Player Matchup

Pele
Pele
MenechZ
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,203 Elo+
Party 1
Hades
Hades
llDuffmanll
Hades
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 138L
1,266 Elo+
Party 1
King Arthur
King Arthur
temp-300722
King Arthur
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,870 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,446 Elo+

VS

Team Averages
Level 135
1,656 SR
1,530 Elo+
Kali
Kali
ImGottofHellFIRE
Kali
Level 157
God Stats
2W - 2L
1,509 SR
Queue Stats
591W - 544L
1,482 Elo+
Party 2
Chang'e
Chang'e
TheSonofHellFIRE
Chang'e
Level 159
God Stats
6W - 8L
1,688 SR
Queue Stats
591W - 551L
1,485 Elo+
Party 2
Loki
Loki
jhandry777
Loki
Level 89
God Stats
96W - 77L
1,771 SR
Queue Stats
144W - 161L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
MenechZ
Pele
11
1 / 6 / 1
7,247
604
7,372
11,175
4,360
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 2
7,550
629
10,414
11,489
7,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
temp-300722
King Arthur
12
1 / 2 / 1
7,577
631
5,590
13,656
10,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,491
708
10,022
11,917
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
5 / 0 / 8
9,153
763
11,699
9,262
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 2 / 6
9,359
780
8,359
8,003
2,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Pele
MenechZ
Pele
1
6
1
0.25
W
5
0
8
9
W
6
2
6
4.5
L
1
5
2
0.4
L
King Arthur
temp-300722
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,376
Damage
30,080
36,320
Taken
29,182
22,593
Mitigated
9,990
8,169
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,022
3,690
0
5,375
11,917
4,588
747
5,268
6,649
0
24,298
L
Pele
MenechZ
Pele
7,372
793
0
1,176
11,175
4,360
0
4,493
6,682
0
27,147
W
11,699
267
3,002
5,539
9,262
2,836
968
2,467
6,795
30,382
0
W
8,359
1,946
0
333
8,003
2,566
748
2,958
5,045
0
30,716
L
10,414
252
830
3,017
11,489
7,654
0
2,024
9,465
21,491
0
L
King Arthur
temp-300722
King Arthur
5,590
353
427
2,719
13,656
10,579
0
6,191
7,465
0
26,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,374
Gold Earned
27,003
103
Minions Killed
126
4
Camps Cleared
6
614,840
Distance Traveled
695,474
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,491
708
21
2
2
226,735
2
L
Pele
7,247
604
39
3
1
197,791
4
W
Chang'e
9,153
763
47
4
2
233,724
1
W
Loki
9,359
780
58
5
2
235,015
1
L
Hades
7,550
629
31
3
0
193,324
4
L
King Arthur
7,577
631
33
3
3
223,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role