Player Matchup

Rama
Rama
CuteGamrBoi
Rama
Level 149
God Stats
3W - 1L
1,682 SR
Queue Stats
38W - 29L
1,712 Elo+
Solo
Bacchus
Bacchus
SinfulSix
Bacchus
Level 160
God Stats
0W - 5L
1,724 SR
Queue Stats
102W - 101L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
ceemey
Erlang Shen
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 66L
1,635 Elo+
Party 1
Arachne
Arachne
grandmasknees
Arachne
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 105L
1,680 Elo+
Party 1
Merlin
Merlin
xHYPHiiE
Merlin
Level 156
God Stats
3W - 4L
1,473 SR
Queue Stats
48W - 39L
1,659 Elo+
Solo
Team Averages
Level 144
1,576 SR
1,623 Elo+

VS

Team Averages
Level 113
1,499 SR
1,550 Elo+
Scylla
Scylla
DanIndell
Scylla
Level 89
God Stats
5W - 2L
1,494 SR
Queue Stats
107W - 112L
1,569 Elo+
Solo
Mulan
Mulan
Diirrtyy
Mulan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 338L
1,560 Elo+
Solo
Apollo
Apollo
Nechryarch
Apollo
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
68W - 69L
1,526 Elo+
Solo
Horus
Horus
Spoøky
Horus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 56L
1,548 Elo+
Party 2
Thanatos
Thanatos
Ålien
Thanatos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 84L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,417
589
12,025
11,550
4,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SinfulSix
Bacchus
6
0 / 3 / 1
5,905
369
1,597
6,680
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
ceemey
Erlang Shen
13
3 / 12 / 3
8,077
505
7,566
19,174
12,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
15
2 / 4 / 2
8,615
538
6,750
14,392
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
xHYPHiiE
Merlin
15
4 / 2 / 0
9,146
572
7,285
6,971
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DanIndell
Scylla
16
3 / 1 / 4
9,259
579
6,138
5,665
2,032
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
Diirrtyy
Mulan
12
5 / 2 / 3
7,958
497
9,576
12,378
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Nechryarch
Apollo
15
2 / 4 / 3
9,859
616
7,905
12,437
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Spoøky
Horus
15
7 / 5 / 7
9,765
610
12,104
13,128
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Ålien
Thanatos
15
8 / 2 / 3
9,349
584
7,142
12,958
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
13
Kills
25
25
Deaths
14
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Scylla
DanIndell
Scylla
3
1
4
5
W
Mulan
Diirrtyy
Mulan
5
2
3
3.25
W
Apollo
Nechryarch
Apollo
2
4
3
0.88
L
Bacchus
SinfulSix
Bacchus
0
3
1
0.17
W
Horus
Spoøky
Horus
7
5
7
2.1
L
Erlang Shen
ceemey
Erlang Shen
3
12
3
0.38
L
Arachne
2
4
2
0.75
L
Merlin
xHYPHiiE
Merlin
4
2
0
2
W
Thanatos
Ålien
Thanatos
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,223
Damage
42,865
58,767
Taken
56,566
27,579
Mitigated
34,127
16,491
Healing
21,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,025
8,322
0
5,029
11,550
4,122
0
1,256
10,211
0
60,007
W
Scylla
DanIndell
Scylla
6,138
661
0
1,231
5,665
2,032
48
919
4,746
55,276
0
W
Mulan
Diirrtyy
Mulan
9,576
1,093
170
2,116
12,378
8,155
0
1,964
10,414
1,373
31,078
W
Apollo
Nechryarch
Apollo
7,905
4,869
0
3,748
12,437
4,429
244
1,825
10,612
0
69,811
L
Bacchus
SinfulSix
Bacchus
1,597
317
0
1,472
6,680
4,588
0
1,236
5,214
8,556
0
W
Horus
Spoøky
Horus
12,104
6,398
201
4,132
13,128
15,150
0
1,349
11,779
0
49,834
L
Erlang Shen
ceemey
Erlang Shen
7,566
4,809
0
5,024
19,174
12,660
0
2,304
16,161
0
39,131
L
Arachne
6,750
4,438
0
4,259
14,392
4,441
1,080
1,082
13,047
0
63,295
L
Merlin
xHYPHiiE
Merlin
7,285
107
0
707
6,971
1,768
0
884
5,887
60,505
0
W
Thanatos
Ålien
Thanatos
7,142
3,103
0
9,797
12,958
4,361
0
2,825
10,133
0
61,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
46,190
427
Minions Killed
469
0
Camps Cleared
0
1,384,038
Distance Traveled
1,617,566
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,417
589
116
7
0
288,079
3
W
Scylla
9,259
579
118
7
0
327,275
6
W
Mulan
7,958
497
45
3
0
356,304
0
W
Apollo
9,859
616
128
8
0
299,295
5
L
Bacchus
5,905
369
15
1
0
163,519
3
W
Horus
9,765
610
89
6
0
276,147
1
L
Erlang Shen
8,077
505
60
4
0
275,257
6
L
Arachne
8,615
538
113
7
0
347,730
1
L
Merlin
9,146
572
123
8
0
309,453
3
W
Thanatos
9,349
584
89
6
0
358,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role