Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
PapaTom92
Charybdis
Level 159
God Stats
14W - 14L
1,580 SR
Queue Stats
381W - 397L
1,607 Elo+
Solo
Atlas
Atlas
Sparconix
Atlas
Level 160
God Stats
6W - 0L
1,824 SR
Queue Stats
441W - 8L
1,863 Elo+
Party 3
Tsukuyomi
Tsukuyomi
average
Tsukuyomi
Level 160
God Stats
10W - 0L
1,739 SR
Queue Stats
583W - 36L
1,944 Elo+
Party 3
Poseidon
Poseidon
nekoonosu
Poseidon
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 8L
2,066 Elo+
Party 3
Team Averages
Level 147
1,629 SR
1,796 Elo+

VS

Team Averages
Level 134
1,757 SR
1,639 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Ashleypanda
Bellona
Level 108
God Stats
3W - 4L
2,033 SR
Queue Stats
37W - 37L
1,488 Elo+
Party 2
Artemis
Artemis
ICE IM NICE
Artemis
Level 160
God Stats
1W - 1L
1,874 SR
Queue Stats
49W - 36L
1,585 Elo+
Party 2
Cernunnos
Cernunnos
LouJersey
Cernunnos
Level 148
God Stats
3W - 5L
1,663 SR
Queue Stats
112W - 97L
1,809 Elo+
Party 1
Artio
Artio
de5ault
Artio
Level 96
God Stats
1W - 1L
1,714 SR
Queue Stats
8W - 3L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 0 / 14
8,485
771
10,114
11,583
11,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
PapaTom92
Charybdis
15
3 / 4 / 9
8,842
804
5,999
11,425
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Sparconix
Atlas
16
5 / 1 / 19
9,889
899
10,144
13,373
11,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
average
Tsukuyomi
16
10 / 3 / 14
9,687
881
16,209
14,178
12,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
nekoonosu
Poseidon
18
8 / 0 / 13
10,262
933
13,280
7,016
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 5 / 3
8,220
747
9,854
8,086
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Ashleypanda
Bellona
13
2 / 8 / 2
7,711
701
8,919
14,334
9,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ICE IM NICE
Artemis
15
2 / 5 / 4
8,241
749
10,185
13,149
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
LouJersey
Cernunnos
14
2 / 5 / 2
7,663
697
8,720
9,541
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
de5ault
Artio
11
0 / 7 / 3
6,551
596
3,921
14,880
10,398
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
30
Kills
8
8
Deaths
30
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
14
11
L
Nu Wa
 
Nu Wa
2
5
3
0.7
L
Bellona
Ashleypanda
Bellona
2
8
2
0.38
L
Artemis
ICE IM NICE
Artemis
2
5
4
0.8
L
Cernunnos
LouJersey
Cernunnos
2
5
2
0.6
W
Charybdis
PapaTom92
Charybdis
3
4
9
1.88
W
Atlas
Sparconix
Atlas
5
1
19
14.5
W
Tsukuyomi
average
Tsukuyomi
10
3
14
5.67
L
Artio
de5ault
Artio
0
7
3
0.21
W
Poseidon
nekoonosu
Poseidon
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,746
Damage
41,599
57,575
Taken
59,990
42,239
Mitigated
30,531
15,542
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,114
3,098
0
1,399
11,583
11,877
740
2,378
9,205
0
16,871
L
Nu Wa
 
Nu Wa
9,854
1,732
0
530
8,086
2,468
0
4,230
3,391
28,155
0
L
Bellona
Ashleypanda
Bellona
8,919
2,199
0
470
14,334
9,543
0
5,668
7,824
0
12,528
L
Artemis
ICE IM NICE
Artemis
10,185
4,448
0
2,940
13,149
4,835
0
3,418
9,182
0
30,988
L
Cernunnos
LouJersey
Cernunnos
8,720
3,627
0
831
9,541
3,287
0
3,736
5,418
0
30,443
W
Charybdis
PapaTom92
Charybdis
5,999
3,451
0
3,326
11,425
4,228
4,205
2,009
9,416
0
36,693
W
Atlas
Sparconix
Atlas
10,144
3,273
4,612
3,579
13,373
11,583
196
2,903
10,470
25,540
0
W
Tsukuyomi
average
Tsukuyomi
16,209
4,287
0
1,819
14,178
12,087
20
4,258
9,920
0
32,028
L
Artio
de5ault
Artio
3,921
116
591
1,533
14,880
10,398
0
5,716
8,475
8,905
0
W
Poseidon
nekoonosu
Poseidon
13,280
2,811
0
807
7,016
2,464
1,233
2,227
4,789
49,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,165
Gold Earned
38,386
252
Minions Killed
179
0
Camps Cleared
0
1,172,093
Distance Traveled
1,011,714
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,485
771
22
2
0
254,997
3
L
Nu Wa
8,220
747
47
4
0
210,959
0
L
Bellona
7,711
701
7
1
0
195,397
0
L
Artemis
8,241
749
66
6
0
202,549
2
L
Cernunnos
7,663
697
58
5
0
201,236
2
W
Charybdis
8,842
804
73
7
0
194,893
0
W
Atlas
9,889
899
24
2
0
227,946
4
W
Tsukuyomi
9,687
881
19
2
0
242,318
0
L
Artio
6,551
596
1
0
0
201,573
0
W
Poseidon
10,262
933
114
10
0
251,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role