Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
NoctemCrow
Osiris
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sparconix
Morgan Le Fay
Level 160
God Stats
13W - 1L
1,500 SR
Queue Stats
536W - 17L
2,034 Elo+
Party 2
Cernunnos
Cernunnos
average
Cernunnos
Level 160
God Stats
19W - 3L
1,673 SR
Queue Stats
846W - 111L
1,886 Elo+
Party 2
Ah Puch
Ah Puch
nekoonosu
Ah Puch
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 4L
2,071 Elo+
Party 2
Team Averages
Level 125
1,535 SR
1,798 Elo+

VS

Team Averages
Level 71
1,477 SR
1,452 Elo+
Baron Samedi
Baron Samedi
ArkStayChiefin
Baron Samedi
Level 7
God Stats
0W - 2L
1,176 SR
Queue Stats
7W - 7L
1,281 Elo+
Party 3
Kukulkan
Kukulkan
KyGodZx
Kukulkan
Level 14
God Stats
2W - 5L
1,355 SR
Queue Stats
8W - 13L
1,548 Elo+
Party 1
Rama
Rama
QueenaDragon
Rama
Level 93
God Stats
7W - 2L
1,885 SR
Queue Stats
140W - 153L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SoGreatnPowerful
Kumbhakarna
Level 140
God Stats
1W - 2L
1,466 SR
Queue Stats
105W - 108L
1,601 Elo+
Solo
Thanatos
Thanatos
V2Jay
Thanatos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
3 / 0 / 33
10,333
1,476
6,563
11,706
12,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
NoctemCrow
Osiris
15
0 / 1 / 19
8,228
1,175
2,563
5,988
4,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Sparconix
Morgan Le Fay
17
15 / 0 / 25
11,472
1,639
21,515
4,245
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
average
Cernunnos
16
10 / 0 / 26
10,145
1,449
23,791
5,542
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
nekoonosu
Ah Puch
16
15 / 0 / 23
11,049
1,578
30,294
3,626
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

421

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArkStayChiefin
Baron Samedi
12
0 / 9 / 1
7,412
1,059
4,327
17,678
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
KyGodZx
Kukulkan
12
0 / 10 / 1
7,285
1,041
5,549
18,040
3,264
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 1
7,207
1,030
3,769
16,664
2,867
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
SoGreatnPowerful
Kumbhakarna
12
0 / 9 / 1
7,567
1,081
1,078
22,790
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
V2Jay
Thanatos
12
1 / 8 / 0
7,435
1,062
4,436
12,547
2,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
5
43
Kills
1
1
Deaths
43
126
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
33
19.5
L
Baron Samedi
ArkStayChiefin
Baron Samedi
0
9
1
0.06
L
Kukulkan
KyGodZx
Kukulkan
0
10
1
0.05
W
Osiris
NoctemCrow
Osiris
0
1
19
9.5
L
0
7
1
0.07
L
Kumbhakarna
SoGreatnPowerful
Kumbhakarna
0
9
1
0.06
W
Morgan Le Fay
Sparconix
Morgan Le Fay
15
0
25
27.5
L
Thanatos
V2Jay
Thanatos
1
8
0
0.13
W
Cernunnos
average
Cernunnos
10
0
26
23
W
Ah Puch
nekoonosu
Ah Puch
15
0
23
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,726
Damage
19,159
31,107
Taken
87,719
24,824
Mitigated
26,713
13,364
Healing
3,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,563
308
3,313
2,823
11,706
12,559
0
2,852
7,642
9,465
0
L
Baron Samedi
ArkStayChiefin
Baron Samedi
4,327
192
885
394
17,678
4,255
0
12,236
5,120
11,181
0
L
Kukulkan
KyGodZx
Kukulkan
5,549
575
0
0
18,040
3,264
0
14,066
3,710
16,898
0
W
Osiris
NoctemCrow
Osiris
2,563
804
1,366
1,351
5,988
4,376
0
2,969
3,019
2,688
9,757
L
3,769
3,243
0
144
16,664
2,867
0
10,647
5,845
4
10,254
L
Kumbhakarna
SoGreatnPowerful
Kumbhakarna
1,078
0
0
451
22,790
13,930
0
10,931
11,611
4,277
0
W
Morgan Le Fay
Sparconix
Morgan Le Fay
21,515
1,237
0
1,551
4,245
2,277
0
1,966
2,279
46,428
0
L
Thanatos
V2Jay
Thanatos
4,436
233
0
1,883
12,547
2,397
0
9,819
2,611
0
8,784
W
Cernunnos
average
Cernunnos
23,791
13,215
0
1,954
5,542
3,775
0
2,024
3,518
0
38,672
W
Ah Puch
nekoonosu
Ah Puch
30,294
768
0
1,006
3,626
1,837
0
1,147
2,479
41,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,227
Gold Earned
36,906
153
Minions Killed
76
9
Camps Cleared
3
739,217
Distance Traveled
550,887
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,333
1,476
6
1
0
153,471
2
L
Baron Samedi
7,412
1,059
21
3
1
108,458
1
L
Kukulkan
7,285
1,041
28
4
0
112,877
0
W
Osiris
8,228
1,175
28
4
0
135,995
0
L
Rama
7,207
1,030
16
2
1
81,014
0
L
Kumbhakarna
7,567
1,081
5
1
0
124,596
1
W
Morgan Le Fay
11,472
1,639
53
8
3
160,653
3
L
Thanatos
7,435
1,062
6
1
1
123,942
0
W
Cernunnos
10,145
1,449
38
5
1
138,523
1
W
Ah Puch
11,049
1,578
28
4
5
150,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role