Player Matchup

Merlin
Merlin
Leobolics
Merlin
Level 106
God Stats
13W - 20L
1,405 SR
Queue Stats
364W - 351L
1,489 Elo+
Solo
Atlas
Atlas
Meepman18
Atlas
Level 57
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 16L
1,429 Elo+
Solo
Ravana
Ravana
Seawrd
Ravana
Level 106
God Stats
17W - 23L
1,327 SR
Queue Stats
119W - 113L
1,483 Elo+
Solo
Cupid
Cupid
alexfg_5
Cupid
Level 58
God Stats
2W - 1L
1,280 SR
Queue Stats
213W - 210L
1,367 Elo+
Solo
King Arthur
King Arthur
jaboterminator
King Arthur
Level 68
God Stats
23W - 20L
1,260 SR
Queue Stats
72W - 65L
1,418 Elo+
Solo
Team Averages
Level 79
1,311 SR
1,437 Elo+

VS

Team Averages
Level 113
1,550 SR
1,511 Elo+
Susano
Susano
GoToTheKingsman
Susano
Level 124
God Stats
11W - 9L
1,517 SR
Queue Stats
84W - 80L
1,519 Elo+
Solo
Anubis
Anubis
KingVacarus
Anubis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,518 Elo+
Solo
Loki
Loki
Qoish 6E
Loki
Level 102
God Stats
9W - 3L
1,583 SR
Queue Stats
34W - 31L
1,813 Elo+
Solo
Rama
Rama
ferrozbek
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,248 Elo+
Solo
Ares
Ares
moose__cuz_duh
Ares
Level 115
God Stats
82W - 81L
1,647 SR
Queue Stats
544W - 613L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Leobolics
Merlin
13
9 / 8 / 1
8,499
531
9,916
9,686
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Meepman18
Atlas
11
1 / 4 / 7
7,305
457
5,188
13,238
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Seawrd
Ravana
15
5 / 5 / 4
8,544
534
8,129
11,402
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
alexfg_5
Cupid
14
3 / 2 / 5
8,086
505
7,618
10,507
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
jaboterminator
King Arthur
1
0 / 0 / 0
2,937
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,362
585
7,176
8,568
2,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
16
4 / 4 / 6
9,804
613
7,210
8,607
3,376
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
18
13 / 1 / 0
11,156
697
10,565
12,176
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
13
1 / 4 / 2
8,568
536
5,452
7,687
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 5
7,730
483
3,660
12,896
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
18
Kills
19
19
Deaths
18
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
Anubis
4
4
6
1.75
L
Merlin
Leobolics
Merlin
9
8
1
1.19
L
Atlas
Meepman18
Atlas
1
4
7
1.13
W
Loki
13
1
0
13
L
Ravana
Seawrd
Ravana
5
5
4
1.4
L
Cupid
alexfg_5
Cupid
3
2
5
2.75
W
Rama
1
4
2
0.5
L
King Arthur
jaboterminator
King Arthur
0
0
0
0
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,851
Damage
34,063
44,833
Taken
49,934
21,635
Mitigated
21,058
8,910
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,176
1,642
0
1,153
8,568
2,931
1,297
2,896
5,603
0
53,725
W
Anubis
7,210
541
0
2,516
8,607
3,376
235
3,828
4,453
59,172
0
L
Merlin
Leobolics
Merlin
9,916
1,025
0
419
9,686
2,905
0
1,661
8,025
34,089
0
L
Atlas
Meepman18
Atlas
5,188
1,621
114
2,567
13,238
10,753
0
4,052
9,186
23,761
0
W
Loki
10,565
4,980
0
4,353
12,176
3,704
4
3,797
8,271
0
79,647
L
Ravana
Seawrd
Ravana
8,129
2,778
0
454
11,402
4,284
0
3,430
7,972
0
58,937
L
Cupid
alexfg_5
Cupid
7,618
4,212
192
5,164
10,507
3,693
0
1,727
8,780
0
49,829
W
Rama
5,452
4,476
0
375
7,687
2,407
1,314
1,128
6,495
0
48,799
L
King Arthur
jaboterminator
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
3,660
279
0
2,473
12,896
8,640
374
2,802
10,008
19,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
46,620
289
Minions Killed
485
0
Camps Cleared
0
1,152,091
Distance Traveled
1,526,394
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,362
585
116
7
0
318,574
3
W
Anubis
9,804
613
113
7
0
273,668
0
L
Merlin
8,499
531
53
3
0
260,171
3
L
Atlas
7,305
457
33
2
0
276,304
0
W
Loki
11,156
697
123
8
0
373,691
3
L
Ravana
8,544
534
96
6
0
322,607
0
L
Cupid
8,086
505
107
7
0
293,009
3
W
Rama
8,568
536
101
6
0
273,105
0
L
King Arthur
2,937
184
0
0
0
0
0
W
Ares
7,730
483
32
2
0
287,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role