Player Matchup

Odin
Odin
AnAverageSticc
Odin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,174 Elo+
Party 2
Kukulkan
Kukulkan
King_Ace_1999
Kukulkan
Level 59
God Stats
3W - 8L
1,367 SR
Queue Stats
85W - 129L
1,328 Elo+
Solo
Ne Zha
Ne Zha
swerbyy
Ne Zha
Level 80
God Stats
8W - 14L
1,404 SR
Queue Stats
105W - 156L
1,291 Elo+
Party 2
Team Averages
Level 48
1,424 SR
1,265 Elo+

VS

Team Averages
Level 64
1,598 SR
1,465 Elo+
Medusa
Medusa
Golbez678
Medusa
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
196W - 45L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
okcool007
Cthulhu
Level 98
God Stats
7W - 6L
1,793 SR
Queue Stats
38W - 60L
1,570 Elo+
Solo
Chang'e
Chang'e
tristonseesu
Chang'e
Level 66
God Stats
67W - 14L
1,500 SR
Queue Stats
247W - 80L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,886
563
2,159
17,770
11,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
King_Ace_1999
Kukulkan
14
2 / 6 / 2
9,873
705
17,580
10,436
3,361
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
swerbyy
Ne Zha
13
2 / 7 / 0
8,844
632
7,636
13,014
4,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Golbez678
Medusa
16
10 / 1 / 6
11,278
806
12,891
11,273
4,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
okcool007
Cthulhu
13
0 / 3 / 11
9,256
661
6,287
16,723
18,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
tristonseesu
Chang'e
17
8 / 0 / 10
11,576
827
15,528
11,918
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
18
18
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Medusa
Golbez678
Medusa
10
1
6
13
L
Kukulkan
King_Ace_1999
Kukulkan
2
6
2
0.5
W
Cthulhu
okcool007
Cthulhu
0
3
11
1.83
L
Ne Zha
swerbyy
Ne Zha
2
7
0
0.29
W
Chang'e
tristonseesu
Chang'e
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,375
Damage
34,706
41,220
Taken
39,914
19,615
Mitigated
26,902
7,442
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,159
884
234
2,849
17,770
11,894
0
8,738
8,803
0
8,889
W
Medusa
Golbez678
Medusa
12,891
4,582
0
90
11,273
4,006
1,954
5,312
5,128
0
33,276
L
Kukulkan
King_Ace_1999
Kukulkan
17,580
798
606
1,501
10,436
3,361
84
4,998
5,060
59,547
0
W
Cthulhu
okcool007
Cthulhu
6,287
328
755
2,085
16,723
18,466
54
6,881
9,842
21,593
0
L
Ne Zha
swerbyy
Ne Zha
7,636
890
0
2,252
13,014
4,360
0
7,663
5,094
0
35,440
W
Chang'e
tristonseesu
Chang'e
15,528
1,435
5,883
6,822
11,918
4,430
806
5,831
6,087
54,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
32,110
156
Minions Killed
169
5
Camps Cleared
7
699,592
Distance Traveled
755,700
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,886
563
16
1
0
236,854
0
W
Medusa
11,278
806
38
3
3
263,692
1
L
Kukulkan
9,873
705
82
6
3
219,853
0
W
Cthulhu
9,256
661
43
3
0
231,560
3
L
Ne Zha
8,844
632
58
4
2
242,885
1
W
Chang'e
11,576
827
88
6
4
260,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role