queue Stats
335W - 333L
1,591 Elo+
Solo
Mulan
Mulan
Talimane
Mulan
Level 149
God Stats
10W - 11L
1,189 SR
Queue Stats
849W - 882L
1,456 Elo+
Solo
Tyr
Tyr
Thetruethhurts
Tyr
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
452W - 491L
1,434 Elo+
Solo
Kukulkan
Kukulkan
X_Animis_X
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,364 Elo+
Solo
Team Averages
Level 137
1,438 SR
1,469 Elo+

VS

Team Averages
Level 109
1,500 SR
1,451 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DopeMagikarp
Arachne
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 91L
1,213 Elo+
Solo
Sobek
Sobek
RENFR33ZY
Sobek
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,390 Elo+
Solo
Nemesis
Nemesis
h0shikage
Nemesis
Level 144
God Stats
9W - 6L
1,500 SR
Queue Stats
232W - 233L
1,457 Elo+
Solo
Tiamat
Tiamat
porta64
Tiamat
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
349W - 351L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 4 / 6
9,106
607
15,150
13,693
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
JazzyXYZ
Sobek
18
4 / 2 / 9
9,793
653
9,593
20,996
22,974
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Talimane
Mulan
18
6 / 5 / 3
10,487
699
13,931
18,546
13,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 7 / 11
9,653
644
12,205
19,533
19,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
X_Animis_X
Kukulkan
16
1 / 7 / 9
9,326
622
9,461
13,652
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
8 / 2 / 15
12,848
857
21,843
20,219
29,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
DopeMagikarp
Arachne
17
4 / 5 / 13
10,494
700
12,173
14,806
8,085
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sobek
RENFR33ZY
Sobek
17
3 / 3 / 19
11,628
775
9,907
22,923
37,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
h0shikage
Nemesis
17
3 / 3 / 15
11,385
759
12,038
12,972
10,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Tiamat
porta64
Tiamat
20
7 / 1 / 16
12,226
815
20,258
16,505
15,253
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
13
Kills
25
25
Deaths
14
38
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
6
1
W
Jormungandr
 
Jormungandr
8
2
15
7.75
W
Arachne
DopeMagikarp
Arachne
4
5
13
2.1
L
Sobek
JazzyXYZ
Sobek
4
2
9
4.25
W
Sobek
RENFR33ZY
Sobek
3
3
19
4.17
L
Mulan
Talimane
Mulan
6
5
3
1.5
L
1
7
11
0.93
L
Kukulkan
X_Animis_X
Kukulkan
1
7
9
0.79
W
Nemesis
h0shikage
Nemesis
3
3
15
3.5
W
Tiamat
porta64
Tiamat
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,340
Damage
76,219
86,420
Taken
87,425
74,078
Mitigated
100,585
26,453
Healing
37,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,150
553
1,652
3,707
13,693
11,355
0
8,949
4,744
30,684
0
W
Jormungandr
 
Jormungandr
21,843
4,328
3,926
4,585
20,219
29,154
1,209
7,431
12,788
47,170
0
W
Arachne
DopeMagikarp
Arachne
12,173
10,069
2,467
2,378
14,806
8,085
865
6,084
8,722
206
16,270
L
Sobek
JazzyXYZ
Sobek
9,593
546
1,456
7,189
20,996
22,974
0
11,347
9,649
24,240
0
W
Sobek
RENFR33ZY
Sobek
9,907
897
2,638
5,909
22,923
37,603
1,082
9,174
13,749
16,265
0
L
Mulan
Talimane
Mulan
13,931
1,094
1,511
4,065
18,546
13,898
0
10,341
8,205
139
34,045
L
12,205
1,358
1,485
2,629
19,533
19,686
0
10,991
8,542
66
23,123
L
Kukulkan
X_Animis_X
Kukulkan
9,461
608
1,216
1,543
13,652
6,165
104
10,485
3,167
30,888
0
W
Nemesis
h0shikage
Nemesis
12,038
2,211
6,768
3,758
12,972
10,490
551
5,472
7,500
0
15,850
W
Tiamat
porta64
Tiamat
20,258
943
1,733
3,582
16,505
15,253
1,567
6,214
10,291
53,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,365
Gold Earned
58,581
187
Minions Killed
157
0
Camps Cleared
0
1,320,253
Distance Traveled
1,511,866
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,106
607
32
2
0
262,426
1
W
Jormungandr
12,848
857
45
3
0
304,815
0
W
Arachne
10,494
700
11
1
0
281,928
2
L
Sobek
9,793
653
27
2
0
304,008
0
W
Sobek
11,628
775
15
1
0
289,763
1
L
Mulan
10,487
699
53
4
0
253,997
0
L
Tyr
9,653
644
26
2
0
282,959
0
L
Kukulkan
9,326
622
49
3
0
216,863
0
W
Nemesis
11,385
759
8
1
0
320,879
2
W
Tiamat
12,226
815
78
5
0
314,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role