Player Matchup

Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JoeSafari54
Hou Yi
Level 120
God Stats
8W - 4L
1,479 SR
Queue Stats
83W - 67L
1,307 Elo+
Party 1
Osiris
Osiris
Ofumei
Osiris
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
118W - 134L
1,580 Elo+
Party 3
Terra
Terra
RaymondSugarbee
Terra
Level 114
God Stats
1W - 5L
1,259 SR
Queue Stats
93W - 102L
1,580 Elo+
Party 3
Aphrodite
Aphrodite
Surfalist
Aphrodite
Level 66
God Stats
17W - 18L
1,537 SR
Queue Stats
17W - 18L
1,318 Elo+
Party 1
Team Averages
Level 112
1,455 SR
1,457 Elo+

VS

Team Averages
Level 90
1,471 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
CocoaSmackdown
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,485 Elo+
Solo
Nox
Nox
RwsSleeepy
Nox
Level 138
God Stats
0W - 2L
1,330 SR
Queue Stats
6W - 5L
1,585 Elo+
Party 2
Hun Batz
Hun Batz
Shotgun718o1
Hun Batz
Level 63
God Stats
0W - 4L
1,256 SR
Queue Stats
38W - 38L
1,563 Elo+
Solo
Danzaburou
Danzaburou
TheFleagle
Danzaburou
Level 24
God Stats
0W - 3L
1,771 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Odin
Odin
lAbaddonl
Odin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 111L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
6 / 1 / 6
11,488
574
9,492
10,910
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
18
10 / 3 / 4
11,415
571
16,863
15,092
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Ofumei
Osiris
17
5 / 3 / 2
10,673
534
8,152
17,187
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 13
9,993
500
4,438
11,141
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Surfalist
Aphrodite
16
4 / 3 / 7
10,332
517
6,720
14,762
5,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CocoaSmackdown
Morgan Le Fay
17
3 / 4 / 3
10,782
539
11,281
11,365
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 5 / 5
10,309
515
9,766
14,028
5,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Shotgun718o1
Hun Batz
14
3 / 5 / 3
9,309
465
7,729
14,617
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TheFleagle
Danzaburou
14
2 / 6 / 4
9,246
462
5,815
12,642
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
16
0 / 6 / 2
10,116
506
5,540
14,101
16,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
26
Kills
12
12
Deaths
26
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
6
9
L
Morgan Le Fay
CocoaSmackdown
Morgan Le Fay
3
4
3
1.13
W
Hou Yi
10
3
4
4
W
Osiris
Ofumei
Osiris
5
3
2
2
W
1
2
13
3.75
L
4
5
5
1.3
L
Hun Batz
Shotgun718o1
Hun Batz
3
5
3
0.9
W
Aphrodite
Surfalist
Aphrodite
4
3
7
2.5
L
Danzaburou
TheFleagle
Danzaburou
2
6
4
0.67
L
Odin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,665
Damage
40,131
69,092
Taken
66,753
41,371
Mitigated
32,495
29,587
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,492
1,658
0
4,450
10,910
4,179
179
1,944
8,701
0
80,451
L
Morgan Le Fay
CocoaSmackdown
Morgan Le Fay
11,281
835
0
2,052
11,365
3,769
441
1,955
9,319
67,056
0
W
Hou Yi
16,863
8,939
0
5,745
15,092
4,828
387
6,277
8,696
0
79,817
W
Osiris
Ofumei
Osiris
8,152
4,357
0
4,116
17,187
16,360
1,033
1,971
14,401
0
64,113
W
4,438
172
897
1,917
11,141
10,510
442
3,808
7,253
13,464
0
L
9,766
781
105
2,774
14,028
5,884
2,529
2,839
11,189
49,203
0
L
Hun Batz
Shotgun718o1
Hun Batz
7,729
2,119
0
4,647
14,617
3,742
0
3,173
11,416
0
54,763
W
Aphrodite
Surfalist
Aphrodite
6,720
460
4,101
8,361
14,762
5,494
470
6,391
8,046
62,857
0
L
Danzaburou
TheFleagle
Danzaburou
5,815
1,902
0
2,067
12,642
2,966
4,033
2,926
9,716
0
39,200
L
Odin
5,540
902
81
2,549
14,101
16,134
0
438
12,841
0
62,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,901
Gold Earned
49,762
506
Minions Killed
539
0
Camps Cleared
0
2,011,737
Distance Traveled
1,823,396
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,488
574
153
8
0
469,682
4
L
Morgan Le Fay
10,782
539
148
7
0
379,873
4
W
Hou Yi
11,415
571
114
6
0
363,544
1
W
Osiris
10,673
534
112
6
0
377,555
2
W
Terra
9,993
500
19
1
0
408,435
5
L
Nox
10,309
515
92
5
0
363,875
5
L
Hun Batz
9,309
465
87
4
0
404,743
5
W
Aphrodite
10,332
517
108
5
0
392,521
0
L
Danzaburou
9,246
462
74
4
0
333,802
0
L
Odin
10,116
506
138
7
0
341,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role