Player Matchup

Neith
Neith
Oneechan7
Neith
Level 159
God Stats
2W - 7L
1,822 SR
Queue Stats
151W - 144L
1,533 Elo+
Party 1
Hera
Hera
Robίn
Hera
Level 156
God Stats
8W - 7L
1,577 SR
Queue Stats
92W - 87L
1,593 Elo+
Solo
Athena
Athena
Sadness11
Athena
Level 17
God Stats
68W - 52L
1,572 SR
Queue Stats
68W - 55L
1,458 Elo+
Party 1
Ra
Ra
SteelDean
Ra
Level 93
God Stats
5W - 1L
1,476 SR
Queue Stats
39W - 33L
1,517 Elo+
Party 1
Hercules
Hercules
Ziegler
Hercules
Level 137
God Stats
12W - 13L
1,575 SR
Queue Stats
104W - 102L
1,774 Elo+
Solo
Team Averages
Level 112
1,604 SR
1,575 Elo+

VS

Team Averages
Level 85
1,496 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Aloupeep
Vamana
Level 41
God Stats
12W - 2L
1,480 SR
Queue Stats
49W - 32L
1,667 Elo+
Solo
Ymir
Ymir
Collector521
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Oneechan7
Neith
14
1 / 4 / 4
7,615
692
7,410
8,748
3,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Robίn
Hera
15
2 / 2 / 3
7,956
723
12,497
6,144
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Sadness11
Athena
12
0 / 4 / 5
7,310
665
6,232
16,638
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 1
8,596
781
5,922
8,402
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Ziegler
Hercules
11
1 / 0 / 0
6,611
601
1,579
2,598
1,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 1 / 4
9,244
840
7,327
9,519
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
 
Scylla
15
1 / 2 / 5
8,028
730
9,281
7,411
2,476
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
13
2 / 2 / 6
7,802
709
4,121
8,604
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Aloupeep
Vamana
15
4 / 1 / 6
8,829
803
7,410
9,413
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 8
8,624
784
3,552
10,712
9,232
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
13
13
Deaths
7
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
4
7
W
Scylla
 
Scylla
1
2
5
1.75
W
Loki
 
Loki
2
2
6
2.5
W
Vamana
Aloupeep
Vamana
4
1
6
7
W
1
1
8
5
L
Neith
Oneechan7
Neith
1
4
4
0.75
L
Hera
Robίn
Hera
2
2
3
1.75
L
Athena
Sadness11
Athena
0
4
5
0.63
L
3
3
1
1.17
L
Hercules
Ziegler
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,640
Damage
31,691
42,530
Taken
45,659
25,063
Mitigated
27,001
9,969
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,327
5,041
0
2,121
9,519
3,953
3,414
5,314
4,205
0
42,827
W
Scylla
 
Scylla
9,281
577
0
1,813
7,411
2,476
1,874
4,778
2,633
31,512
0
W
Loki
 
Loki
4,121
1,328
619
1,024
8,604
2,943
0
4,099
4,472
0
16,536
W
Vamana
Aloupeep
Vamana
7,410
2,294
0
2,122
9,413
8,397
1,250
4,908
4,449
0
16,569
W
3,552
495
2,922
2,594
10,712
9,232
196
5,552
5,101
15,380
0
L
Neith
Oneechan7
Neith
7,410
2,230
0
1,623
8,748
3,745
0
3,085
5,663
0
28,791
L
Hera
Robίn
Hera
12,497
2,490
0
0
6,144
2,363
112
1,678
4,466
33,979
0
L
Athena
Sadness11
Athena
6,232
1,330
0
3,749
16,638
14,379
0
4,882
11,756
8,957
0
L
5,922
114
1,560
2,149
8,402
3,383
0
2,225
6,177
36,504
0
L
Hercules
Ziegler
Hercules
1,579
785
0
888
2,598
1,193
0
963
1,635
0
3,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
42,527
166
Minions Killed
186
0
Camps Cleared
0
972,316
Distance Traveled
1,180,075
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,244
840
76
7
0
211,480
3
W
Scylla
8,028
730
51
5
0
230,295
3
W
Loki
7,802
709
19
2
0
261,829
4
W
Vamana
8,829
803
17
2
0
244,752
1
W
Ymir
8,624
784
23
2
0
231,719
3
L
Neith
7,615
692
45
4
0
201,796
3
L
Hera
7,956
723
50
5
0
222,610
2
L
Athena
7,310
665
4
0
0
226,844
4
L
Ra
8,596
781
60
5
0
229,700
2
L
Hercules
6,611
601
7
1
0
91,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role