Player Matchup

Amaterasu
Amaterasu
AyeYanii
Amaterasu
Level 81
God Stats
2W - 7L
1,769 SR
Queue Stats
21W - 13L
1,690 Elo+
Party 1
Chronos
Chronos
BlackHatBear
Chronos
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,777 Elo+
Party 1
Skadi
Skadi
PAPASALADTIME
Skadi
Level 107
God Stats
1W - 0L
1,715 SR
Queue Stats
21W - 16L
1,684 Elo+
Party 1
Jormungandr
Jormungandr
bluemanofswags
Jormungandr
Level 36
God Stats
2W - 0L
1,797 SR
Queue Stats
13W - 5L
1,626 Elo+
Party 1
Izanami
Izanami
redchuy
Izanami
Level 160
God Stats
9W - 8L
1,538 SR
Queue Stats
199W - 192L
1,420 Elo+
Solo
Team Averages
Level 100
1,664 SR
1,640 Elo+

VS

Team Averages
Level 84
1,497 SR
1,502 Elo+
Cliodhna
Cliodhna
JNSKN
Cliodhna
Level 45
God Stats
5W - 12L
1,405 SR
Queue Stats
30W - 36L
1,487 Elo+
Party 2
Bellona
Bellona
Kollech
Bellona
Level 123
God Stats
6W - 5L
1,645 SR
Queue Stats
55W - 53L
1,515 Elo+
Party 2
Achilles
Achilles
NMERyan
Achilles
Level 91
God Stats
1W - 2L
1,362 SR
Queue Stats
39W - 37L
1,424 Elo+
Solo
Ravana
Ravana
SIXFIGGA209
Ravana
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 29L
1,395 Elo+
Solo
Poseidon
Poseidon
Secondaary
Poseidon
Level 74
God Stats
22W - 24L
1,572 SR
Queue Stats
137W - 123L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AyeYanii
Amaterasu
20
10 / 5 / 15
13,133
821
18,515
24,465
21,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
BlackHatBear
Chronos
20
9 / 8 / 11
13,208
826
15,892
23,022
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 4 / 12
14,503
906
26,940
13,204
4,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
bluemanofswags
Jormungandr
20
6 / 2 / 18
12,976
811
17,716
17,199
7,689
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
redchuy
Izanami
19
1 / 12 / 12
12,116
757
8,649
20,949
7,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JNSKN
Cliodhna
20
9 / 10 / 9
13,889
868
18,731
23,783
10,599
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Kollech
Bellona
19
7 / 10 / 6
12,178
761
17,384
25,963
24,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
NMERyan
Achilles
18
3 / 4 / 8
11,458
716
4,316
16,481
26,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
20
5 / 7 / 13
13,213
826
17,040
18,725
11,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Secondaary
Poseidon
20
7 / 8 / 13
13,759
860
27,040
18,311
7,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
80
39
Kills
31
31
Deaths
39
68
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AyeYanii
Amaterasu
10
5
15
3.5
W
Chronos
BlackHatBear
Chronos
9
8
11
1.81
L
Cliodhna
JNSKN
Cliodhna
9
10
9
1.35
L
Bellona
Kollech
Bellona
7
10
6
1
L
Achilles
NMERyan
Achilles
3
4
8
1.75
W
13
4
12
4.75
L
Ravana
5
7
13
1.64
L
Poseidon
Secondaary
Poseidon
7
8
13
1.69
W
Jormungandr
bluemanofswags
Jormungandr
6
2
18
7.5
W
Izanami
redchuy
Izanami
1
12
12
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,712
Damage
84,511
98,839
Taken
103,263
49,092
Mitigated
81,197
22,936
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AyeYanii
Amaterasu
18,515
8,691
1,126
7,970
24,465
21,392
750
5,180
18,723
0
36,168
W
Chronos
BlackHatBear
Chronos
15,892
6,785
679
5,028
23,022
8,238
2,931
4,423
18,226
43,494
0
L
Cliodhna
JNSKN
Cliodhna
18,731
2,911
626
7,381
23,783
10,599
196
4,969
18,814
0
48,125
L
Bellona
Kollech
Bellona
17,384
3,429
0
421
25,963
24,681
192
10,564
15,399
659
26,914
L
Achilles
NMERyan
Achilles
4,316
492
450
2,654
16,481
26,594
26
5,665
10,816
667
10,817
W
26,940
14,486
296
2,219
13,204
4,518
4,351
2,036
11,054
0
61,792
L
Ravana
17,040
4,631
0
2,258
18,725
11,943
0
5,557
13,168
0
44,242
L
Poseidon
Secondaary
Poseidon
27,040
5,668
0
5,101
18,311
7,380
1,210
6,853
11,458
82,630
0
W
Jormungandr
bluemanofswags
Jormungandr
17,716
4,047
896
1,742
17,199
7,689
641
7,456
9,714
46,089
0
W
Izanami
redchuy
Izanami
8,649
6,192
670
2,310
20,949
7,255
3,263
8,768
11,975
0
34,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,936
Gold Earned
64,497
282
Minions Killed
228
0
Camps Cleared
0
1,642,058
Distance Traveled
1,516,738
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,133
821
33
2
0
386,526
1
W
Chronos
13,208
826
69
4
0
322,194
1
L
Cliodhna
13,889
868
42
3
0
286,964
0
L
Bellona
12,178
761
29
2
0
293,772
2
L
Achilles
11,458
716
22
1
0
341,301
0
W
Skadi
14,503
906
56
4
0
295,186
1
L
Ravana
13,213
826
33
2
0
317,344
0
L
Poseidon
13,759
860
102
6
0
277,357
2
W
Jormungandr
12,976
811
55
3
0
363,920
2
W
Izanami
12,116
757
69
4
0
274,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role